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Coon Dog

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Everything posted by Coon Dog

  1. I also purchased CMBN 1.0 (bought in 2011) from Battlefront, but when trying to use it in the Slitherine page, it doesn't get recognized. I am using the activation code displayed in the order in the Battlefront page, although it doesn't work. My commonwealth addon purchased in 2012 worked with the activation code on Slitherine page.
  2. Haven't been able to get gear to show up. Only holsters on commanders.
  3. Pistol holsters are now showing up on commanders. All other gear still not showing up.
  4. Ok i finally got rid of the rocket in his pocket lol. So far a nogo on the gear showing up.
  5. Havent figured that out yet. but with German wireframe i get a small piece of gear showing up on left hip of all hq commanders. Are you also seeing this.
  6. Im now starting the fitting process of the japanese uniforms over to the canadians soldiers that are using the german skeletons.
  7. Heres a problem im having using the canadians for japanese. No matter what, the 76mm gun crew, 76mm ammo bearers and machine gun crew will use the base game helmets but everyboby else including the smaller at gun crew and ammo bearers uses the correct japanese helmets. I noticed when using the regular japanese mod applied (using the british for japanese) if you then choose canadian or polish their same crews were using the japanese helmets but the rest were using their normal base game helmets. I cant figure this one out. Heres some pics using the canadians for japanese.
  8. Ill work on this with both forces and see if i can figure something out.
  9. It uses ( german-wafenss-cammo-helmet 3 ) Like mord said, renumber it 7 or higher and it wont overwrite any of the base helmets but will give you an extra helmet with decals. These are the base ss helmets mord is talking about.
  10. Canadian, polish and british forces have their own files for uniforms and helmets but share weapon and gear files, With the mod in place and in battle both sides are using 98k rifles and japanese marked gear. Looks like the only way to use british forces against japanese forces is to convert the japanese over to germans so they can get their lee enfield and own gear back. Any suggestions?
  11. Experimenting with canadian and german versions to see what i can get out of them..
  12. If the switch over to germans works out its gonna give us japanese officers and higher (puttee's) or leg wraps.
  13. Yea, ill start working on it. Im gonna try to convert everything japanese over to the germans.
  14. permanent666, Feel free to modify and improve on any files you see fit, that's what they're there for to get things rolling.
  15. Japanese army and marine corp mods have been uploaded and should be on the repository in a day or so.
  16. I will soon be releasing what i have done in parts. I still need to get rid of the sten in game. I have about 17 different faces, 11 different helmets and about 12 different uniforms. Changes to the gear, boots etc. Files that change the lee enfield to the kar98k. When i release these feel free to work on and improve these as i am no expert on modding. They use files from the british and germans and should be removed from your z folder when your not using them so they wont interfere with your regular game. Make a file named japanese army mods or something and keep all the different parts of this mod in it as it will make it easier to move in and out of your z folder. I will also soon be releasing mod Files for the USMC Soldiers.
  17. Heres a link to the HANDBOOK ON JAPANESE MILITARY FORCES, WAR DEPARTMENT, 1 OCTOBER 1944. http://www.ibiblio.org/hyperwar/Japan/IJA/HB/index.html#index
  18. Working on uniform, new helmets and modding the 98k rifle as close to the type99 as model will allow.
  19. I finally got them to use the 98k, which can probably be modded to look very close to the type 99 rifle.
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