I originally posted this in the scenarios and mods forum, but it is probably more appropriate over here. There are four Land + Sea tiles available, both land units and sea units can use these tiles. There are several issues with these tiles I am trying to resolve:
-You cannot place anything from the resources and terrain layers on to these tiles. Is there a way to do this, or add this feature in to the editor? For example a city or port placed on one of these tiles.
-The movement cost for both land and sea units are doubled through these tiles, can these be made so it can be adjusted in the editor?
-If a Convoy Event is traced through one of these Land + Sea tiles, and a Land unit occupies the “strait”, it does not block the Convoy. Does this make sense?
Thanks!