Jump to content
Battlefront is now Slitherine ×

Sgt.Squarehead

Members
  • Posts

    8,910
  • Joined

  • Last visited

  • Days Won

    85

Reputation Activity

  1. Like
    Sgt.Squarehead reacted to 37mm in Heaven & Earth: Project discussion thread   
    I've only managed to get a fraction of what's needed done but it's enough for a bit of a teaser..
     
  2. Like
    Sgt.Squarehead reacted to WhiteWolf65 in Killing Abrams   
    I agree with you 100%. I also agree with comments that a direct hit from a 203 mm/8 inch round on an Abrams would turn the crew of an Abrams into a quivering mass of goo on the floor of the tank. The Abrams is not invincible in reality but it does seem that it is in CMSF and CMBS. Okay, I've got my flak jacket on this morning. Fire away.😎
  3. Like
    Sgt.Squarehead got a reaction from 37mm in Heaven & Earth: Project discussion thread   
    With gunshots now buzzing overhead, Watchman Ko redoubled his pace:

    Yelling to the terrified farmers to get back to the village:

    One of them was just too slow:

    Will Watchman Ko ever make it out of the rice paddy? 
    Well, TBH:

    No! 
    Image content courtesy @37mm
  4. Like
    Sgt.Squarehead reacted to MOS:96B2P in Heaven & Earth: Project discussion thread   
    +1 Nice.  Buildings without flat roofs in CMSF2 ......................... cool. 
  5. Like
    Sgt.Squarehead reacted to nik mond in Headcount - Please Fix It!   
    I am late to the party. But I brought up a similar topic back in 2011 with my little "single guy" campaign. And ran into the same things like requiring restarts to actually to get 1 guy. Then in the second battle the troops would lose their primary team weapon. But, if the morale was set to Fanatic and the leadership 2+, actually all attributes maxed out so you could get the guys to move, it was fun in a Sgt Fury Howling Commando way.
     
  6. Like
    Sgt.Squarehead got a reaction from Bud Backer in Combat Mission AAR: MSR Titan   
    Developing decent counter-Javelin tactics is a core skill for any aspiring Red commander IMHO.....One just can't leave AFVs in overwatch when that facing that system. 
    I've taken to parking AFVs up behind buildings or dense trees (or even better both) and working in close cooperation with an infantry team, popping out to fire for ten seconds at a time and not a second more! 
  7. Like
    Sgt.Squarehead got a reaction from Bud Backer in Combat Mission AAR: MSR Titan   
    I wouldn't move so far TBH.....I like about two to three seconds travel time from hard cover (ideally with some infantry sat in or on it), then a fifteen second target with a ten second pause, so they're still shooting as they roll back into cover (I've had BMP-3Ms locate and defeat several Javelin teams in an urban environment using these tactics). 
    FWIW
  8. Upvote
    Sgt.Squarehead got a reaction from George MC in Combat Mission AAR: MSR Titan   
    I wouldn't move so far TBH.....I like about two to three seconds travel time from hard cover (ideally with some infantry sat in or on it), then a fifteen second target with a ten second pause, so they're still shooting as they roll back into cover (I've had BMP-3Ms locate and defeat several Javelin teams in an urban environment using these tactics). 
    FWIW
  9. Upvote
    Sgt.Squarehead got a reaction from George MC in Combat Mission AAR: MSR Titan   
    Developing decent counter-Javelin tactics is a core skill for any aspiring Red commander IMHO.....One just can't leave AFVs in overwatch when that facing that system. 
    I've taken to parking AFVs up behind buildings or dense trees (or even better both) and working in close cooperation with an infantry team, popping out to fire for ten seconds at a time and not a second more! 
  10. Like
    Sgt.Squarehead reacted to George MC in CM1 @ GOG   
    All my old CMX1 stuff is still at my website www.blowtorchscenarios.com if interested.
  11. Like
    Sgt.Squarehead got a reaction from Howler in Headcount - Please Fix It!   
    No one asked BFC to change the game into anything, we're happily doing that ourselves.....I just asked them to consider a fairly logical (but perhaps not technically feasible) alternative way of implementing one thing (that is implemented in a slightly dubious fashion at present IMHO. 
    So if you are done ranting, would you kindly clear off.....Go read your dictionary some more, or do what ever else makes you happy. 
  12. Like
    Sgt.Squarehead got a reaction from Chibot Mk IX in Combat Mission AAR: MSR Titan   
    Developing decent counter-Javelin tactics is a core skill for any aspiring Red commander IMHO.....One just can't leave AFVs in overwatch when that facing that system. 
    I've taken to parking AFVs up behind buildings or dense trees (or even better both) and working in close cooperation with an infantry team, popping out to fire for ten seconds at a time and not a second more! 
  13. Upvote
    Sgt.Squarehead got a reaction from MOS:96B2P in Headcount - Please Fix It!   
    No one asked BFC to change the game into anything, we're happily doing that ourselves.....I just asked them to consider a fairly logical (but perhaps not technically feasible) alternative way of implementing one thing (that is implemented in a slightly dubious fashion at present IMHO. 
    So if you are done ranting, would you kindly clear off.....Go read your dictionary some more, or do what ever else makes you happy. 
  14. Upvote
    Sgt.Squarehead got a reaction from ebphoto in Heaven & Earth: Project discussion thread   
    In the isolated village of Myitkam (formerly Ven Song) at the edge of the Bong-Hai uplands a group of worried Catholics prostrate themselves before the village militia, begging for protection from Islamic Insurgents, led by the notorious bandit Mg Pyay Ag:

