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patrik pass

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  1. Thanks to my first mp games I did find out that i prefer tiny and small battles with few units and vanilla game without special rules or mods.
    I am happy to play

    Fortress Italy with Gustav Line (without Road to Victory)

    Shock Force 2 (without modules)

    Black Sea (without modules)

  2. Hello, thank you to all of you, who responded, or helped me with suggestions on how to play. I have enough mp opponents now, but when the battles ends, i will update this topic and will wait for others willing to play. Thank you again. Patrik Pass
  3. Hello Badger73, thank you for your recommendation. H2H match running, new world of gaming for me. Good luck and nice day to you too.
  4. Hello, looking for oponent for email game (iron, wego). I am playing Combat Mission series many years, but this would be my first multiplayer game, so i am looking for patient friend, willing to guide me through email game mechanics. I am from middle Europe (Slovakia) and working at home, so i will be able play the turns relatively fast. I would like to start with small map and few units and i dont care if i would be German or American, but please not Italian :). I also dont care, if the type of game would be defensive or ofensive. If youre in
  5. Hello, this mission is frustrating at the beginning, but can learn you how to properly check cover and use artillery/mortars. You need to use your mortar as on map artillery. Try to spare ammo (maybe medium intensity of rounds and short time). Kill the machinegunner and sniper on the hill (pick sniper first, because he can harass your mortar team from far. Then try to kill or retreat soldiers on the stone bridge. they have good defensive position and can be proble later during attack on the Tiger. With your squads move closer to the Tiger through empty river line
  6. Hello, is strange a.i. behavior after last patch for game engine 4 (V12_black sea) manifested in running of few squad members around buildings, or positioning half of the squad on wrong (enemy) side of walls and buildings well documented now, or should i make videos and fill report for support? Im new to the forums and dont want to duplicate info about something which is wll known to others. My personal and technicaly un-educated quess is that new a.i. behavior trying to use corner peek mechanics is not able to properly react on some type of architecture or its combinations (building
  7. Same here. Thank you for retrieving lost cmsf serial, John. Patrik Pass
  8. thx for great tip. guys, maybe im little dumb:), but where can i find info about guns of enemy units(for example tanks. i can see only their armor)
  9. i forgot few tips: use deploy phase to find best position( crossfire pockets, hull down positions) dont move if you dont need to. but i have some questions too: infantry seems to be useless against tanks and attacking inf units. (including situations when my units are in trenches) infantry is unable knock out or even immobilize tank. are you planning tweak infantry vs infantry and infantry vs tanks and light armor?
  10. its not so hard. in big tanks(50armor) aim on turret. when you damage the main gun, aim on another tank. immobilize and finish them later. always concentrate fire of all your guns on one tank, damage his gun, then move to another. when youre aiming on light armored cars(15armor) and tanks, dont aim on specific spot. its harder to hit with precise aiming(tracks/body/turret). you have chance, that youll destroy them with first shot. be sure, that your tank and gun crew is experienced(esp leader and gunner). good luck
  11. hello, last mission of polish campaign is really hard. write your email here and i will send you my 5 saves of different stages of last polish mission, so you can see how its possible to win over germans. with your tanks and guns be in hull down position and dont move with them but basic tactics is: take 275mm guns with best crew take2best tanks with 60penetration with best crew german tanks with cca20-25 armor kill with normal aim, but aim on turret against tanks with50armor. when you hit their guns, immediatly aim on another tank. so first disable their guns, then finish them
  12. elite blue: total victory 37men killed 73 wounded 0 missing 2tanks lost 12 armored vehicles lost 0 other vehicles lost red: 1371 killed 756 wounded 354 missing 51 tanks lost 22armored vehicles lost 85 other vehicles lost ............................................... your results?
  13. martyr, its very easy battle. i win with one wounded soldier: 1)first deploy soldiers with javelins on berm. they can take out tanks and bunkers(bunkers will dont see them). rearm soldiers in strykers and put down buildings in outpost with javelins. call artilery on buildings(and if you want, on trenches). in trenches use antipersonel arty. let some some soldiers with javelins on berm. there will be some enemy tank reinforce in the middle of the mission and they will put them down with javelins. move with tanks(not with strykers) slowly on highway and step after step destroy bunkers/tanks and
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