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Earl Grey

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Everything posted by Earl Grey

  1. Actually, I don´t criticize much, but I think the textures are actually wrong in one aspect: Should there not be an additional pistol port instead of the escape hatch - or am I mistaken gravely?
  2. It seems to me the thin line betweeen irony and earnest has been corssed too many times over in this thread... and it seems a few of those participating in this discussion don´t even know it. @Seanachai: Have you actually tried to level a church with a Sturmtiger? I tried once and was astonished what a single 380mm mortar shell did to a building you actually have to fire about two dozen of 75mm shells into...
  3. @Sgt AA: Well, in reality HQ´s have more radio equipment installed on the tanks - that´s visible. Maybe that´s simulated when the AI hits your/our HQ´s more often than not first. Problem is we don´t have the same chance as we play with extreme FOW... though I don´t want to scale down it, I don´t know what we could do about it otherwise.
  4. Actually, they tested if Zimmerit would catch fire when being shot at. The conclusion was: it did not. I think it is more likely they had not enouhg time to let the Zimmerit dry because every tank was needed immediately at the front. On the other hand there seem to have been a few Panther G´s (late version) with Zimmerit applied, though I haven´t found any photographs yet, just painted pictures from books. Maybe just a misinterpretation - wouldn´t been the first time. But another story tells Zimmerit was discontinued because the Germans realized they were the only ones to use magnetic AT mines on a large scale, anyway and therefore they didn´t need it. After all, it made the tanks even heavier than before, too...
  5. OK, maybe I´m just too stupid to use my HQ properly. And, after all, I forget that for identification purposes the HQ tank would have been quite distinct from the others...
  6. As far as I know, AFV command is more or less the same as infantry command. The HQ vehicle has the same characteristrics and vehicle crews can panic, too. And sometimes crews bail out even if the vehicle is not damaged, but got hit a few times... so if you morale is boosted, they won´t do it, I think. But as my HQ vehicles are reglarly shot up the first in nearly every gamne, I can´t tell exactly...
  7. @Tagwyn: Then i ask myself why the almighty allied armies needed that long to defeat an enemy not really equipped well enough to fight that kind of a war... sorry, no personal criticism, but I just wonder.
  8. Sometimes I think the Ai is actually cheating. Crack crews are often outshot be regular or even green ones... but, ont he other hand the PzIV has a high silouette and not really good armor... But somehow the AI manages - for my liking too often - to first kill the HQ tank, even when visibility is very low... so how´s that? I don´t rush my HQ tanks forward, but most of the time they´re the first ones to get shot at. Maybe it´s just bad luck, but might be not...
  9. If we find anyone good enough apart from you and MikeyD... :confused:
  10. I can understand that. Just wondering... sorry if I press you too much. It´s just that I´m too amazed of what you did. *thumbs up again* If I knew how to do it, I´d make the mising mods myself...
  11. Perfect now, every single BMP checked and accounted for. Now I just nedd someone to teach me real modding, and I´m off doing nice stuff...
  12. As if we didn´t know already after my question who would mod the Panther. *g* But you´re abslutely right if you mod them. By the way: Still a chance we´ll see you mod the missing PzIII´s and Iv´s for CMBB and CMAK? Eihter I haven´t noticed yet or you still haven´t redone all of them...
  13. There never has been a Tiger IIB in Italy (and less in North Africa), so he´s just... not there. The Elefant is in the game, because sPzJgAbt653 served in Italy in 1944. What was there in the time, is in the game. What was not there, is not in it. As simple as that. Personally, I would have liked to see a few prototypes (mainly Panther F and Panther II) and fictional after-1945 scenarios, but maybe we will see that in CMX2...
  14. Pity though, BMP´s 12570 - 12574 seem to be missing. :confused: Sorry about that...
  15. That´s a really good idea. I refer to my post ´Modding excuses´... It´s still too hot to really do anything outside apart from being roasted. In my humble opinion, at least.
  16. You can tell there have been improvements - graphics are better in BB and AK and the algorythms seem to be worked over. Short: tactics that worked in BO won´t work out the same in BB or AK and even gunfights turn out different if you use exactly the same scenarios. A few BO scenarios have been ported over to AK and they play definitely different. And - what I consider REALLY a good idea - you have dust in AK. In the desert and on dry streets etc. now dust clouds rise up when vehicles drive... Everything else is more or less the same.
  17. I guess so, but I´ll have to do it with ´To the Volga´... *screams and insane laughter*
  18. And as it is from the same company that made ´Dawn of War´ it sure as hell will play like it - a lot of action is guaranteed and definitely NO REALISM. Yeah, no please Relic, shut this thread dwon or this forum, we have openly criticized your game and think it´s not worth playing...
  19. Actually, the new CS: Source is far better than the old one - even with kevlar on, you can just take 5 or six hits before you´re dead. It´s not really realism, but it´s a start... If you want realism in a FPS, try ´Rainbow Six 3: Raven Shield´ - you will most definitely die from two or three hits (contingent upon range) with a handgun (OK, the terrorists use mostly Deagles ). A rifle will kill you with one shot unless you wear heavy kevlar armor, which makes you very slow and quite noisy...
  20. That´s... a pity, really. Now we have to do it all again. *no* Okay, thanks anyway.
  21. Anyway, I don´t think ´Company of Heroes´ will be realistic, either... if we´re talking about RTS action-style, then the above mentioned will be it. Just looking at the screenshots tells me that. Sad, though, because these games tend be get published, while other ones just vanish. At least there´s still hope: ´Officers´ and ex-´Wartime Command´...
  22. You´re my modding god no.2 - the work you do is simply amazing!
  23. I don´t know much about hwat my grnaddad did in WW2, apart from he was a cook, too. At first, at least. It seems, thopugh, he got transferred to a front-line combat unit as he was one of the last soldiers to get captured. He told me a little about it a few years ago... He and a few comrades tried to avoid being captured and hid in the woods - until they had no food and ammunition left. All the time they were being searched but they were infamous for repulsing every attempt. When they were questioned after their surrender and asked if they had killed any Russina soldiers my granddad said. "We would have, but couldn´t - they were so far away our rifles didn´t reach them because they dared not to get in our range..." - Got him problems afterwards. But it was brave. I think being a cook got boring for him after all and he did see sctual combat. But I´d have to ask him again...
  24. So why not think about modding while it´s summer outside... How about this one: IT´S TOO DAMNED HOT OUTSIDE ANYWAY! If I go outside it´s like running straight into a wall and most of the time I start sweating just standing around...
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