    While Old Major Linn telephones the capital for assistance, Father Arnold, the local priest, asks Commander Zin Phone to have his men bring the faithful to safety within the sturdy stone walls of the church.....Barely has the order been given when a shot rings out from the forest and Commander Zin falls, seriously wounded:

    Will the insurgents attack and if so, can the elderly Major Linn rally the village defenders and keep the innocent Catholics safe until BHSFB troops arrive from the capital by helicopter? 
    Find out in the next instalment. 
    Image content courtesy @37mm
     
  15. Like
    Sgt.Squarehead got a reaction from Bil Hardenberger in Heaven & Earth: Project discussion thread   
    I'm having a lot of fun testing this, I'm using an 'ultra-lite' version of @Bil Hardenberger's rules to moderate the action (playing myself hotseat and taking notes for future AI scripting) things are a little slower paced than is normal for me, but it's fascinating to follow who knows what, when (and then to judge how they would act upon that knowledge). 
    I'm thinking of renaming the HQ of the 'Unconcerned Farmers' (Spy Group) 'Deaf Mg'.....All of the above action is going on about fifty yards away, in the next rice paddy, yet he remains blissfully unaware of any of it, no tentative contacts, nothing!    But he has planted a lot of rice! 
    Ironically Bil did me a favour with his two-leg move rule for Uncons.....Given the granularity of the timer in the AI, if I follow that rule, more or less anything I do should, in principle, be repeatable by the AI (with the usual limitations).  No doubt I'll have to use some trickery to get it to play nicely, but this does give me an amusing new way to generate AI plans for small unit skirmishes.
    Sadly I messed a couple of things up in this early test (trying to put a 'running gag' in the show, before the show's even made), so I probably won't be playing it to completion. 
  16. Like
  17. Like
    Sgt.Squarehead reacted to A Canadian Cat in Evasion BUG   
    I think that is why Steve used the word tweaked. At any moment of stress the tac AI reserves the right to do something that *you*, the player, might think is dumb. It even reserves the right to do something that is objectively dumb But I believe Steve and Charles did not actually like how often it chose to do that in the new patch so they made adjustments.
    To call it fixed might get players thinking that their pixel troops were going to read thier mind and do the right thing
  18. Upvote
    Sgt.Squarehead got a reaction from ebphoto in Heaven & Earth: Project discussion thread   
    Old Major Linn was having a hard time convincing the office-bound bureaucrat on the other end of the line of the seriousness of Mg Pyay Ag's threats.  Secure in the capital the man had little comprehension of life on the upland fringe. 
    However the thunderous explosion from the nearby highway, and the ensuing cacophony as several 'architecturally significant' glazed panels collapsed around Major Linn in his prized colonial-era greenhouse, proved sufficient to shake even this imbecile out of his stupor!   
    With the help of his household servants, several militiamen among them, Major Linn climbed to the upper floor of his home and trained his binoculars on the treeline:

