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sturmgrenadier

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About sturmgrenadier

  • Birthday 11/11/1973

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  • Location
    South Dakota, USA
  • Interests
    German Language and History, Puzzles, Reading, Mathematics
  • Occupation
    Between Opportunities:(

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  1. Hey folks, Thanks for the ideas and well wishes. I had no concept that quick battles/self-designed scenarios could be so useful in learning the game. I'll have to give it a try. I guess as a new player, it is so tempting for me to indulge myself in playing the historical,pre-fabbed scenarios, because they are so interesting (the briefings and historical context, etc.). I had assumed that these were the 'flagship' scenarios of the game that had been well-researched and designed by the developers. It never occurred to me that some of them might be flawed/unbalanced. Sorry for not replying sooner, John and Jason, I just arrived in Northern Virginia late last night after a tumultuous day of air travel. I eventually made it to Dulles Airport which is more than I can say for my checked suitcase whose last reported whereabouts were in Indianapolis (site of my last connection). United is still hunting it down. I can do without most of my smelly, old clothes, but they better find my CMBB disc. I probably should have just left it at home as I doubt I would have much time to play anyway during my visit. Such is life. Note to self: making copies costs a few pennies. Do it next time just in case. LOL. Best holiday wishes and happy gaming to all.
  2. John and Jason, Thanks for accepting my apology and still being willing to help me. John, not to get sappy, I really apreciated and was affected by your sharing that you lost a parent to cancer. In my father's case, he smoked for thirty years, quit fifteen years ago, but still was diagnosed with lung cancer this year. I am guardedly hopeful though because he is getting his treatment at Johns Hopkins, which I understand is a cutting-edge hospital/university research center and the doctors give him a 2 out of 3 chance of living five years. Anyway, thaks or your kind words of understanding And sorry, I didn't mean to get too personal/clog up the page with non-game stuff. To business then... Wow! I expected some good tactical/general play advice(and I got plenty of it from you guys in your last posts), but getting the history lesson was a big bonus! Folks like you humble me; I thought that I knew a decent amount about World War II,specifically the eastern front, but I realize just how little I really know. I put into use your tip on 'hugging the ground' to get a feel for the land and although it was initially disorienting, I am already finding it to be a very useul tool. You just can't tell the contours looking from above. I played the tutorial where you play the Russians trying to take the hill/pine forest and had an easy time of it. I'm also rededicating myself to reading the manual more; if it relects my college studying, I really need to read things several times to absorb it; one time just isn't enough. As dumb as it sounds, I was beginning to feel a bit 'cocky' after winning a few scenarios, but then I realized a lousy pattern in my play: I only win on battles designed for my side to play on the defensive (the enemy basically comes to me). In having to attack or even meeting engagements, I fare abysmally. Thaks for the tips about that King Tiger/Is-2 scenario and the explanation. I've put it on the backburner or now reasoning that maybe I need to learn the rudiments of simpler, less advanced weaponry first. I played the 'early Wittman' scenario as the Soviets. I thought things were going well-I was advancing steadily without any opposition, but then WHACK! Within two minute movies, nine of my tanks lay burning! And someone/some vehicle I couldn't see was shooting me from behind (I thought that I had basically cleared the area but I guess the forests leave a lot of hiding places). At any rate, it was fun and a learning experience. One map that I really want to pick your brains on, though, is called something like 'A meeting not ...II' or something like that. I've played it several times as RUssians and it is a tough nut to crack. I have a wealth of these T-26 tanks, which way outnumber the Germans PZ III's. The problem is that the PZ III is apparently way superior to the T-26 in armor and cannon range. Granted I am a new player, but I think it is still embarrasing to score only a measly kill against a non-tank vehicle while the computer kills upwards of 12 to 15 of mine. He can and usually does knock my tanks out with one or two shots from well across the screen. I have to get practically point blank to have any chance of killing his and it usuallly is only one shot before I die. I've tried going straight north along the road with some of my tanks and sweeping around the northwest with some others, but always the same result: I can never get close enough before my tanks areturned to wrecks. Can you give me some pointers on how to combat an enemy with such superioirty in its tanks? I read that in real history when the enenmy's tanks were superior but fewer in number, you try to come at them in