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Sandeu

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Everything posted by Sandeu

  1. Same issue with Avast with me. Sent a "False Positive" to Avast.
  2. For me it would be CMBB as my favorite, for what it brought to the series, but it is not the one which takes most of my Combat Mission time. That would currently go to CMSF with CMA a close second.
  3. Well I have CMBN with the all accompanying addons and there are 730 Quick Battle maps in the Quick Battle maps folder.
  4. Same post has been popping up at other sites too.
  5. In the Repository, link in the Battlefront main page.
  6. If your AT team failed to fire at the tank. It might be that the tank was out of range or the the team has no ammo other than SAA (Small Arms Ammo). Or another thing, some AT weapons need to be DEPLOYED to be able to fire. As per your second question, have you tried Target Area on the section of wall you wish to breach. I've never tried a Javelin on a wall, but I've have blown holes in walls for infantry using Tanks etc this way.
  7. Looking forward to this, appreciate your hard work.
  8. I too play WEGO. Your soldiers don't always do things as smoothly as you envisioned them to.
  9. Don't know if anyone else has tried but Z-BEE's CMSF Mod Manager 1.3 works with CMA. Not allot of CMA mods that one would need a MOD manager but this is easy to set up and use.
  10. I'm pretty sure it is the ATI card and drivers. I had a Sapphire HD3850 and it ran really sloooooowww in all the CM games. The best ATI drivers that work for CM are CAT 7.11, but since you are talking about a newer ATI card I'm pretty sure these old drivers will not work with it. Note: Just reread your post, you got it fixed. Newer ATI HD cards and CM don't seem to play well together with the newer drivers.
  11. I run all the CM games on Vista 64. First turn off UAC "User Account Control". Second, install the game in either C:\Program Files(x86), or in there own folder. Don't install them in the "C:\Program Files" directory. Oh and run as Administrator. If you are having the white out text and slow performance in game, I'm guessing you are running a ATI graphics card, there is a user fix for the text (I can't remember where, but I know it is here), but the poor performance is a ATI driver issue I think.
  12. Try and turn AA off in Catalyst Control Center, by selecting Application manage.
  13. I get this with my HD3850, it is annoying but have you tried Alt+Tab then Alt+Tab back. This should minimize your game then maximize it again, works for me. As well I assume you have tuned AA to "Application Controlled"
  14. Thanks I've tried that as well, and I just get the no 3D device found error. Anyways after much testing on older games, and a few that support OpenGL or DirectX I have discovered that it is a ATI driver issue. OpenGL games work fine but DirectX games (older Games) run like my Grandmother (who I love dearly and is quite the advid Golfer at 85!). Since I look forward to my CM games I might have to bite the bullet and get another (cheaper) computer with an older vid card. Until then I'll write another letter to ATI and hope they can sort this out in a new driver, as I searched this topic on the net, I am not the only ATI HDXXXX card owner who is suffering this. Thanks all for your help.
  15. Just an update on this little problem, I am know convinced it is a directx issue with the ATI drivers for HDXXXX cards, I've always thought this. I've done some installs of older games and all have poor performance. OpenGL games seem unaffected. Lets hope (well those of us with ATI HDXXXX cards) this gets remedied in the next driver.
  16. CMBB has very poor performance with the latest CAT 8.10 and all previous drivers that support Sapphire HD3850. I've tried the Z-mask and no effect. I guess what my question is. Has anyone with a HDXXXX ATI video card experienced poor performance, I mean poor like it drops to 8fps when viewing the battle field zoom to ground level gives around 20fps. Could this be a effect of these new video cards and Directx 10? And I guess we can only wait for a new driver to fix this problem (although unlikely) Thanks in advance.
  17. I know about the ATI AA and the white/yellow text in game, but with this new Video card and the latest Sapphire 8.6 Cat (AGP FIX) drivers I cannot see the text even with AA turned off. I am unable to use any other drivers other than form those offered at the Sapphire site. I'm looking for the Radeon text fix file as the link in the trouble shoot guide is still broken, anyone know where I can get it? or anyone with a HD3850 AGP card resolve this issue? Thank you in advance. AMD ATHLON X2 4000+ 2 Gig Ram Audigy 2 Windows XP Home Edition SP2 MSI K9MM-V Mother board.
  18. Here is a Video of a Sturmtiger firing, and a link to a Sturmtiger data sheet. For those who don't know what a Sturmtiger is. http://www.onwar.com/tanks/germany/data/sturmtiger.htm http://www.panzermuseum.com/sturmtiger-assault-gun.html
  19. The only patches/mods that would correct this seem to be for CMBB. I've looked at Mark Gallear's site, and else where. Read the FAQ on this site, which mentioned it, as well as a fix but it too was for CMBB. CMMODS although is an exellent site for mods (huge data base) but it's search engine is limited, tried multipule inquires but came up short.
  20. Yes that is it. Only the German Army appears with German words, like; Army (Heer) Waffle Grenadieren Fallschirmjager Gebirgsjager Volksstrum
  21. I have the CDV version of CMBO Speacial edition. In the editor when selection the Axis I have Army (Herr) and several other unit types, in German. Is there a patch or something for this? English that is.
  22. Ok I understand how it works. On turn 1 you can order spotters "to call in for a pre-planned artillery bombardment which will commence without any delay" as per the CMBB manual. The problem is I've been doing some artillery tests and when ever I do this I get the standard delay either 2min for 82mm Motors to 9 - 11 min for the big boys 280mm rockets. I am sure I've done this before and had the rounds start dropping in immediately. What could I be doing wrong. I've tried with LOS and no LOS in command range of a ptl HQ up to a Battalion HQ and I get the same standard delay. I am doing this on turn 1 immediately after set-up. This happens in all 3 CM games (hey, I like them). :confused:
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