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mixmaster

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Everything posted by mixmaster

  1. Aha, a quick check showed that I had an old copy of the manual (although it was only about a week ago that I downloaded it) and that the new one contains the campaign included with the demo. So you see, Jon_J_Rambo, I can have my cake and eat it too! You'll be my first PBEM challenge should I decide to buy Thanks for the help guys, Mike
  2. I downloaded both the Demo and the Manual in PDF form. The manual has a nice looking tutorial but the referenced campaign is not included in the demo. Is it possible to download the tutorial campaign so that us noob's that want to try SC2 can get our feet wet? Thanks in Advance, Mike
  3. What I Learned from 110: I beat the MG in two ways: 1. Spread everyone out (and I mean way out). This seemed to give good spotting and allowed me to fire from multiple directions (as in flanking fire) to quickly suppress the MG. While this worked, it didn't seem like the right way to use a platoon. 2. Keep everyone in tight as was suggested by Jason. This worked horribly at first (I hardly ever got an ID from the MG) until I noticed that at any given time, at least two or more of my squads were out of command radius. So I tried tightening my squads so they stayed within command radius at all times. This made a huge difference: As soon as the MG opened fire, I had an ID and my men unloaded on the shooter. It was amazing how much easier it it was this way. As a player who is typically lazy about who's in command and who's not, this was a real eye opener about the power of staying in command. Also, I'd like to note that I used no area fire to try to suppress the MG before he opened up on me. I definetly wanted to do an ID before firing back. Great stuff, Jason, and much appriciated. Thanks, Mike
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