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Posts
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Posts posted by nathangun
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7 minutes ago, JM Stuff said:
I like very much this design,
if you could apply some pictures and infons for CM you would have minumu one follower and one follower for each module is a lot of followers !!
I don't understand. What's a 'infons'? and what's a minumu?
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It should with some play testing.
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After reading through the forums of my favourite beer and pretzel Advance Tactics Gold (ATG) I read that it was possible to edit a save game, once edited, it becomes a new scenario.
Another post confirmed that it could be used for a strategic layer for a campaign. So I got to work on a CMFI campaign system.So I started the game (the latest Phoenix beta version).
You can manually patch your Advanced Tactics game to the latest Open Beta Phoenix Version.
Note this is the patch for the MATRIX version! For the Steam version you'll need to enable the Steam Open Beta in the Steam interface (right click on the game in your library list and click Properties>Betas)
Now for you Matrix players:
https://www.vrdesigns.net/openbeta/Adva ... 40_061.zip
I started a new Phoenix Random game, once the scenario was created, I selected edit and began editing the Sub Formation files (STF's) and creating new ones.
So far this is the fruits of my labours.
In the screenie above there's a graphic for a German F.O. if anyone can get me one of an British/Commonwealth would be helpful.
Paratroopers:
Fighters: (not my graphics, credit to Ormand in the matrix forums).
Staff:
I began to build the TOE's straight out of CMFI, these will be the building blocks for any CM campaign.
In the ATG scenario editor, new units will be companys and HQ's will be Bn HQ's.
So I began with a British Reinforced Infantry Battalion (Brit R.I.B.)
3 x companies.
I've bungled all the squad and HQ teams as "rifles" so it easier to manage and easier to count the "Headcount" for CM scenarios.
There's enough slots to add LMG teams etc...Inf Plt:
2 x Machinegun Plt:
Carrier Plt (recon)
2 x Anti tank plt:
Mortar Plt:
Poineer Plt:
Recce Plt motor rifle Bn
AA Troop 40mm
Recce Squadron (recce regiment).
Heavy A.T. Troop Armoured Bn
Inf Plt (Motor Rifle Bn)
Motor Rifle Company
Engineer Company
Infantry Company (Reinforced Inf BN)
There's a lot of work to get through still, each new weapon has to be given in game research data and production costs, which regime can/cannot research each weapon.
Then each tank type will also have to be done. -
37 minutes ago, Redwolf said:
I have a Windows laptop where I could test this. I will blame you if it becomes disabled
Sadly my desktop is "unauthorized" since I ran out of license activations due to a mainboard change.
Use the Matrix/Steam version
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I find that maps with lots of forest or a city map cause a CTD even if they aren't big maps. On the flip side I can get away with larger open maps 1.5KM x 1.5 KM.
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I still can't do big battles on my laptop but I still don't date to update my driver.
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Is this workable in CMBN?
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On 10/28/2023 at 10:19 PM, Raptor341 said:
Are the other variants still being worked on (CMRT, LRDG)? Just found this, looks very interesting
Not at the moment. I do have ideas but nothing playable really.
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On 10/21/2023 at 8:51 PM, Grey_Fox said:
@BFCElvis Every few days or weeks people show up on the unofficial CM discord server asking for help with the AMD cards, and every time we can only tell them that they either must roll back drivers, or if they can't roll them back (which the newer cards can't be) then they should seek a refund.
This issue has been going on for over a year now, and I think it's about time that there should be an announcement or warning on the BFC store page and related sales sites like Matrix, Slitherine, and Steam, that currently CM is not supported on AMD cards.
You already do this for integraded chips on the battlefront.com site, but I think it should be explicitly mentioned for AMD cards as well. Very few people know what OpenGL is or what cards support it.
Here here, well said.
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I've forgotten how to fix this.
My opponent patched up his CMFI with letting me know. I got the file back but it didn't show in the saved game UI, 'AH!' I thought, 'there must be a new patch update', so I updated.
When I try to load the PBEM it keeps CTD-ing.
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I've forgotten how to fix this.
My opponent patched up his CMFI with letting me know. I got the file back but it didn't show in the saved game UI, 'AH!' I thought, 'there must be a new patch update', so I updated.
When I try to load the PBEM it keeps CTD-ing.
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Myself and @AtlasActual have kicked off a new campaign if anyone would like to join in.
I made tweaks to the vassal engine. You can download here, version 2.1
The turn track is date and months and I have set the campaign start as January the 1st.
Each player picks one of the platoon chits, the objective chits have a corresponding number so Plt 1 uses Obj 1 to mark it's objective on the campaign map.
I will create an excel file that will keep a record of our platoons. Like this.I think we should divide the labour of creating battles and fighting as insurgents.
I will be creating battles and play as insurgents for AtlasActual battles, AtlasActual will create battles and play as insurgents for jackal and jackal will create battles and play as insurgents in my battles and so on.
To keep some fog of war, when rolling for the insurgent forces on the event table (you can't roll for your own battles) keep the results to yourself.When using the vassal engine, we will be loading/saving logfiles as the turn date.
So when you load a logfile you watch the last phase of the turn, you will be prompted to start a new one, do so and save as the turn date plus your name so we know who's doing what.
In the dialolog box above the game map, please write on what your rolling for,
example:You can get vassal here.
The module here
The latest logfile here.
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I don't think it's configured to work with CMBS yet.
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5 hours ago, AtlasActual said:
@nathangun I am interested in playing this but don't have anyone to play it with. If you can and would be willing to play with me, I would appreciate it.
OK, on one condition. That you also build scenarios and play as insurgents for my missions. I'll walk you through the process once we get under way.
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I haven't dared to update my graphic card driver since I resolved the white flash issue. My laptop isn't capable of running large maps.
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Oh well, I thought it was that geotiff sorry.
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Not sure if anyone posted this site, I think its has geotiff data for nearly everywhere.
link: heightmapper
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Just updated to 23.5.1 today and my flashbang issue is gone, in CMRT at least. Big maps still don't load in CMRT.
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New AMD Driver update, the issue seems to have been resolved.
Might be a good idea to delete this thread.
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I couldn't find old photos for maps I was drawing, if you can find a site that has old photos for the area you are doing all well and good. It's handy, but you can use common sense to determine if a warehouse/highway/shopping centre/housing neighbourhood were there in the 1940's and change the JOSM file. You don't need to be railroaded into "real historic terrain" one should allow for artistic license and that's my excuse and I'll be sticking to it.
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On 5/26/2023 at 1:04 AM, JM Stuff said:
Tony @Butschi or @nathangun I stick with instructions I was downloading all about :
Creating CMCW Maps with CMAutoEditor - Part 1 now I am with the QGIS program and try to have connection but I dont know how I can enter the name and the URL ! perhaps easy for both of you but me I dont find it how ?
Do I have to come back the other programm to find the localisation like JOSM ?
Is that for the aerial photos?
My latest project for a campaign...
in Combat Mission Fortress Italy
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The campaign side will be used using Advanced Tactics Gold, moving units around the map, building units and tracing supplies.
Attacks into a hex can be used with CM using the TOE's of the units involved.