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Amadeus

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Everything posted by Amadeus

  1. Play Offs: Pacestick vs. Tomi Peter won his Axis game and in the mirror game it its the beginning of 1946 and Tomi hold most of Asia except Australia, Japan conquer Eastern Russia, India, China,Irak, Iran, Syria, Turkey and Baku. But USA and Allies fight ruthless battles in Europe.
  2. Well, now it works fine. Just started a campaign. What shall I say. It is really a sublime work. New units, new superb sounds, new combat concepts. Must be done a mammoth work. Hubert, you have to take a look. This is really the best Mod ever. Congratulation to battlefield.
  3. I just found this game on itunes. Isn't this an option for SC games too? I don't like Panzer Corps that much, rather playing any SC game.
  4. Do not fret, you made a quality work. One of the best mods ever!
  5. I am missing a cgn file to start the campaign. Are you sure you uploaded it?
  6. Ludi1867?? Is it you? You already reach the Semifinal in the Tournament. You are everything but cannon fodder!
  7. Today, 2013-12-12 we finished the Group phase. Group F was the closest bracket we played I guess. But finally we have a result. Please watch. Sorry to Sandy, he played really well. But both John and Gary have been playing at a very high standard!! The Play Offs are all started now/soon.
  8. As you could see we have a first suprising result in the Play Offs. Ludi1867 beats Monster Claude in a close mirror. Congratulations to Ludi1867! Maybe a kind of rematch is waiting in the Semi. But you and we have to wait a bit.
  9. llhnickerson is disqualified because of delaying turns. Group E is finished now. Group F will be verified now if matches could be called over. 105 days, 105 turns.
  10. Maybe to Hubert and Bill, did you ever think about a kind of value judgment or score in future games? I just play some Civilization and recognize/remember the sweeping scoring system in single and multi player modus Please remember our scoring issue in tournament. We could give scores at the end of any match for: conquered major cities playing time build units destroyed units number of combats conquered minor cities held time capital cities NM some more This score fixed a detailed valuation for any victory. I remember when playing Civ solo matches that I was strongly motivated to make it better next time. Of course it is handy for multi player too. 2nd proposal for your next game is a kind of bonus system at the beginning of a multiplayer match that gives a bonus for one side. Could be 0% or 0 mpp bonus for a upcoming match or some additional mpps for one side. This surely helps when one side is a bit in favor. Some guys already see a slightly favour for allies in the tourny.
  11. Group F: Gary-vrs-Sandy We are now at turns 124 & 125. Gary hold tournament-victory-conditions on BOTH games: On my Axis game I hold all 6 objectives...none of the 6 primary objectives are under immediate pressure. On my Allies game, I have taken 2 of the primary objectives (Paris & Rome) ITALY, ROMANIA, BULGARIA & HUNGARY have all surrendered....the Sigfreid line is being breached, Brussels and Amsterdam have just been cutoff & surrounded....Russians are pushing hard into a devastated East Front...accordingly Hitler's days are numbered. Annotation from me: Sounds to me that Gary is winning his mirror match.
  12. Andreas has found that. The guy who had problems to get WWI breakthru running. Maybe you need some German guys as beta tester. Correctness is our lifeblood. ;-)
  13. Hi Big Al, this is for 1939 World at War, supply script.
  14. Another question: Is the line #SOURCE_POSITION= 402,140 [15] correct? 15 is for coastal gun right, should be 23 or 24 for bomber? ; Japanese Bombers in Guadalcanal limit Allied supply in Australia { #NAME= Guadalcanal Bomber Effect (Brisbane, Melbourne, Sydney) #POPUP= Japanese Bombers In Guadalcanal Hinder Supply To Australia #IMAGE= #SOUND= bomber_movement1.wav, bomber_attack1.wav #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 8 #FLAG_ID= 8 #TRIGGER= 10 #SEASON_FLAG= 0 #DATE= 1940/08/01 #SOURCE_POSITION= 402,140 [15] #DESTINATION_RESOURCE= 386,159 [2,4] #DESTINATION_RESOURCE= 382,169 [2,4] #DESTINATION_RESOURCE= 371,177 [1,2] ; Japan politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 8 [1] [100] [0] } ; Japanese Bombers in Midway limit Allied supply in Hawaii { #NAME= Midway Bomber-Effect (Hawaii) #POPUP= Japanese Bombers In Midway Hinder Allied Supply In Hawaii #IMAGE= #SOUND= bomber_movement1.wav, bomber_attack1.wav #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 8 #FLAG_ID= 8 #TRIGGER= 10 #SEASON_FLAG= 0 #DATE= 1940/08/01 #SOURCE_POSITION= 416,89 [15] #DESTINATION_RESOURCE= 435,101 [1,2] #DESTINATION_RESOURCE= 432,103 [1,2] #DESTINATION_RESOURCE= 433,102 [1,2] #DESTINATION_RESOURCE= 434,102 [1,2] #DESTINATION_RESOURCE= 435,102 [1,2] ; Japan politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 8 [1] [100] [0] } ; Japanese Bombers in Midway limit Allied supply in Wake { #NAME= Midway Bomber-Effect (Wake) #POPUP= Japanese Bombers In Midway Hinder Allied Supply In Wake #IMAGE= #SOUND= bomber_movement1.wav, bomber_attack1.wav #FLAG= 1 #TYPE= 2 #AI= 0 #LEVEL= 0 #GV= 1[1,100] #LINK= 0[0] #COUNTRY_ID= 8 #FLAG_ID= 8 #TRIGGER= 10 #SEASON_FLAG= 0 #DATE= 1940/08/01 #SOURCE_POSITION= 416,89 [15] #DESTINATION_RESOURCE= 407,100 [1,2] #DESTINATION_RESOURCE= 406,100 [1,2] ; Japan politically aligned with Axis and not surrendered #VARIABLE_CONDITION= 8 [1] [100] [0] }
  15. Is it possible that there is a mistake in the Decision for the Gold #CONDITION_POSITION= 64,116 [0,0] [1,1] [2] [0] Should be 64,114!??!??
  16. Tournament News Group B: Clausewitz beats Catacol Highlander in a very close mirror match Group B is ready for the Play Offs. Two brackets are still in progress. About the time issue we talked about some time ago I will ask all players if there is a possible result on current score line when the next group is finishing!! 11 wins to Allies, still 8 wins to Axis.
  17. Tournament News Group F: Maybe the closest bracket in tournament and I hope as same fun for the guys. Anyway, Gary just sent me an update. Still no results but turn 80, 109 and turn 120 means they are all on time. Turn 80 could be a bit more but I am satisfied all in all.
  18. Tournament News Group A: Teamgene just reaching the Play Offs, group phase is over here.
  19. Tournament News Group A: Teamgene (Axis) beats OCB (Allie)
  20. Tournament News Group A: Isnogud beats OCB in a mirror match Isnogud will be on first place in this group. One match still in progress here. Group E: steel32 (Axis) beats tman (Allie) and will play in the Play Offs. Congrats guys. 8 wins to Allies, 8 wins to Axis.
  21. I am wary about this cause Carriers are expensive in maintenance too. I don't guess you could suprise a veteran with this gambit. Maybe I am wrong?!
  22. Tournament News Group E: Steel (Allie) beats Altaris as (Axis)
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