    Tracers flickered across the paddy fields sending a number of farmers scurrying for cover:

    "Send help now!" Major Linn practically screamed at the distant grey man "The insurgents are coming!" 
    Will the official send help?  Will it arrive in time?  Will Major Linn's poor servants carry him back to the ground floor in time to lead his men in battle, or will he have to use the stair-lift? 
    Find out in the next instalment. 
    Image content courtesy @37mm
     
  19. Upvote
    Sgt.Squarehead got a reaction from ebphoto in Heaven & Earth: Project discussion thread   
    From his position perched on the roof of the sluice-gate control-house, Watchman Ko sees a number of armed men moving through the jungle toward him:

    Ordered by Old Major Linn to notify him of anything unusual, and an adamant believer that discretion is the better part of valour, Ko rushes into the paddy fields to give warning to the farmers and alert the militia:

    Will Watchman Ko manage to alert the militia?  Will he live to fight another day? 
    Find out in the next instalment. 
    Image content courtesy @37mm
  20. Upvote
    Sgt.Squarehead got a reaction from ebphoto in Heaven & Earth: Project discussion thread   
    Over on Highway #1 a truck has broken down.  The driver, a militiaman in his own village, stands ready to protect the cargo from bandits.....Fortunately Mg Zin, the local mechanic is near at hand and he soon identifies a problem with the differential:

    Barely has he begun to suck air in through his teeth, while calculating an imaginative quote for the repairs, when there is a loud whooshing noise, followed by an even louder explosion on the road nearby:

    Can the driver protect his precious cargo?  Will Mg Zin get to extract his gold fillings or will he just have to settle for cash? 
    Find out in the next instalment. 
    Image content courtesy @37mm
     
  21. Upvote
    Sgt.Squarehead got a reaction from MOS:96B2P in Heaven & Earth: Project discussion thread   
    In the isolated village of Myitkam (formerly Ven Song) at the edge of the Bong-Hai uplands a group of worried Catholics prostrate themselves before the village militia, begging for protection from Islamic Insurgents, led by the notorious bandit Mg Pyay Ag:

    While Old Major Linn telephones the capital for assistance, Father Arnold, the local priest, asks Commander Zin Phone to have his men bring the faithful to safety within the sturdy stone walls of the church.....Barely has the order been given when a shot rings out from the forest and Commander Zin falls, seriously wounded:

    Will the insurgents attack and if so, can the elderly Major Linn rally the village defenders and keep the innocent Catholics safe until BHSFB troops arrive from the capital by helicopter? 
    Find out in the next instalment. 
    Image content courtesy @37mm
     
  22. Like
    Sgt.Squarehead reacted to Bud Backer in Heaven & Earth: Project discussion thread   
    Thst last shot is very cool!
  23. Like
    Sgt.Squarehead got a reaction from 37mm in Heaven & Earth: Project discussion thread   
    From his position perched on the roof of the sluice-gate control-house, Watchman Ko sees a number of armed men moving through the jungle toward him:

    Ordered by Old Major Linn to notify him of anything unusual, and an adamant believer that discretion is the better part of valour, Ko rushes into the paddy fields to give warning to the farmers and alert the militia:

    Will Watchman Ko manage to alert the militia?  Will he live to fight another day? 
    Find out in the next instalment. 
    Image content courtesy @37mm
  24. Like
    Sgt.Squarehead reacted to Bud Backer in Heaven & Earth: Project discussion thread   
    Commemorative Print: People's Army of Vietnam enters Biên Hòa, April 30, 1975

  25. Like
    Sgt.Squarehead reacted to A Canadian Cat in Evasion BUG   
    Asked and answered. The link above is Steve's response to:
    "Question:  Is the new "evade towards the enemy" behavior a bug that will be addressed by these patches coming soon too?  Or has this been addressed in a different thread?  Thank you."
    To which Steve replied:
    "Yup, that's been tweaked a bit as well.
    Steve"
     
     
×
×
  • Create New...