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Vinnart

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Posts posted by Vinnart

  1. I never played the 1st one because it didn't seem to offer anything that CM did not, and CMx2 looked better being 3D and all. This looks much better and very much like Cmx2 graphics. The proof will be if they offer a free demo to test. If they put one out it means they are confident, and would certainly check it out. CM has it's own style and look though that will always make it unique. WEGO is a huge plus over those which only have pure real time play.

  2. I'm just going to make this one statement to inform if never heard of. Whether you choose to look into it further is up to you or not. When the nations of Turkey, Iran, Sudan, Libya, Ethiopia, and Russia or former parts of Soviet Union which are muslim to name a few form an alliance of key players to pile on Israel then it's going to get Biblically prophetic hot. Notice that Egypt, Syria, and Iraq are absent from the alliance although they fought against Israel in the past. Iraq could be considered part of Persia though. Saudi Arabia specifically will not be part of this alliance, and will actually condemn it. All these countries will come against Israel, but it will be victorious which will be viewed as a miracle of God. The aftermath is described as taking 7 months to cleanse the land with special people who have to mark the land as the dead need to be disposed of in a particular way. The very fact that Israel became a nation again after 2000 yrs in 1948 as prophesied it one day would is something to consider in accuracy.

    I did this painting, "The Bringing of Mars", 24 yrs ago in 1999 about it, but Ezekiel 38, 39 were written thousands of years ago.

    TheBringingofMars-Copy.jpg.ee5ffc0f8788e4563b1af30767515803.jpg

  3. This is the one I use for CMRT intro music if any one wants I'll upload. For CMBN - I use Band of Brothers theme. For CMFB - Music from one of the John Tiller series. For CMFI- A Different Star Blazers soundtrack music. For all modern warfare titles I use radio chatter from the HBO series "Generation Kill". All good stuff to set mood.

    You may be surprised at how good the Star Blazer soundtrack music is. Great war mood music that sticks with you. At least for me as the music was just one of the aspects of the series that grabbed me as a boy. If you've never seen the series it's worth the watch story wise while you're eating you're morning bowl of cereal even as an adult 😉. It's all on the web and youtube. I think the original 1970's is still the best version, but the animation and re-boot "Space Battleship Yamato 2199" is very good too.

     

     

  4. I was reluctant to try Cmx1 since I was very big into Sudden Strike 2 real time multiplayer at the time, but an old buddy from the military kept bugging me to try an email game. Needless to say after a few turns I was hooked. Been playing ever since, and beta testing the game for about ten yrs now. I still play around with Sudden Strike 2 now and then with the Real Warfare Mod. It's certainly not the realistic game CM is, but fun nostalgic and like the art/ animations.

    Free stand alone version of Sudden Strike 2 Real War Mod full game if you want to check it out. It's old, but it just is charming to look at. I guess now I understand why model trains were a hobby once.

    https://www.sudden-strike-maps.de/index.php/sudden-strike-rw/rwm-8-5/category/113-rwm-8-5

    b0.jpg.5b7aa6fe002a191bbf1c0a6c6d214f32.jpg

  5. On 7/4/2023 at 2:16 PM, bigbluss said:

    I found out about these games a few weeks ago and...Well, with the Steam sale I've purchased CM:BS, CM:SF2 and CM:BN, plus all the respective DLCs. I've been wanting games like these for years. Can't wait to start building the hours. I've clocked up 30 hours in two weeks which, for me as a 37 year old with a job and girlfriend, is fairly extreme.

     

    Cannot believe I didn't try them sooner. 

     

    Nice to meet you all :)

    Welcome to the community! Game is so good like many have said, and like myself have been playing, modding, and beta testing it for about 20 yrs now.

    Just another testament that offering the game on Steam was a good move many had been pushing Battlefront who reluctantly didn't want to do till couple years ago. Luckily, this changed so more people are finding the BEST game of it's type in the genre bar none. Nothing out there still compares to it. Men of War looks pretty, but feels like a kids game. Only thing close I suppose is Graviteam in what they are trying to achieve, but CM is much better especially having WEGO option.

  6. For turret direction I recommend 180 degree arcs that are as large as possible to cover depth of map. This will get the tank gun pointed in direction you want while limiting chances of it not engaging outside the arc.

    For troops in ambush again I use 180 degree or 360, but at a controlled depth of what range I want to open fire at. I use with HIDE command most of time.

    For recon, or troops want to hold fire to avoid engaging I use tiny depth arc 180 degree.

