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Fire

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  1. What countries are good to get the moral boost/demoralization effect before an attack on russia? Iraq?, Egypt (cheese when not taking Cairo), Iran? Fireball
  2. Hi, when i have a chit in a country and lets say my chance of getting a positive result is 10%. Are the computer dices thrown after my turn AND after the opponents turn, meaning, do i get a 10%chance every time a side (allied, axis) finishes their turn? Fireball
  3. I am not a programer but i cant think of a reason why the program can work with 256*128 but not 512*512 or 1000*1000. I guess there is a reason, else i dont see any logic why we have this small boundaries but as i said, if it is just an AI problem, than who cares. Than it will be a great bonus for all HvH veterans who always wanted to create THE WW2 game. Fireball
  4. Why cant Hubert just increase the maximum number of squares? I mean if the AI has problems with that, than we just make such big maps for HvH. Give us 1000*1000 Hubert and everybody can make what he wants!
  5. Why cant Hubert just increase the maximum number of squares? What is so hard about that, i mean if the AI has problems with that, than we just make such big maps for HvH. Give us 1000*1000 Hubert and everybody can make what he wants!
  6. I am talking about those "random" reinforcements that the UK gets in Egypt. Do they get troops when for example Cairo is under 5 and they dont have any other city? Fireball
  7. Japan was ready to surrender and the only thing that kept Japan from surrender was the fact that the US didnt allow the emperor to be in place after the war. For the japanese the emperor was a god and so the US knew quite well that Japan would never surrender....so the US "had" to, tragically and very reluctant drop the bomb....
  8. I know that there are documents that prove that there was an attack planed on Germany. I dont have the motivation to search for it but Google may help. Fireball
  9. SC2 Panzergeneral!! Yes that is a good way to put it. If i would only have the time and skill to do that...... I think what "we" need eventually is a bigger map like 512*256 as it was planed originally and than Divisions would be good. At Retributer and "same thinking people" : Do we want to create a project team and search for other skilled people to start this project? Fireball
  10. Looks very good. And maybe you can upgrade it later to an "All Europe" Corps Sized Mega Campaign. HOI2 with SC2 design! Fireball
  11. Thanks a lot. Does that mean i was sleeping and didnt read the forum carefully enough or should i just lean back and wait for the things to come? And is there a case where Italy and GB cancel each other out? Fireball
  12. Why is it a rule that 5 diplo chits from germany are chancelling out 5 diplo chits from GB? This really leads to boring calculation games. He puts 5 in, so i put 5 in and everythink is quiet. (I know that you never know exactly how many chits the other player has invested but still in the end there can be this 5-5 constellation, just to make sure). Than diplomacy works like a machine and not like negotiations between humans and states. Why not make it that way that germany has a 25% chance of influencing the country and a 25% for GB to influence a county? Easy to implement and makes much more sense to em, since you cant always predict the way people will behave in negotions and how they will react under diplomatic pressure. Fireball by the way what happen when Italy and Germany both have 5 chits in the same country and GB does too?
  13. And by the way. The use of the JU52 in this example is also an excellent abstraction for the use of air transport. (which would else be totally missing in SC2)
  14. Well, the paratroopers are coming with a second unit, called JU 52. So using the airplanes to fly them into a city (airport) are proper means enough for me. And there is no need than to loose 40% of "heavy equipment".
  15. "What if you consider an air move into an already- friendly hex as not a drop, but the paras being transported in their transport planes and landing at the destination like most normal people do? " Well that is bascially what i meant by my post. No paratrooper unit would jump out of their planes if they fly to a freidnly hex. And Lars, where is the abstraction, i dont see it? Fireball
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