Ranchero
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Everything posted by Ranchero
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“1. Make room in the editor to set number of operative moves each turn for each single country. The cost of it is not really the issue and can be reduced via infrastructure tech(?) so I'm primary looking for a limit.” This same limit should also be considered for each country for sea and amphibious transport via the editor. It would add the real restrictions some countries had in these capabilities.
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June 22, 1941. Just completed the first turn as the axis player. First impressions are WOW, vast scope and detail. I did not look at the scenario before we started to play, so the events will be surprise. I punched some holes in the front line as expected and took two cities. Soviets are counter-attacking at some areas while pulling back the bulk of the army.
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Allied AI Mod Released
Ranchero replied to Timskorn's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Timskorn, The one thing I did notice was that in 43 or 44, a couple of pop up boxes came up with no text. I don't know if it was my machine or something else. There was a UK flag, but the box was just empty. Ranchero -
Allied AI Mod Released
Ranchero replied to Timskorn's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Your additions to the scenario were a great enhancement. I had a chance to download it and play most of the way through last night after the kids went to bed. I wish I had the skill to make those kinds of improvements. Thanks for making it available! R/ Ranchero -
City Anti-Partisan Garrisons
Ranchero replied to JerseyJohn's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
Another way of stating what I was trying to point out, keeping it within the scope of this excellent game, is that you cannot make a blanket statement that all “occupations” are the same. Can you really say that an occupation by the western allies would result in the same reaction/results as an occupation by the axis powers? This should be considered when scripting results from occupations by different powers. I won’t address the other points Blashy made per your request. I am familiar with your SCBuntland site, I read it on occasion and the group has some lively conversations there, I may take you up on your offer and reigister. Been reading this forum since SC1. I have been war gamer since high school in the mid 70s. Back when I had the energy to stay up all night playing a game with my buddies and still go to school! Looking forward to trying an online game now that the kids are little older and I am between deployments. Thanks Ranchero -
City Anti-Partisan Garrisons
Ranchero replied to JerseyJohn's topic in Strategic Command 2 Blitzkrieg and Weapons and Warfare
TaoJoh, I have to take exception to your equating the liberation of Iraq by the US (and 26 coalition Nations) in with the occupation of eastern Europe by the USSR, or with any other oppressive, dictatorial regime. “Occupation”, as I understand the way we are using the term in this discussion, would imply plundering, stealing and abuse by one force over the populace of the country it occupies. That is definitely NOT what is happening in Iraq. We, as in the coalition nations, are building up that country for self rule and governance. But like any fledgling free society it, will have its challenges to overcome, and will evolve to triumph over them. Having spent a year on the ground there, 99% of the people want the freedom, not Saddam, and I served in the Al Anbar provence! It’s the 1%; Baathists, malcontents who lost power, foreign fighters, etc. who perpetuate the evil there, and as a consequence the headlines. I don’t think you want to imply that you prefer murderous dictators in power to liberation of a nation. Thanks R