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Kondor

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About Kondor

  • Birthday 09/25/1960

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  • Location
    Chicago
  • Interests
    Wargames, chess, painting minatures
  • Occupation
    Teacher

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  1. Hi everybody. Sorry for the lack of updates. My opponent was very busy with his schoolwork and hasn't replied to inquiries. Unfortunately, about 10 days ago both of my cars were victims of a hit and run while they were parked! ( Anyhow, things are a bit back to normal here and will be looking for a new PBEM shortly. Sorry for leaving everyone hanging, but life does rudely intrude. P.S. I was getting my butt kicked having lost two more tanks to a Marder who made the most of two shots. I had advanced my infantry about halfway to the objective and had managed to get some good fields of fire for the AT rifle teams. Probably wouldn't have mattered, but it was an experience . Phil
  2. After a bit of a delay, the next turn is here. I lost two of my T34s as they poked their nose too far into a street, and were picked off with two shots from an AT gun. Need to pay better attention to lines of sight Ah well, part of the learning process. More to come...
  3. Turn 14 on the way and one of my squads is broken by direct fire from the assault HT mentioned earlier. The MC layed a bit of HE onto a group of my squads that got too close together, but it started to move fast to the south as my tanks begin to move west into the town. Another BA24 is blotted out, this time its one north of the main road. I suspect its executioner was the recon HT, but couldn't pin the source down. Town crossroads are about 200-300 meters away. My opponent claims he hasn't let loose with his main firepower yet, which may be disinformation (possibly) or a section of Tigers waiting behind some rise (probably)... more to come
  4. Turn 13 played. The barrage is falling, my spotter has a good sight line to the target. The mortar carrier did move away from the building, and proceeded to lay smoke onto the PaK on the south edge of the battlefield (the one responsible for blowing the crap out of my American imported M3) that was taking MG fire. My other M3 was also killed on turn 12 with what seemed to be either HMG or MMG fire. I could not get a fix on where the fire was coming from. Shame to lose it, but it did its job for me. The crew was able to bail successfully and now are desparately trying to remember how to load their pistols On the north side of the map, the reconnaisance HT is under fire from a T34, who is currently reloading. Just give me one more shot at it... A second T34 has targeted a building along the road. My lead squad has exchanged fire with something in there, so it's time to do a little renovation. Infantry seems okay for now - a couple of squads have panicked, but they're within range of a commander so they may be okay. More to come...
  5. Completed turn 11 (confirmed), and things are beginning to heat up. I lost an M3 scout car to a second PaK - which hurt because they were transporting a machine gun at the time . The gun was on the south edge of the battlefield. On the plus side, the first PaK that killed the two BA24 scouts came under fire from three of my squad's LMGs from about 300 meters away. I viewed the action from the gun's point of view and watched them target one of the squads when the German voice came through the headset. All I could understand was "panzer" and "fire". A T34 came into range and fired one shell just as the PaK tried to engage it. The T34 backed out of sight but the shot killed the gun. Very lucky that a green crew killed an AT gun with one shot, but I'll take it . Here's what I know (from direct observation) is on the field: 1 barbed wire obstacle, 1 PaK AT gun, 1 SPW 250/9 reconnaisance halftrack with a 20mm L55 gun (crack crew), 1 SPW 250/8 assault halftrack with a 75mm L27 gun (crack crew), and 1 SPW251/2 81mm mortar carrier (elite crew). There is also a squad under partial observation in front of a two story building that has pinned a few of my squads as they advance, but I'm guessing it's a machine gun on the 2nd floor. I've had the assault gun and mortar carrier under observation since about turn 3, but my platoon commander isn't green enough to start firing on them with rifles. And while my artillery spotter can't target them directly, he can target to a point about 10 meters away from the mortar carrier. Although I'm giving away my intel, in about 19 seconds of gametime, my opponent will figure it out anyway. Should be fun to watch. I love this game [ March 05, 2006, 10:03 AM: Message edited by: Kondor ]
  6. Not much new - we're at turn 12 (IIRC) and have had only one casuality from a machinegun near a church. I've counted four chuches and a few more two story buildings. I did get one shot of against a German SP assault gun that was next to a building, but their crew didn't get to be crack troops by being stupid - their driver had it in reverse within seconds of the first (and only) round and backed it out of sight. My opponent observed that my tanks were "moving slow". I told him so were the two BA24s that are now contributing to the global warming theory
  7. Turn 9 now of my assault against a town held by crack German troops. I've seen a couple of halftracks. One with a 75mmL24 and the other isn't showing much yet. My opponent just punctured another BA24 with a PaK. It got bogged in clear terrain as it was trying to dash from cover to cover; and that was that. I'm trying not to "recon by death" but that is what's happening Those German gunners don't seem to miss much. On the plus side, I'm getting more smoke on the field, unfortunately it's from my burning scouts... edit: Transmission from BA64 scout to company headquarters: "Enemy sighted! Dosvidania, Rodina!" [ March 03, 2006, 05:48 PM: Message edited by: Kondor ]
  8. Okay - I was hoping it just wasn't something I did incorrectly. Thanks for the reply. Phil
  9. Hi everyone, a quick question - I'm playing a PBEM as the Allies and am confused about the sequence. After Turn 3 came in the mail I loaded it, played the movie, clicked "done" and was asked to save the turn. I could not plot a move. Then, in turn 4, I loaded the received turn, played the movie, clicked "done" and plotted my moves normally; clicked "GO" and then to the save screen. Now, I loaded and watched the movie for turn 5, clicked "done" and again went straight to save screen, without a chance to plot moves. Is this normal? Can the Allies only plot moves on even turns? I have the special edition version 1.03 disk. Thanks ahead of time for any help. Phil
  10. Now into turn three as the Allies, and already have had one scout car knocked out. Took some fire from a tank, and lost one man from a platoon. I knew I couldn't hit the firing unit, and need to hold my smoke for a more advantageous time than turn 3 of 35+, so spent a turn attacking a light building in the LOS with my tank and turned it into rubble. Smoking nicely now, thank you. Let's see if that helps...
  11. Also starting my first PBEM ever with tim. I'm the Allies and have to assault a very heavily populated town in the rain. Lots of tank hunter teams, a couple of infantry companies and some armor. Its 1943, and I am guessing peeking around corners of the buildings may be bad for my comrades' health... Wish us luck!
  12. Not as new to the game, but have not tried much past the tutorials. I'd like to try PBEM as well, though I'm a bit slow in my old age Phil K
  13. Having purchased CMBO and CMBB "recently" (about 6 months ago) I'm enjoying the products immensely. I would be very happy to get advice and help from the "veterans". I haven't gotten much past the scenarios included with the games, but try to play as often as I can. Perhaps some suggested QB settings could be posted and AAR type forum entries for those battles could be discussed...?
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