more than one direction, but alas I haven't had any luck. ALso, how can I make better use of 'tank hunter teams'. They just seem to die when tanks approach before they can use their weapons. Are they basically cannonfodder that I should only expect to score a very rare, lucky kill? I put them in hide mode, but no luck, still shot up. I promise the last question for now: comment on how to place and utilize anti-tank rifle teams. I have only found them to be use at hurting half-tracks from medium range at the right angle. And do machine guns and rifle fire have any effect on some, non-tank vehicles or should they only be used against infantry? The computer lets me target them but I don't know if they are doing any damage:no kill stats are displayed for like shooting tank cannons. Again, thanks for your time fellas. Richard
  3. Fellow Gamers, I want to deeply apologize for not penning you a line to let you know how I was getting on with things. When I posted my frustrated query, I did not expect and was greatly moved by how gracious so many posters were in responding so quickly, providing a deluge of useful information/suggestions. (I was afraid no one would bother to reply; you sure are a friendly lot) I feel like a jackass for asking for help and then having my studies, work and a rather serious illness in my family (father diagnosed with the big 'C') conspire to deprive me of any time for gaming over the past five weeks plus. I know that they all amount to excuses though in the end and that i shouldn't have asked them if I were not certain that I would be able to make the time committment at the time. As it is, just two days ago(coinciding not so coincidentally with the end of finals week), I was able to devote a long block of time trying to solve my display problem and will be able to spend my free time for the next month to trying to figure out the game a little. I tried some of the suggestions such as adjusting my desktop resolution and then finding and deleting the 'preference file', but alas nothing was still making any appreciable difference in the quality of the game resolution. I also took heed of a couple of posters' warning that my perspective/zooming might be out of whack, but ditto, that was not the cause. It was really frustrating, because after deleting the 'preference' file and restarting the game, it kept defaulting to asking me if I wanted to accept a 800x600 (not the exact dimensions) and the suggested resolutions only became coarser from there! I have an ATI Radeon X700 PRO (a decent, card-at least I was told so), so I could not fathom why it was not starting with a higher resolution such as 1200X1024? Dejected, I finally found the problem/solution: The driver/software package that was installed when I installed this video card (it originally came with an X300) has this interface 'Multimedia Center/Hydravision,etc.' where you can set the resolution of your monitor. It was apparently default set to 800x600 and thus when running the game for the first time, I guess it was starting at that when testing resolutions. I had no idea that desktop resolution settings(accessed from within windows) is apparently something different altogether from resolution control settings accessed directly through your graphic card's software? At any rate, I was enthralled to finally see images akin to the screenshots that I have seen on line. The game looks great and I can finally play it! The neatest thing was seeing how the tanks were now detailed enough that they closely resembled pictures of models in some of the books I've read. I felt like a kid opening presents on Christmas morning! I've played a few scenarios and I'm really still feeling things out. So, again thank you and if I haven't alienated everyone yet, i was hoping to throw a few more things out there: One quibble/question I am hoping someone can answer: how do you eliminate a movement order that has already been plotted(I know that you can move around the waypoints by clicking on them, but how do you cancel them altogether?I guess I should be more careful before I plot in the first place so that I don't wind up with waypoints going back and forth over the same place). How do you cancel any target/move or other order once you have brought up the line on the screen for that matter? Also, isn't there any way to get your mouse pointer to reveal the height of the land as you move over it, not just when you are targeting an enemy with the line? I don't have a very good eye for telling the contour of the land (eg. where the land rises, slopes). I hate sending a mortar to what I thought was a nice high hill and then he still can't LOS through anything:( One last thing, how come when I played this short scenario that is very tank heavy(Russians set up ambush in and around a town. Tigers/Kingtigers vs. IS-2's) Germans beat the crap out of me even though pretty close range and I always face him with front of my tanks? He destroy eight of my is-2's and I only immobolize one Kingtiger? I thought these two tank models fairly evenly matched historically, especially at close range, when armor and penetrating power become virtually meaningless, no? Is this just the luck element/uncertainty factor of combat or am I missing something? Please forgive my cursory and incomplete knowledge of World War II vehicles/guns.
