Alan8325
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Posts posted by Alan8325
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The main problem with those T-62, as I myself found out , is that they have ERA on them. While the SMAWs have a decent chance of cutting through, it's the Javelins that were really designed to counter ERA. AT-4s and M72A3s just aren't up for it. If any of you did kill with those weapons you must have either got in a lucky shot where there was no ERA *or* managed to hit a spot where the ERA had already been blown off. In other words, a VERY lucky shot!
Steve
This brings up some things I had been wondering about. You already answered one question which is whether ERA can get blown off in the first place.
The other is how is ERA expenditure simulated? Does any hit just blow one brick off, or can I say, knock all of it off the entire side of a tank with a single large HE round? Also, would repeated hits from Mk 19 HEDP rounds knock off a lot of it? I remember one of those T-62s in this scenario taking a lot of HEDP from one of my AAV's, and rather than fight back, it backed up to get out of LOS. Probably had busted optics
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The answer's probably obvious, but how do you delete saved game files? The saved games menu option in the game has no "delete" button, and when I go to the Battlefront/combat mission shock force/game files/saved games folder in Vista, the folder is empty.
Thanks.
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I ordered the bundle and am currently downloading Marines from the link given to me in the e-mail notice. Do I also need to download CMSF, or do I need to wait for the hard copy? If I can download, where?
Thanks for any help provided and I'm looking forward to playing!
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As I understand, there are no aircraft actually modeled in the game. The U.S. side will get air support in the form of requested airstrikes, but the aircraft will be "off map" like the 155 artillery. Could someone verify that this is correct?Originally posted by chanss:Just saw a cool Russian movie "9th legion". It was about para units fighting in afghanistan. It is suposed to be based on true story where a company was left and forgotten behind at a desolate plateu to face hordes of afghans charging them. I liked it. Would be a cool scenario. Although the pair of hinds saving the last few survivors at the end would have to be left out then.....theirs no hinds in this game?
No Hinds, thats uncool. A hind is the very incarnation of deadly machinery, like the us m-10 warthog.
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Can you please link to one of these screenshots? I haven't found one yet with explosions.Originally posted by panzermartin:Btw, I really like the idea of the shrapnel effect in CMSF explosions, as seen in the screenshots. Hope they keep the earth shakin effect too.
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A couple questions on uncon forces.
1) Will explosively formed projectiles (EFP's) be modeled in the game? I'm not sure if they are purely Iranian contraptions but I figure they would probably end up in Syrian hands eventually if they are proven effective against U.S. armor.
2) Will U.S. special forces such as Navy S.E.A.L's, Army Green Beret's and Delta Force make an appearance? They are often tasked with unconvetional assignments and may not face the strict collateral damage constraints that conventional forces face. Additionally, they are much less likely to be hit by IEDs set up along known routes. Operating covertly, I'm sure they would play a huge role in any future conflict with intense media attention.
v1.10 is great: now let's talk about v1.11
in Combat Mission Shock Force 1
Posted
Artillery/air support ammo is displayed in the vertical bars that appear to the right of the mission parameters when you select an artillery/air support asset. With air support i'm not sure which bars represent which weapons, but with artillery the far left bar represents all ammo I think.