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Lethaface

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Posts posted by Lethaface

  1. Currently I am 'setting up' the GeorgeMC 'Forging Steel' campaign, after an error with the USMC H2H campaign.

    The error was hopefully just coincidently; After starting the campaign the game didn't ask me for a password. Only after I got it back from my opponent I had to give a password and then send it back directly. It seemed it skipped setting the password the first time. When my opponent received my second file (only password) it crashed during loading of my opponent. I guess the game expected my forces were setup and just borked out. I tried the file myself and it also crashed.

    Then, frustrated after awaiting 3x 40mb uploads for nothing, I tried the GeorgeMC campaign and noticed it asked for a password directly. So far so good although there haven't been any turns yet. I am about to setup my forces :)

    However I tried to restart the USMC h2h campaign and then it did ask for a password directly. So I hope this error won't always happen!

    Since I have 20/1 mbit internet, uploading 40mb isn't too fast :(

    By the way, the files of the Forging Steel campaign are less large, although still a good 30 mb.

    Ill let you know how it goes.

    EDIT: Unfortunately GeorgeMC's campaign just gave me the same error while loading :(

    JonS, have you successfully played a H2H campaign using PBEM?

  2. Looking forward to your first designed-for-PBEM campaign, Lethaface.

    Unfortunately I'm not preparing a H2H campaign, I meant i'm setting up a h2h campaign battle with a friend :)

    It is just that it seems this is possible since quite some time but I haven't noticed it before. I thought there might be others unaware. Files are quite large (40mb) so actual E-mailing the files is impossible, but there are other ways to transport files.

  3. Probably the wrong version of Hamachi? If there is a seperate x64 version that might be required for 64bit windows. Not sure since I dont need Hamachi to play CSMF TCP/IP.

    Just forward the needed ports in your router to your pc and it should work. Then just type in your opponents wan ip (external, unique IP-address) to join @ port 7023, or host it yourself. In windows you just need to make sure to allow CMSF full access.

    EDIT: Linksys, ouch. Somehow we have had a lot of problems with expensive hardware from Cisco and less expensive hardware from linksys (cisco 2). Most of my recent Linksys hardware resets itself at mysterious times. Really frustrating if you need it to work to be able to work. Anyhow, look through the NAT interface or whatever it is called on your box and forward the necessary ports to your local machine. You should be able to look up the needed ports/protocol in the CMSF manual. Or just google 'cmsf ports'.

    If you don't know your routers password, try admin/admin or look in the (online) manual if that doesn't work.

    GL!

  4. Is this without Target orders?

    IIRC I have seen many squads using only 1 AT asset one at a time, without any fire orders. However I tend to be careful targeting units with full squads since that will deplete all available assets. I see this behavior as 'cumbersome', although there is some logic in it. When targeting any other target it is usually obviously intended to shoot every weapon at it (soldiers, houses, mg's, etc).

    Since I have restarted my play of CMSF I have finished half of the marines campaign and half of the British campaign; I have never seen this problem during those missions. However I tend to opt for destruction of enemy tanks BEFORE they reach my position ;)

  5. lolz the $ is just low and allow us europeans to take a piss with it. The consequences of the $ being low are being felt hardly here, so it is probably the least you could allow us :D

    Anyways, Para you will most probably enjoy your recent acquisition!

    Having picked up the original CMSF at BF.C more then 2 years ago, i'm not at all dissapointed about my $50 something (thats when the $ actually still was worth something :D), in the initial investment. The extra 2x$25,- were more then worth it if you like the base game. Unfortunately the Pound equivalent of $25,- won't buy you a lot in London, so I guess its quite the deal :)

    Obviously I can't blame anyone paying the lowest price possible for the 'same' goods. Heck not doing so can be considered 'stupid' in general ;)

  6. lolz. of course 140 close range MG rounds fired at any important part in a car will render it useless. :)

    However in-game some things are abstracted. 100 rounds going through the windshield cause no considerable damage, nor do rounds that only perforate the body work without hitting crucial mechanical parts.

    In 1.21 I have just seen plenty of hiluxes blow up, in the British campaign scenario where you have to escort a convoy. Although I had 30MM as well as MG's, I'm quite sure that some 'trucks' were taken out by MG fire only.

    EDIT: An engine disabled by bullets would mean a mobility kill (yellow), not a 'destroyed' vehicle. Bullets tend to kill all passengers of a vehicle apart from tearing up vital parts, they do not lead to the total destruction of a vehicle. That unless bullets repeatedly hit any part of the gas tank so that escaping fuel is brought into contact with sparks from impacting bullets upon which it ignites. Apart from that I don't see bullets taking out cars beyond a mobility kill. That's what destroyed engines/tires/etc technically are after all.

