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Desaix

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Posts posted by Desaix

  1. I still can not get through the tiles… I like that the game is way more precise and designed but the tiles makes it boring to play… And that’s quiet a draw back for a game… I feel like playing a kind of chess and I am not enjoying a WWII simulation game as I did playing SC1….

    So like others I might try later in the winter or get it on ebay when prices will be low…

    But I still don’t understand why Hubert went for this terrible tile option…. Sc is obviously designed for the wargamer specific market and it was even assumed that the community would be able, with the editor, to tune it up and to add scenarios to bring SC2 to perfection… But then choosing this tile option, that strongly repels most of the community, is a very strange strategy in the game positioning I think…

  2. Axis faces its incapacity to progress or to counter anymore:

    - Casualities of spaghettis are causing riots amongst Italian women population...

    - A last attempt was maid by an Italian sub to sink one of this UK carrier but failed due a protecting Uk sub.

    - Wermarcht is unable to get Riga in reasonnable time, after couple of month of unsuccesful attemps, some more AF would have been needed. Some officers have been hanged.

    - In Kiev area the huge Russian and English army prevent any further assault.

    - Production is not sufficient for the war.

    Axis surrender and Adolf is exiled to the Spitzberg.

  3. Mmm.. Not much happening this turn...

    - Germans killed a corps next to Riga and moves a Panzer in the place... 3 units around Riga now...

    - Praying the Gods of tech...

    Btw, why are you bombing French mines and not italian corps around Paris ? I think you made an

    targeting error so to help you I moved an Italian corps in the mine to check what the hell you where bombing there...

  4. So here is the version 4.1...

    Main changes from the version 4.0 are:

    - Intital Russian mpp corrected to 2000

    - All German infantry gained back exp 1

    - German start at GLR 1.

    - 4 German boats gain 1 str point.

    - Auchinleck removed

    - Gamelin starts at str 4, in range of Maginot units only.

    - All Uk carriers str decreased by 2

    - Wavell starts at str 10

    - English London corps removed

    - Some Af moved out of range of Brussels

    - Canadian army starts at str 3 ready to board

    - All Poland troops receive an additionnal exp level

    - Suggested bid system is 1/1/5/10 instead of 1/1/2/20 (Fr/Uk/US/URSS)

    Scenario file to be posted when my ISP will allow me to do so smile.gif

    Desaix

  5. - Minors are cowards, they surrendered !

    - In Russia, corps moving back barely able to hold a line.

    - In England hunt continues a bite slower as hunters are getting to drunk.

    - In Irish sea, one german sub attacked, US AF was destroyed attacking... Carrier tried to help without much sucess..; It was Royal Navy last strand...

    The Queen of England was told the news while she was reading her children books... She found out that her ancestor was a Prinzz von Hanover...

    A formal request is maid to the Furer to recognize her as legitim Queen of England, Reich, Hanover and Monkey island. In exchange she will retire with her elite guards of Gibraltar monkeys to Mann island where she will rule as Furer. In exchange she migth consider inviting Mr Hitler to dance time to time....

    ... Allies surrender.

  6. Hehe, no it was not designed to be balanced against Terif in particular... I was not realy hoping on victory against him, I am barely 50 games experienced and he is over 500 smile.gif ... I am just playing him for fun, to learn the game and to test what pro can do with the 3H scenario... It goes pretty well so far except the naval aspect as Terif said and this is easy to fix...

    Yes version 4.0 is too strong for Allies but this is not a reaction to the games against Terif smile.gif

    There was an error in the initial bid for Russia, written correclly as 2000 in the doc but forgotten at 4000 in the file...

    In the version 4, I tried to include some historical aspects and Allies options that were not in the version 3 mainly :

    - Stronger Polish restistance

    - Delaying a bite the France campain and including the Norway option for both for Allies and for Axis as it was historicaly.

    - Having a strong French AF able to stand the RAF as it did historicaly.

    For Noway, I had to set pressure on Axis to invade there before or at same time as France. I thought that an initial HQ in Uk was adding to the threat of an early UK deployement in Dk. As Terif pointed out and after some more tests, this is no need, UK can secure enough DK without HQ and the MPP gained in this operation will allow the HQ purchase soon enough...

    For France, I wanted the French Af to be able to consistently battle the Lufftwafe, that's why I added Gamelin... But as Terif pointed out again, this opened the way for LC gambit on turn 1. So Gamelin will be taken out and the AA advantage of France will hopefully be sufficient to allow French AF to stand against german air...

    Version 4.1 is on the way to fix all this and to add minor things...

    Desaix

    [ January 23, 2005, 02:14 AM: Message edited by: Desaix ]

  7. Minor theaters

    - Bagdad still holding and figthing back

    - Same for Spain

    Russia

    -Despite of the German propaganda, one German tank killed and corps in th e "trap" back to supply.

