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m5000

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  1. i don't think we'll get any response from the main protagonists here since now that we actually expressed a diffrent view, we were informed that this thread is... maybe it's better that way don't feel like waging flamewar right now i'm off cheers
  2. sorry mate, but threads like this usually degenerate if people who take part and criticise don't know what they're talking about... so next time do some research, play a little and gain some experience... simply because you use a huge number of academic words in your posts and sprinkle it all with philosophical jargon doesn't mean that you will convince people that white is black... cheers
  3. it’s a subjective opinion, others find quite a lot… again, a subjective opinion taken out of nowhere… au contraire, mon general, it’s the worst way, what you wrote is what beginners always think is the right way to play this game, that’s why they always lose, that’s why it’s obvious you haven’t played this game thoroughly… (sadly) true, and hopefully to be improved in the future patches no, it isn’t, it works all right, but you have to know how to play this game, it’s a bit like riding a bike – if you can’t do it, you will fall off, but does that mean bikes are badly designed…? a subjective opinion again, I could say they are present, but the final outcome obviously depends on the way a scenario has been designed – there are worse ones and better ones… again, a subjective opinion, personally, I don’t find them better… it’s nice other games have drawbacks too agreed, and hopefully to be patched (see above) no, they are not, again, your opinion is subjective no, it isn’t, it’s good fun, again, you voice a subjective opinion, the user interface is quite functional apart from the map, which I agree could be better designed, there are plans to improve it though… no, there isn’t such a tendency, there are lots of different scenarios, some huge, some medium, some small, army-level, corps-level, division-level, regimental, battalion, even companies, also, as already stated above, sadly you have absolutely no idea how to prepare and conduct attacks in TOAW, and how they work… again, a subjective opinion, for me a game is more interesting if there are lots of counters on the board, and for many other people who like me love and play huge games too, simply because you don’t like (or can’t handle) huge games, doesn’t mean they are badly designed and make no sense… perhaps there are, and there were, but the question is what it means for a (computer) wargame to be better, I bet opinions are likely to be divided here, surely you don’t want to suggest that your ideas concerning a good wargame are the ten commandments of wargaming… my personal opinion is that TOAW’s (as you put it) ‘bean counting’ works quite well… i think, you have voiced too many subjective opinions in your post for it to be the grounds for decision whether or not to buy TOAW as for my opinion, I suggest getting TOAW, if you like operational-scale wargames it’s flexible enough with a huge number of various scenarios, and it is constantly improved, it’s bound to give you hours of fun hps panzer campaigns are a good choice too for me, they’re both a lot better than SSG’games i also suggest you put more ‘I think’, ‘it seems’, and ‘in my opinion’ in your future posts… cheers
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