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G B Scurlock

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Everything posted by G B Scurlock

  1. Are going to love the tank battle. That means you, Paper Tiger!
  2. Got my email and can't see where to go to download my pre purchased game. My confirm email has an order number and not a license number. This just shouldn't be this difficult. How do I get the game I have already paid for?
  3. If there is an unanticipated problem I don't see why Steve can take two minutes to come on the forum and let his loyal customers know that it will in fact be next week or next month or whatever. This being kept totally in the dark is driving me NNNNUUUUUUUUUTTTTS!
  4. September 25, 2008, 6:36AM, southeast, USA.......no download, no patch.......see you tomorrow.
  5. I thought that going gold ment that the disks were being produced for mailing. But for a digital download...I don't know. It's been two weeks. Nothing here from the dev team either. A smart ass (like me) would suggest that they must have gone on vacation. With it taking so long for the digital download business how about going ahead and putting up the 1.10 patch. Thats what I want the most anyway..even though I have preordered Marines.
  6. I also saw this just this morning with a half squad.
  7. Well I play Blue always. First because I am American. Second, If in fact the blue equipment is truely that more powerful in the real world then so be it. I don't need balance per say in order to have fun. But that's just me.
  8. What is the normal range for rockets? I'm not at my home computer to look this up.
  9. Really enjoying the WaW game. Playing 1939 Fall Weiss as Axis. My question is what is the best way to eliminate the British unit on Malta that keeps interfering with my supply movement to Africa. There is only one hex so amphibious attack is out. Rules out airborne also. Anything to do other than bombing from air and sea. BTW the British Navy in the Med sinks any ship I send there to bombard. Looking for ideas.
  10. Or, will the next improvements in the engine come with the Marine add on? Just wondering, because this game has come so far since release, it makes one look eagerly to each update. THanks.
  11. Well, good on you. This is a great idea that I wish the other campaign designers would do also.
  12. Making my first Map and scenario. I can't find the buildings with the wall around the roof. Where do I find those? All the ones I add to my Map no matter how many stories, have flat roofs. Also, I can't locate balconys for the upper stories of my buildings. I know they are in there someplace. Any advice is greatly appreciated.
  13. George, I must say, you are one tallented scenario designer. Thanks for your work.
  14. I'm about 40 minutes into the scenario. Great fun. Now I understand the name.
  15. I like the work that has been done with tab lock and the new camera angle and such. It is much improved in my view. I need to play some more before being sure but, some of the infantry pathing issues may, I repeat may have come back up. On some of my movement orders the squad/platoon seems to sometimes go around their elbo to get to their a** so to speak. Smething that works. I moved a squad to just outside a small house and paused the game. I gave a target light order on the house, clicked pause for 15 seconds then gave a hunt order into the house. When i started the game back the squad tossed lots of grenades into the house for 15 seconds then proceeded to hunt into the house. It was empty but the timing was perpect and had there been enemy troops there they would have had to have benn decimated. Thats all so far.
  16. I like the work that has been done with tab lock and the new camera angle and such. It is much improved in my view. I need to play some more before being sure but, some of the infantry pathing issues may, I repeat may have come back up. On some of my movement orders the squad/platoon seems to sometimes go around their elbo to get to their a** so to speak. Smething that works. I moved a squad to just outside a small house and paused the game. I gave a target light order on the house, clicked pause for 15 seconds then gave a hunt order into the house. When i started the game back the squad tossed lots of grenades into the house for 15 seconds then proceeded to hunt into the house. It was empty but the timing was perpect and had there been enemy troops there they would have had to have benn decimated. Thats all so far.
  17. I like the work that has been done with tab lock and the new camera angle and such. It is much improved in my view. I need to play some more before being sure but, some of the infantry pathing issues may, I repeat may have come back up. On some of my movement orders the squad/platoon seems to sometimes go around their elbo to get to their a** so to speak. Smething that works. I moved a squad to just outside a small house and paused the game. I gave a target light order on the house, clicked pause for 15 seconds then gave a hunt order into the house. When i started the game back the squad tossed lots of grenades into the house for 15 seconds then proceeded to hunt into the house. It was empty but the timing was perpect and had there been enemy troops there they would have had to have benn decimated. Thats all so far.
  18. Thanks, I really look forward to these individual scenarios being released.
  19. Some if not most of my favorite community designed scenarios are embedded in the campaigns. Is there any way to break them out to be played as individual scenarios? Also, an observation from one who plays all the new scenarios. It seems like designers are competing to see who can design the most difficult scenarios to the point where they lose reality because they are so freakin hard. Please keep in mind that the most enjoyable ones are not necessarily the toughest to win. Thanks for all you do guys.
  20. Or will there be the USMC add on as the next thing to look for? I can't recall what Steve said.
  21. I haven't thought of any of these. I'll give them a try.
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