    England

    - Sounds of horns and dogs are heard all around in the countryside. The hunt is good: two italian fox corps captured and skinned this turn. Dogs are running after this nice grey skin german fox now...

    -More battle in the Irish sea: one sub down to 1.

  8. In Baghdad:

    -Corps reinforce to 8, will probably fall in 2 turns...

    Russia:

    -Troops moved back a bite, trying to patch the holes in the lines...

    - Advance in Finland, next to Helsinki now

    In England and around:

    - American and English deciced to chellange German naval supremacy. Germans fleet next to Wales attacked by carriers and Us fleet... On Uboat sunk another dove. Only one AF covering them so far...

    - English took their horses out of the stable, the hunting horns from the racks, the funny dressing and released dogs packs... The Queen officialy launched hunting season. This year, foxes have been replaced by italians... An itlian corps is now running at str 1 in the Highlands for the pleasure of the hunters.

    - Someone told the Queen that we will lose Gibraltar, she was shocked: "Poor barbarians of Europe, they will now be completly cut from our advanced civilization!"

    -In a genious move, Gibraltar monkeys arrive heroicaly in Soctland to join the hunt. They where evacuated dressed as English soldiers in the Gibraltar corps. To fool the axis during all the operation, some British soliders were left naked climbing on the rock...

  9. -Building of defences in France

    -Kiev assault launched with strong air support.

    -Ligth attack on Riga to prevent it to entrench

    -Troops moving toward centrale mine and getting ready for the assault.

    Axis keep easy neutral (Norway, Portugal) free for now to delay US intervention.

    Vichy stays neutral as it is more usefull as defense line in France and buffer zone between Spain and English Africa booming colonnies...

    This last thing migth be reconsidered pretty soon as most English moved to Russia when they heard about Russia Vodka...

  10. England:

    -Corps repaired and produced, clean up of the remaining invading armies started. The Queen was rigth, only true English can stand the English weather !

    Russia:

    -Organizing defence lines behind rivers and swamp. Kiev will be defended, tanks saty inside with corps around.

    - Finish army destroyed, moving forward to Helsinki.

    Centre of the world:

    The Gib monkey are grinning and holding to the rock. Italian navy getting ridiculous trying to get them. They called German and Italian sub to help but was not any better (?). So they called a bunch of armies around to invade Spain so they can get these monkeys !!!

  11. - Axis did an over kill on Vichy attacking with troops every where and every thing even in Syria.

    - One German corps killed in England, intoxication from Beef in minth sauce...

    - Monkey in Gibraltar are humiliating the Italian fleet, 2 battleships where damaged while attacking. Babouns are better stone thrower than the Spaghetti it seems...

    - Defences deployed in Russia. Surrounded armies fight back doing couple of hits.

    - Finland attacked by boats and army landing behind Finish army.

  12. So here here is finaly a version 4 of the mod. I was not planning on having a complet new version but I found some good improvement to make, so here it is...

    So here are the main changes from last version:

    -Free French ON will probably give a better result.

    -Costal sub fleet removed (Sirene for France, IIc for Germany)

    -French unfinished ships removed, German ones start with no experience.

    - German sub initial experience decreased and Royal Navy get back Sonar 1 tech.

    - German troops start with no experience but HQ with exp 1 and 2.

    - Germany starts at Heavy tank 1.

    - All nations have Bomber 2 at start.

    Main new feature of the version 4:

    NORWAY

    Starts as allied but has most of its resources controlled by Germans.

    As Balkans, Scandinavia was an area to be secured for both sides. Allies were denied to send supports to Finland through Scandinavia. Germany was using resources (steel) from Scandinavian ports that were vital to its war industry. England planned very early in the war to mine Scandinavian waters to stop trade and to defend this area. Scandinavia was so important that despite of France and England already at war, Germany launched the Norway campaign to prevent any allies access to it prior to the French campaign.

    Allies start with very few troops there and will need more to control and secure resources. Germany will have to launch attack fast before the allies have enough time to send a lot of troops and to entrench there.

    This setup for Norway gives a much different game start with more choices for England (for both navy and ground forces), little more strategic challenge for Germany and a nice historical aspect.

    FRANCE

    Start with Gamelin and 3 AF potentialy strong but not ready to use rigth away.

    This will give more options to France.

    UK

    Starts with Auchinleck HQ (6) in England.

    Norway situation will give Britain choices in priroities between sub hunt, North sea defence, France corps dumping and Norway land defence.

    I will send the mod file to all of those that received the version 3.

    I should have more time soon to start some tests on it...

    Desaix

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