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IsleOfMule

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Everything posted by IsleOfMule

  1. Well, hell, yes, the framrate is hugely improved. HAven't had the time to play seriously, though.
  2. With 1.03: - same settings as you: 40 - textures and 3D model maxed out: 8 With 1.04: - same settings as you: 60 - textures and 3D model maxed out: 37 Well, yes, huge improvement with 1.04, particularly with high settings !!! My rig: - Athlon64X2 3800 - 2GB RAM - NVIDIA 7800 GT
  3. LOL I got one step further now: dismount infantry early to keep strickers safe, then reach ennemy contact with a lot of exhansted troops Then, casualties are a bit high After that, and RPGs are cleared, the strickers can patrol and support infantry with the MG and 40mm. I plan to converge to the same as above without exhausted troops one day
  4. Also, I have to say the tutorial campaign should really be included in the demo. I seem to have read it is the plan. I for one, wouldn't have hesitated for weeks before purchasing, had this campaign been there in the demo !
  5. Closed ? LOL. Yes, I've also had a number of jav fired from buildings.
  6. Hmm, yes, it's all the more obvious when lots of armor has been fried, but yes, it's a bit odd. No idea if some random smoke direction can be added easily, but that would be cool
  7. Really good improvement, indeed in path finding and TacAI. Love it ! Big big thanks to BFC Well, even if a number of strykers fried butts were politely handed over to me on Abu Susah, minutes ago Bloody RPGs :mad:
  8. Nope, was in 1.02. So far, seems to have gone after playing one scenario in 1.03 (Abu Susah). It seems in fact disembark works differently now, since (in WEGO), the squads would disembark *before* launching the game run, probably killing the bug. More on that when more play is done
  9. I've had that problem, but in a different situation, with 1.02, see http://www.battlefront.com/discuss/ultimatebb.php?ubb=get_topic;f=70;t=000334 Do you have a pause order pending on your stryker ?
  10. Playing single player, here, wego/elite (no point in playing basic, is there ?). Love it, so far
  11. Hi all, I'm experiencing something bizarre I haven't read anything on, here. Basically (this is in the village cleanup mission of the training campaign) what happens is: - I ordered each squad to disembark from their Stryker and move to their position - I got each Stryker to pause 30s and move to support the moving troops What I got severall times is noone moves, Strykers and squads stay safely idle. This problem disappears when I suppress the pause/move orders of the strykers ... Anyone has got that ? PS: this is in WEGO/elite
  12. Yes, that's a good idea. I'd like CMBO theatre with the arc system. The ambush thing is the only thing that buggers me with CMBO ...
  13. I was of that opinion some time back, check forums , and remove the 5% of both extremes to get the picture. Unfortunately, while it can work (as it seems to do here and elsewhere), I've seen it fail for me, and also have a counter example showing it fail totally: http://forums.gaspowered.com/ Basically, for a lot of reasons (some due to the mods), the forums is tits up to the point I would have never bought Supreme Commander after being in that scary place where even some mod recently (probably drunk in a bad day) hit the "new topic" button to bash a member (and a good contributor) !! However, the game is brilliant.
  14. Just throwing my 2 cents worth, here. I don't believe reviewers have the same weight in specialised games like the CM series, than with the average Mario Bros. As some have said, a lot of today's reviewers just judge the eye candy aspect and don't go too far. Probably due to the console market influence, by the way: find it, play it, win, throw it. On top of that, I believe the average mature customer will first look for a demo (which is a rare thing nowadays) before going to reviewers. I personnally do that (don't give a damn about reviews if I got the demo !) and believe some of the recent DRM disasters has taught people, the hard way After all, those bloody reviews never speak about the very ability for you to run the game !
  15. After playing the demo, reading the manual (not in that order ), I feel like giving some feedback, based a lot on CM1X play. BTW, I'm playing in WEGO. First, I'd like to say I love it, that is a great game, which doesn't compromise the roots it's been built on, and is a lot of fun. So few sequels like that, on the market ... Pros in my opinion: - good editor (so few games with that, nowadays) - superb graphics and sounds (environmental) - individual spotting. Wow, absolutely great ! - camera is really really nicely done. Anyone having a problem with it should look at hotkeys and all and recheck. - performance of game. Great. Running on an AMD64X2 3800, 2GB of RAM and a NVidia 7800GT, without any problem. But that's winXP, not bloody Vista :cool: - UI: Still as good as CM1X, needs a bit of practise, but hotkeys are still here. - realism: well, that is Combat Mission ! Cons (possible enhancements) - someone mentioned the LOS gone ? I'm not sure I need it, but I surely miss it ! Maybe the ground details makes it not needed at all ... - the unit tables are gone also, along with the kills stats. Bad. This function, in a patch would be priority 1 for me. How else could I assess which tactical group was the most effective AA ? - TacAI could certainly be better. I fried 10 T72 at veteran level. Seems none realised where the shot were coming from, and persisted to jump straight into the ambush ... Also, some epic shooting in the ground, from time to time (I suppose it's a known bug). - Wego in multi-player. I've read it's gone. That's annoying. Have to try RT maybe. OK, straight to purchasing the game
  16. Hi, So far, I've only done the training mission from the demo, but I like the camera a well. More fluid than CMX1 ... And I LOVE the environmental sounds effect (I don't recall such thing in CMX1)
  17. Don't worry. BFC are pretty good about stuff like this. They are planning to use eLicense, which is a reasonable registration product. </font>
  18. Also, on top of system requirements, a kind of parallel question is what kind of DRM will CMSF use ? I for one have only a DVD writer on my PC, and it's already a fact it's a nogo with some (absysally stupid) DRM "system" like Securom. I've seen some absolute disasters due to DRM in the gaming industry (check all of that http://www.ataricommunity.com/forums/showthread.php?t=542650) and I'm now moving to the mode where DRM is the number 1 question to ask before buying, before system reqts ...
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