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Acras

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  • Location
    Ruhrgebiet, Germany
  • Interests
    Sports, Strategy

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  1. I have got the same problem in WAW. When I have 2 TFT displays attached the game slows down. The problem is I like to watch TV on the 2nd display while the AI makes it turn or just browse the internet. With only 1 display I have no performance issue. I run the game on XP SP2 , window mode and with 1680*1050 size. Will there be a fix available ?
  2. i got a similiar error under 1.0 as well as under 1.1. the units in 2D-mode look sometimes like this: the only thing that helps is to quit and restart the scenario until it looks ok.
  3. i get the same error as edwin. when bulgaria enters the war the same popup message with the directsound-failure comes up. i also have an save-game available where the error occurs.
  4. you are absoluteley right with the forum. can one of the admins please move the topic to the right forum. thanks in advance
  5. you are absoluteley right with the forum. can one of the admins please move the topic to the right forum. thanks in advance
  6. while using the 1.01 patch I discovered that the game crashes when the event "Bulgaria signs military pact with the axis" occurs. A popup message comes up with the error "DIRECTSOUND FAILED: dserr_invalidparam" and the header "draw_sprite_on_map_surface". I never had this error with 1.0. What can I do ?
  7. while using the 1.01 patch I discovered that the game crashes when the event "Bulgaria signs military pact with the axis" occurs. A popup message comes up with the error "DIRECTSOUND FAILED: dserr_invalidparam" and the header "draw_sprite_on_map_surface". I never had this error with 1.0. What can I do ?
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