  7. Unfortunately i'm not sure how pooh compares too El Derjine. (Almost) All laptops are upgradeable, even macs are however it takes a few more screwes :)

    All the 'mobile' GPU's perform worse then their desktop counterparts. However getting a real GPU with dedicated vram onboard is heaps better then a simple chipset VGA card. Along with a new generation laptop a decent GPU will do probably anything you want with CMSF :)

  8. my dell latitude E6500 runs the battle for Pooh on full graphics quite well in RT. A little slow down here and there, but nothing too much. WEGO should be even better.

    It is a Core2duo 2.4 ghz IIRC, with 4GB ram and a nvidia QuadroNVS 160 (i think 256/512mb ddr3) and a 7200rpm hd.

    Since this laptop is already 1+ year old I reckon you can get a better setup for a lot less then my one costed. You should have a Dedicated GPU in it and a decent cpu. 4+GB ram and a 7200 rpm HD might also help for larger maps.

  9. I'm sorry for not really answering your question ;)

    But I do too enjoy Arma2 a lot, previously OPF was a nice one apart from other tactical shooters like raven shield.

    I have difficulty finding nice games to play with cooperatively in Arma2. There are some initiatives (for example tangodown.nl for dutch players) here and there, but none of them seem to be online when I play the game. I can't be bothered to really 'join' a 'clan' or some sort. However when I play a game I'm eager to cooperate with other players.

    So in the end I end up on massive 'berzerk' servers were the gameplay is like the title :(

    No then MW2 is better; i have found it quite satisfactory for 'release stress' as you say it. There is nothing above knifing the killer of your teammate and see a large 'AVENGER' come up :D

    So if you know of any open servers hosting dominantly serious players playing arma2, please let me know :)

  10. I don't have problems throwing the troops in for a severe beating, be it modern or vintage. I have a problem when my troops take unnecessary casualties I hadn't conceived. :)

    I think it just boils down to the dutch proverb 'what a farmer doesn't know, he doesn't eat'; admiring WWII wargames is different then admiring modern wargames. Especially if you grow older and become skeptical about new things and wish it was all like 'the old days' ;)

  11. The only answer I could think of is your motherboard might be one of the older 1.0 complient motherboards. So even if you put 2.0 video card in a 1.0 motherboard you simple won't have the bandwidth to operate the 2.0 drivers.

    PCI-E cards started out with a narrow bandwidth which was designated 1.0.

    They still had twice the bandwidth of AGPx8. You can load all the 2.0 drivers you want but if you don't have the machine for it they just won't work.

    I think.

    PCI-E 2.0 has nothing to do with OpenGL 2.0 :)

    It is GPU hardware bandwith vs an 'graphics protocol' to keep it simple :)

  12. Ah thanks for that info. Then I presume the CMN campaign cant have anything done to it until the games done? I did understand from the boards here that one of the reasons for the delays with the brits and marines was campaign testing and re-testing. Even on release wasnt the Marines campaign broken? [...]

    I think you are missing the work on maps and general stuff. Of course they can already plan out the missions, write scenarios and (given they already have the editor) create maps.

    Then they have to wait until the game is finished to implement the forces and scenarios, followed by testing, adjusting, testing, adjusting [...] :)

    Since:

    - the game has to be tested with or without campaign

    - single scenario's are to be created using generally the same requirements as the campaign

    I reckon that the following:

    - time to implement the campaign core forces

    - the extra time it takes to test campaign results (apart from normal scenario results)

    are rather negligible.

    Or would you rather play the game without any scenario's shipped?

    I can imagine some people would. Personally I would rather wait and "have" content.

    EDIT: It might be true that campaign missons are less easy to cut out if they remain buggy, as opposed to single missions. That would be one extra reason that campaigns could take longer to tweak then general single scenarios.

    And obviously a massive dynamic campaign on a vast, pre-build, 'true-to-world' map and realistic positioned forces would be 'AWESOME!!' :)

    I feel that somehow BF.C needs some major cloning startrek technology to pull that one of, unfortunately.

  13. Something need to be done to the AI in this case !

    A example:

    3 enemy BMP's standing near a farm, i call in a helicopter to attack them. The first BMP gets destroyed...the others stand still. The second BMP gets destroyed...the third still dont move.

    If one of my vehicles gets under fire they pop smoke and drive back. But why are the third BMP's standing still ? Is he waiting for the next charge ?

    It is probably because it can't 'see' the threat, the off map Apache shooting at it.

    EDIT: Ofcourse I think it would be better if vehicles in that situation tried to hide elsewhere, using the terrain to obstruct potential views from high places :)

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