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Yushal

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Everything posted by Yushal

  1. One of the benefits of having female soldiers. Drapes!
  2. Lol Forget it, GenSplatton. Apparently he has forgotten that this forum is for a game. He did attempt to answer you tho: "Third, in deep woods you can try pioneers. ..."
  3. Engineers backed by FTs, preceded by cheap conscript lmgs and half-squads. Insist upon 40 turns to run out his ammo and give you plenty of sneaky-time.
  4. What happens? They calmly hold their breath! Like I am holding mine for an update on the AAR. Remember the AAR?
  5. Well, if their souls are pure, they wont burn, so whats the difference? Luckily for Tux, communists are evil.
  6. What if his smg troops were not on the far left? Does two AFVs cost the man the game then? I think that Juste has decent position. But he ought to stall his attack on your right and await your coming. But then, the Tiger is basically immune now...
  7. Learn German? (sorry, hopefully someone can help you)
  8. What is to stop a guy from uninstalling the game, then rolling back his computer?
  9. I'm thinking that as SebastienL has inferred, you have not actually begun a pbem game, but have sent a save game file to him. In this case it would be saved in the scenarios folder, if not the saved games folder (not sure if there is one of those). Tell him to look there for the game. But if what you want is to play AGAINST your friend via email, then you need to begin anew, and when you get to the point where choose one of the following: 1-player, Hotseat, TCP/IP, or Hotseat, you need to choose PBeM. The just play it out until the end. Trust me, do not save the game and send him the save file. When your "turn" is over the game will tell you to name the file and then will save it to the pbem folder. Send that to your friend. I am guessing that you began a hotseat game and ssaved it to send to your friend. You can certainly do so, but it will be cumbersome. Besides which, the security temptation you asked about in your other thread.
  10. What? You choose your own password and he chooses his. You cannot sneak peek his forces as he cannot purchase them before setting his password. There is no temptation to remove. Or I do not understand your meaning...
  11. You know, if you hover a LoS line over a building, it says whether it is heavy or not, just like it tells the terrain. If that helps you...
  12. You are most likely right. Looking forward to the next few turns.
  13. As long as it is not terribly expensive. From what I expect out of it, I would care to pay something like 30$US, but we'll see, I guess. Of course, alot depends upon any community that grows around it, also. Do people decide they enjoy playing H2H with the CMC supra-game or do they not. I can also foresee one or two persons running the CMC campaign while others commit to the battles, which would relieve having to have CMC, possibly, provided there are export capabilities, which actually I doubt.
  14. I lile the plan. However, have you considered the thought that perhaps his attack upon A was merely a feint? And that the real assault will be launched upon B? I'm just thinking that, considering you have probably identified no more than 2-3 platoons of infantry, and possibly less than that, in the area of A, along with the mobile AFVs, and that he apparently launched merely a tiny probe against A with those forces.... Further, you have seen a couple of mgs, a sniper and a gun in B, nothing more? Now you find him advancing upon your right, which supposes that he had some forces pre-disposed to this action. The sound contact could be the ones from his rear crossing over, but are they that fast. Where is his other company-plus of infantry?
  15. I think POS migrated all his tactics posts over to gamesquad? If that was what you were referring to.
  16. Yes, you have the initiative, but remember that it is basically because you were defending against an attack. Coupled with the fact that your opponent lost his nerve, well, you have a decent position right now. If he had forced the issue? Well, he would probably have suffered great casualties, but taken your village. Of course, that would have left you free to take his town, lol. Anyhow, what I am saying is that attacking is harder than defending, all other things being equal, as we know. So when you switch to the offense in the coming rounds (which of course you will even though you would likely "win" as things stand, because it is much more fun! ), remember this and either go for it whole hog or do not, IMHO. Its the problem with equally divided flags on a map - since both start equal, the one who attacks first risks much.
  17. COMPLETELY WRONG AND UNTRUE ! (no, I'm just kidding, I have no idea but I did enjoy reading it)
  18. Could be one platoon of split squads: HQ-A1-B1-C1-A2-B2-C2-LMG/Mortar. That's not to say he hasn't got more back there, though. I hesitate to give any advice, considering the game like poker: one player to a hand. But, damn, it's fun to speculate, lol. By all means, carry on with your plans, and disregard my meanderings, which are that it was likely a mistake that his SMGs opened fire. I expect that he meant to creep that t34 up in the woods without being discovered and next turn would have assaulted the town in a pincer. His troops into the bldgs from your left flank, and his troops and t34 from the wood in front of your armor assaulting your stug and tiger. Meanwhile, his other remaining armor in the field rushes forward. NOW, however, he may call it off. Nevertheless, were it me, I would hold steady as things stand, cancel the orders to the HQ stug, sending him down the main road instead of the tiger if anywhere. BTW, what are your flamers up to?
  19. Not bad at all. A bit unfortunate in the center, but nothing ventured, nothing gained. If you can approach the town center out of sight of his gun, then you may very well capture this area. I would be wary, however. He may be bringing his SU around that way. Regardless, his infantry is sharing the same woods as your flame-tanks, isn't it? You have much to contemplate. I would ask why bother retreating the tiger, unless it is a matter of it being too close to infantry that may be in the woods there.
  20. The germans weren't terribly excited about naming things. They just string together a description into one long word and name them so. Panzerabwehrkanone = armor defense cannon Most of their stuff is like this, I think.
  21. What the hell is a power session, and why aren't all your sessions powerful! Good news anyhow.
  22. Hahahah, this is getting interesting I like your efforts in the armor stand-off. Good luck!
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