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Valgua

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About Valgua

  • Birthday 08/27/1977

Converted

  • Location
    Italy
  • Interests
    Wargames and history
  • Occupation
    Researcher

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  1. Hi! When CM:SF first came out my enthusias was curbed by a few negative reviews speaking of a very bad AI. Since I am almost forced to play singleplayer (I've tried PBEM, but my work does not allow me to play continously so I prefer to be able to play whenever I want) AI is always a very important factor when I choose a game. I've come back to this forum to ask what you think of the game after a few patches? Has it improved generally? How's the AI? Thanks, Filippo
  2. Hi! When I play ToW the video signal disappears and after a few seconds the whole system reboots. I have an AMD 3200+, 2gb RAM, 8600Gts 512mb (163.71 drivers), and a Corsair 520W PSU. I've tested the system with memtest86, unigine, burnintest and 3dmark06. The temperatures are low and no error were found. Can you help me? Filippo
  3. Hi! Has the AI (both enemy and friendly) been improved since CMAK? I love the CM games but I'd like a better artificial opponent to play against (for me PBEM comes in a later stage, when I feel "veteran" towards the AI). Filippo
  4. Thanks! I'll try to follow your suggestion. Filippo
  5. Hi! I'm getting a little bit frustraded with the Dunkirk map (German campaign). Can someone give some tips to destroy the AT guns without losing all my tanks? BTW, I really hope BFC will change the LOS values. A tank of mine was destroyed by an AT gun shooting from 1.000 m through tree rows of trees... (I checked with 1st person view, my tank was not exposed). Filippo
  6. For me the biggest issue is the LOS. I think it is a realistic expectation to see it fixed. I'd like smoke granades too, but I don't think it's realistic to expect a change in the graphic engine. Filippo
  7. I was going to ask the very same question. Filippo
  8. Of course, but in RL I would use a smoke screen (in all honesty I don't know how much smoke screens were used in WW2) or a base of fire to protect the advance. My experience with ToW is still very very limited (2 battles) so I was just asking how you use the in game tools, so to say. What I didn't realize was (but please confirm) that you can in fact implement a base using the area fire option. Filippo
  9. Well, as an old CC player (how many are we on this forum?) I miss the ambush feature. The enemy tanks spots my AT guns immediately. Id like to have more options for the infantry as well. I played the first battle in the German campaign and I had problems using my infantry against the enemy trenches. In CC the normal approach would have been to launch a smoke granade and assault with various squads. Without smoke this tactic is a suicide. How do you behave? Do you simply avoid contact with entrenched infantry? Do you assault from various directions (didn't work in my case)? I tried to soften the resistance with artillery but that didn't work either. By the way I'd like the possibility to be notified when my soldiers kills someone (as it is, if I've not missed something, you get a message only when a unit of yours gets killed). Filippo P.S. I've downloaded the game but I've still to recieve the e-mail from BFC...
  10. The game is a beauty. I love to see the mighty panthers and tigers roaring on the field. I like both graphics and sound (I'm a minority, I know). The game is very challenging (I'm still not even near the victory). On my mid-range comp (AMD Athlon 64 +3200, 1 gb RAM and GF6600) the game is fluid with all settings on normal. I had a little lag (but very acceptable) when rinforcements arrive in the Last Stand. I crashed to desktop once (I've played two battles so far) and I hope it won't happen to many times. That said, I miss some features: smoke screens (I know, we've talked about that already) and the possibility to tell the vehicles to follow the roads. In real life I belive tanks would try to avoid to jump on every single tree... Filippo
  11. Ouch! To be clear: what kind of athlon do you have? +3000? +3200? Filippo
  12. I hate the posts where people whine about people whining about people whining. Filippo
  13. That's perfectly ok. I'm more concerned (I have still to download the demo) about how the enemy AI manages the pathfinding. Is the AI able to set the waypoints in short intervals so that the tanks follow the road? Filippo
  14. You should READ twice, both the BFC page and my message. But to save time you could simply read what moon just wrote. I understand you'd like to play the game before but stop whining, please! It's like when you take a little kid to a store and he cries until you buy him candies (at lunch time, of course!). Matt stated there was some problem delaying the pre-release. In the real world things like this happen and it would be a paradise if they only happend with games. Be patient and do something else for a few hours, Santa Claus will soon be here. Filippo
  15. Does the eLicense Control Center take up much system memory? Thanks, Filippo
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