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k-trout

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Posts posted by k-trout

  1. I don't wish to add fuel to the fire but. . .

    I looked forward to this game from it's announcement. I pre-ordered the game, but played the demo before downloading it. The demo worked great with the graphics maxed out and shadows on, so I expected the game to work okay. No soap.

    The game runs fairly well at the beginning of a mission, but begins to lag when new units arrive on the board. I can usually tell when enemy reinforcements arrive because the game takes a big FPS hit. Activity often slows to a crawl and the game becomes unplayable, even after turning the graphics all the way down. Yes, I've installed the patches, followed the troubleshooting guide, etc, etc.

    OS: Microsoft ME, Service Pack 2

    System: Pentium 4 2.6Ghz

    Graphics Card: NVIDIA GeForce 6600 256MB

    RAM: 1Ghz

    This doesn't look like much compared with other systems I see posted here, but I can run other games with on or full on graphics and no problems. These games include Silent Hunter III, Battlefield 1942, Vietnam, and 2, Red Orchestra, and Medieval Total War 2. This is what makes not being able to play TOE properly that much more frustrating. What's even more frustrating is when I buy something like a computer game I expect it to work from the box, and not after tweaking my system to conform its eccentricities.

    That said, I have not lost faith in Battlefront's ability to produce good games, I'm still playing CMBB and CMAK, and TOW may be a good one. However, I'll be much more cautious when making a purchase from them in the future.

    A new patch that corrects these problems would do well in restoring my faith. ;)

  2. I thought Uncle Tgt's Soviet M5 looked good too, and I'm glad to see someone finally tackling them in CMAK. They really stuck out ugly when seen together with the modded allied stuff.

    It's guys like you that can make CM look almost pretty. Thanks!

    On the selfish side, will you be including alternate markings like you usually do? I think they'd look good with the recognition star (the marking of the star with the circle around it if I'm not referring to it correctly) either on the hood or the sides of the hull.

  3. Will there be leaders who, either at the beginning or through the course of a campaign, have an adverse effect on morale? Maybe a green Lieutenant, or a squad leader who gets too many of his guys killed.

    You'd be better off not using them for the morale or command hit, but you have to in order to keep your unit together.

    I apoligize if this has been addressed before, but I haven't come across this question in the other topics I've read.

  4. Thanks for the advice Wicky, I looked at the trouble shooting guide, but never thought about a search.

    Just before this problem started I set up a campaign using RobO's Quick Campaign guide lines. I think it may have had something to do with either creating a core unit, or messing around with parameters in the scenario editor.

    Just a hunch. . .

  5. When setting up a scenario or campaign I can arrange my infantry and support vehicles fine. The trouble begins when I click on a tank or sp gun, CMBB locks up and I get the dreaded Unhandled Exception c0000005 at address 51029d81 message.

    It's weird, but this problems seems to occur only when I click on German vehicles, and early war at that. I loaded a Winter '44 QB as Germans, and a Summer '41 QB as Soviets, and it seemed to work fine.

    This problem just started over the weekend, I've had CMBB loaded for at least three months. I have also loaded the most recent directex variant, and all this did was change the Unhandled Exception address number.

    I also have CMAK loaded, and have no problems with it as yet.

    Got the Berlin, but no Barbarossa! :(

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