  4. Dear Moderator (or other merciful, knowledgable, experienced player willing to give a few tips) Hello. I Hope you can help me. I eagerly bought this game (CMBB), but am utterly confounded at how to get started even after reading the first half of the manual (I figured the parts about designing scenarios could be skipped for now). I fear that I may never get to experience the greatness of this game that is so ballyhooed in reviews. I am veteran of the Close Combat Series of gaming (especially CC 3), but am just returning to wargaming after a four year hiatus. I thought that my learning curve for CMBB would be reasonably short, because of my experience playing many different WWII-era RTS and turn-based computer games (notwithstanding that CM is said to be a revolutionary new combat system), but I am completely lost. When I try to play even a simple scenario, I find it hard to even make contact with the enemy. Review sites have given universal acclaim to the thoroughness and ease of undderstanding of your robust instruction manual, so I feel like all the more of an idiot. My desperate question to you is whether there is any kind of tutorial or orientation-walk through mod/guidebook for the uninitiated? I did not find any such tool included with the game (Special Edition-North American) and I have serached online for something designed by an experienced player, but alas I haven't found anything. My second problem is with the display. I know that it is unreasonable for me to expect DOOM 3-Half Life-2 quality graphics on this type of historical game, but my resolution when running the game is awful. I can barely make out the fact that the blobs I am looking at are soldiers and to a lesser degree vehicles. The view doesn't look 3-D at all. They are so small and 'blobby', no detail whatsoever, almost unplayable/undiscernible. What am I doing wrong? I'm obviously missing something, because the picture on my monitor is not even remotely as detailed as some of the screenshots on the gamebox and on websites and the included mods. I mean the way I have it now, the game looks far cruder than even the first two installments of the old CLose Combat series. I try to adjust the settings but can't find any options for tweaking in the game interface. I have a new computer with a modern graphics card. Any assistance or advice you can give this wannnabe player would be greatly appreciated. I hope for your reply at your convenience. I just want to get started with the game.
  5. Dear Moderator: Hello. I Hope you can help me. I eagerly bought this game (CMBB), but am utterly confounded at how to get started even after reading the first half of the manual (I figured the parts about designing scenarios could be skipped for now). I fear that I may never get to experience the greatness of this game that is so ballyhooed in reviews. I am veteran of the Close Combat Series of gaming (especially CC 3), but am just returning to wargaming after a four year hiatus. I thought that my learning curve for CMBB would be reasonably short, because of my experience playing many different WWII-era RTS and turn-based computer games (notwithstanding that CM is said to be a revolutionary new combat system), but I am completely lost. When I try to play even a simple scenario, I find it hard to even make contact with the enemy. Review sites have given universal acclaim to the thoroughness and ease of undderstanding of your robust instruction manual, so I feel like all the more of an idiot. My desperate question to you is whether there is any kind of tutorial or orientation-walk through mod/guidebook for the uninitiated? I did not find any such tool included with the game (Special Edition-North American) and I have serached online for something designed by an experienced player, but alas I haven't found anything. My second problem is with the display. I know that it is unreasonable for me to expect DOOM 3-Half Life-2 quality graphics on this type of historical game, but my resolution when running the game is awful. I can barely make out the fact that the blobs I am looking at are soldiers and to a lesser degree vehicles. The view doesn't look 3-D at all. They are so small and 'blobby', no detail whatsoever, almost unplayable/undiscernible. What am I doing wrong? I'm obviously missing something, because the picture on my monitor is not even remotely as detailed as some of the screenshots on the gamebox and on websites and the included mods. I mean the way I have it now, the game looks far cruder than even the first two installments of the old CLose Combat series. I try to adjust the settings but can't find any options for tweaking in the game interface. I have a new computer with a modern graphics card. Any assistance or advice you can give this wannnabe player would be greatly appreciated. I hope for your reply at your convenience. I just want to get started with the game.
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