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wamp99

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  1. DMX stands for de-milerized zone.. kinda fitting considering the forum we're at!! Basically that that does is it forces the router to pass onto your computer the IP address that the router would normaly get from your ISP. If you have access to more than 1 IP from your isp then you can do that and it'll be exactly like if you were connected straight to the modem. Reason why I mention if you can get more than one IP from your isp is because if your computer takes the first IP available and it's the only one available then your other computer won't be able to get online. I haven't setup one of these before but I hear it's fairly straight forward .. as long as your router has that option.
  2. Fear the hamstertruppen!! But aye .. I remember some stuff of this sorts for cmbo .. but haven't realy checked for cmbb yet. Mostly due to me getting me arse handed to me so I'm now worried about the perdy end of the men yet!
  3. are you able to surf at all? or is it just cm that won't work?
  4. this aar is murder on my modem .. but it sure adds to the suspense when you have to sit there and wait for each picture to open.. good job on the aar and things seem to have turned around for you by turn 7 so far!!
  5. Just finished a game that I thought I'd put in here. Was a quick battle in cmbb with everything on random, only thing I chose was to be axis. Ended up with an allies assault map and a panzerIVH, 3 halftracks, 1 mortar, 1 75 infantry gun, 1 75 AT gun, 1 platoon, 1 light MG, a sharpshooter, and these were all conscript or green. Bah on random!! Not even looking at the year I setup where I thought they would attack, with my one tank and a ht on the far side of a hill to use hit and run tactics.. and the other 2 ht in a valley to persuade any infantry to think twice. My infantry I setup in the houses that were in the middle of the map, not many houses but the best route to advance so I setup to ambush them! Sharpshooter I setup at the top of the hill the tank and ht were gona use, but had a full view of the entire map.. no need to scout that way! Hit that darned go button.. 2 IS-2's. All I can think is how the heck am I gona get those!! Round 1 involved a pre-planned barage of artillery on the hill my tank and ht are on .. causeing my ht to do the funky waltz and to my surprise one of the is2's had a view of my tank on the far side of the hill .. I never expected that.. one shot one dead panzer! ht on the hill died same round to other is2. round 2 involved the other 2 ht dieing to the is2's. During all this i'm trying to see if my at gun has any FOV that's worth revealing himself for. nothing! Long story short, the is2's stayed back and I managed to get a good ambush going in the houses with my infantry and the infantry gun, the at gun took out 1 of the is2's with a lucky shot.. I used that gun after that to help out my infantry. The sharpshooter had killed the second is2's commander so he was not reacting for many rounds. Finally that tank got back into things and my at gun again had a shootout with the last is2, the is2 seemed to keep shooting high or low, maybe the AT gun was in a depression of the sorts that is known as a bug, where only a direct shot on the ground will cause damage. Believe me this was unintentional, I had no idea i'd be in a firefight with such a heavy hitter. But the at gun managed to kill that is2 also! That one AT gun got 2 is-2 kills, 17 infantry kills, and was the whole reason my infantry lived long enough to give me a minor defeat. I didn't have enough infantry to cover the flags .. I thought i'd be able to stop any advance based on the units i'd goten. But they got way more infantry then I did but I pulled off an easy 5-1 kills/loss. Very first time I'd had an AT gun run out of HE ammo, and the crazy gun was still in the fight at the end, who says conscripts are all girlies! Wamphyri
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