     

  7. 1 hour ago, ALBY said:

    I think ‘realistic death physics’ are going to be a problem. 

    I commented on this as well as I know many here including myself don't want to see gore. Enough of that in the real world people wish they didn't see. He said he's planning a filter for on/off for gore so people will not have to see that if they don't want. It's smart to have broader appeal especially for those here who like that CM has focus on tactics rather than the horror of war.

  8. On 5/10/2023 at 12:09 PM, Simicro said:

    @Vinnart Mate, I've used your unit base mod for a week now and I cannot imagine returning to the BFC's default. So once again thanks and congrats! 👍

    On a side note, what is the comics your avatar comes from? I like the graphic style.

    Glad it improves the graphics function for you guys!

    My avatar is from the Sgt Rock comics drawn by artist Joe Kubert who was an inspiration to me as a boy to want to become an artist.

  9. Came across this and found it very interesting since my last MOS was 84B StilPic which is the still photography counterpart to 84C. Good obscure hard to find movie that is immersive being shot from the point of view of the 84C who embeds with a LRRP team. Enjoy!

     

  10. For those of you who were kids in the 1970's this may bring back memories eating your bowl of cereal getting ready for school. At the time this was the coolest thing I ever saw, and was really a good groundbreaking series back in the day being the first series that had a continuous story line, cool space battles, and music. It's part of my artist story from my Facebook artist page being my earliest influence to want to start drawing the "Argo" space battleship as a child , but thought some of you guys would get a "blast" from the past if this brings back memories. Enjoy! 😉

     

  11. I'm sure many things left out of the game are matters of having to streamline the design, but also to where to allocate time and manpower to develop one feature over another. Development is a process no matter what it is. Sacrifices are always made to come to something that is a happy medium. You can have a warship for an analogy, but it can't have planes, helicopters, missiles, big guns, and be super fast and fuel efficient all in one package for practical reasons. The good thing about development is it is an ongoing process. Those of us who have played CMx2 since its 1st version have seen it improve over time with added features or refinements in code with each version so I don't think they plan on stopping anytime soon in improving the game so who knows what the future will bring to CM.

    In the meantime you can use grid mods. I use the same ones through all the games since the terrain tiles are all compatible. In some cases they won't show unless a tag is added, but it's all possible. Most of the time I'm playing with some grids on some terrain, and some without because I'm too lazy to mod. I've played so much CM (since Cmx1  for about 20yrs now)  I think I read the terrain more intuitively better now anyway.

  12. I usually don't split unless it warrants the extra micro management for a particular situation. In a PBEM usually more, but against the AI I usually just split off a scout team. Just depends, but I certainly don't think splitting a mandatory practice all the time. Better in some cases, but not as good in some. I like to use the Assault command too which needs sqaud intact to use so another reason for me not to split as often as some do.

  13. Yes, this was something lost in Cmx2 from Cmx1 so it was a step backwards. The decision i believe was because they wanted to try to streamline the UI as much as possible at the cost of losing one of the two original Cmx1 orders which were "Move to Contact" (Current Hunt behavior), and "Hunt" (The original Hunt command acted as you described where they would continue to move forward). Hopefully, someday the two separate commands will one day return.

  14. I believe there was someone who did, or ls working on a Vietnam War mod, so there is that. As far as anything in a near future I doubt we would see anything in a Pacific theater. Will BF ever do Pacific? I don't think I ever heard Steve say never, so who knows, perhaps someday if and when he thinks it's the right time.

  15. So many dead boys and heartbroken families. Will the world ever learn? Every time I see one of those pictures of endless rows of graves it reminds me of why I painted and wrote this.

    2074517439_TheMeatplowbyVincentMonaco.jpg.18157b2eb21b512c561efb874dc3bcdf.jpg

    The Meatplow

    Oil painting and poem by Vincent Monaco

    Into the meatplow,
    Our sons always go.
    They go to be cut to pieces,
    Rather than to live, and to grow.

    The meatplow turns,
    Yielding it's gnashing teeth.
    Devouring all,
    All the kids that it meets.

    It butchers our boys,
    Leaving only horror and sadness in its wake,
    But we keep turning it back on,
    Sometimes it seems we just can't wait.

    The meatplow is so horrible,
    It spins its razored head,
    Sending them back to us dead.
    Why? Why haven't we learned the lesson yet?

    How can we rationalize,
    The harvest this evil beast reaps?
    Constantly feeding it our sons,
    Continually for its meat.

     

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