Thanks for your hospitality; this is my first post although I was a regular here in the early days of CM.
I'm wondering how air assets are modelled in the game. I've done due diligence with the search tool but only found vague references to A-10s. I know it's a tricky issue, both technically and in terms of game balance. For this reason I would not expect extensive air support but what about battlefield assets such as attack helicopters, AV8s (if there are marines) and other such CAS platforms? Also, will air transport be modelled, i.e. for insertion of special forces, quick response, that kind of thing?
STEEL BEASTS held out against incorporating air for years, mainly because, in spite of some use of infantry, it saw itself as a pure armor sim. I'm not sure how you could do company-level combined-arms warfare without some fixed-wing and rotary air assets, however, and I'm looking forward to finding out what's what in this area, many thanks.
[ June 04, 2007, 05:22 PM: Message edited by: Bahger ]