Jump to content

Ely3000

Members
  • Posts

    16
  • Joined

  • Last visited

Everything posted by Ely3000

  1. Yeah, unfortunately this has been a problem all along with this series. I have given up hope now that we are a few iterations past the original Theatre of War and I still cannot get playable framerates on the stock missions. I wanted to support the series but, it is just unplayable for me. quad-core AMD 9550 with a ATI 5870 card.
  2. I encountered the slowdown in the first mission of the Operation Citadel campaign. My guess is you are right and with less units it will be playable. I'll try the mission generator and see if I can at least play that a bit. Thanks for the idea .
  3. Running Vista on a AMD 9500 quad-core with a ATI 5870 graphics card. Can play all other latest games fine on high settings but this one is barely playable on the absolute lowest settings. I would love to support realistic games like this but the whole TOW series has seemed to have this problem. Any help would be much appreciated.
  4. I am wondering the same thing. If I could be assured that MP works well enough to enjoy a few games from time to time, I would buy this. But I remember with the demo the MP functionality was down as much as it was up and I never saw anyone in the MP rooms. Is it better now? The single player stuff would just be training for me for the real meat of the game (or any game for that matter), multiplayer. Thanks for any information!
  5. Good, I hope it is up and running more than the ToW 1 MP finder was!
  6. My concern is that multiplayer is not even up and working for the first Theatre of War right now. Coupled with problems in the past, such as the MP server not even being up to allow people to meet through the game, I just wonder if it will receive enough attention to actually be and and usable a lot of the time.
  7. I think the demo is terrific and a big improvement over ToW 1. I would buy it right away if multiplayer was up and running but the multiplayer button on the battlefront.com toolbar does not work for me. Is it just me? I am suspicious of their ever being a functional multiplayer because of my experiences with trying it with ToW 1. There were times where the game matching server was down for days at a time with no explanation. And now I see that the applet to get to the server doesn't even work. Is there any hope for some real multiplayer support this time around? Thanks, Chris
  8. Ok, so there is a fence, underwater, which "slightly comes out" and then ran... the fence ran towards the shoreline?
  9. I admit, I am a bit drunk right now. Anyways, should I keep checking here over the next few days or no? Your loyal fan, Ely
  10. Campaign dude, campaign. But yeah, can we edit maps?
  11. Freeboy, the tanks do look right on. I just meant as far as technology has gotten lately, the game's graphics, in general, are a bit old. Like I said though, this is not game-breaking. This is still, only demo in hand, very fun. Honestly, if the tanks were represented by "T"s and the infantry by "I"s it would still likely be fun.
  12. Blucher, I'm with ya on the sentiment of "if yer getting yer butt kicked it's a sign of a good game", couldn't agree more. Freeboy, I *do* like the graphics. They are just a bit outdated is all, compared to other games out there right now. I figure if you are going to espouse a game's virtues, you better get some criticism in there for credibility. For what this game is doing, the graphics are pretty and adequate (sp?).
  13. I use the word "review" lightly here, I have spent a total of 2 hours playing it so far. Going to keep this short in case you are as addled with ADD as I am. Positives first. Seeing the individual soldiers is the big thing here for me. Watching your men actually man the gun positions (and seeing that the guy who can't shoot manned the trigger!) adds a greater level of immersion than CM had. I called in air support and could actually see and identify the IL-2s coming in. This battlefield is just way more immersive, more "real" (and CM is great by all means). Watching the snipers sneak in to take out a gun position and realizing they had better flank the thing because their shots weren't to effective through the frontal plate? Priceless. Negatives, and this is more like nit-picking, these aren't by any means game-breakers. The sound gets funky and very muffled sounding as you rotate the camera view around (see, nit-picks). The graphics are good, no doubt more than sufficient, but I would call them a bit dated by today's standards. They could be better, "more cinematic", looking effects. Graphics were very fluid at full setting and 1360x768 resolution (AMD 4600+ dual w/ 7600GT graphics card). All in all, I trust between 1C and battlefront.com that the units are going to be "spec". So if the game isn't buggy (it wasn't) and had no obvious faults (only played it 2 hours), I think we are in for a good ride here. I can tell I'm going to have a lot of fun with this. Learning how the AI acts/reacts, getting my butt kicked in multi-player. Good game, thumbs up. Elysian [ April 18, 2007, 03:22 PM: Message edited by: Ely3000 ]
×
×
  • Create New...