Jump to content
Battlefront is now Slitherine ×

37mm

Members
  • Posts

    2,256
  • Joined

  • Last visited

  • Days Won

    18

Reputation Activity

  1. Like
    37mm got a reaction from emccabe in Custom 3D Models and Mods Compilation   
    Ahh thanks, that means we can now perform CM's first (rudimentary) Helicopter-borne Air assaults...
     
  2. Like
    37mm got a reaction from Sgt.Squarehead in Heaven & Earth: Project discussion thread   
  3. Upvote
    37mm got a reaction from MOS:96B2P in Heaven & Earth: Project discussion thread   
  4. Like
    37mm reacted to Jace11 in Para Berets   
    A little experiment, not realistic but kinda fun.

  5. Like
    37mm got a reaction from Freyberg in Heaven & Earth: Project discussion thread   
    Another version of "Green 9" is underway... interestingly I discovered you can flood the irrigation ditches.




     
  6. Upvote
    37mm got a reaction from MOS:96B2P in Shock Force 2 Unofficial Screenshot And Video Thread   
    I didn't know it was yours until I uploaded the little vid & thought I should credit the scenario maker.
    I was looking for possible H&E conversions.
  7. Like
    37mm got a reaction from Sgt.Squarehead in Shock Force 2 Unofficial Screenshot And Video Thread   
    "Consulate Evacuation" by @MOS:96B2P...


  8. Upvote
    37mm got a reaction from MOS:96B2P in Shock Force 2 Unofficial Screenshot And Video Thread   
    "Consulate Evacuation" by @MOS:96B2P...


  9. Upvote
    37mm got a reaction from ebphoto in Heaven & Earth: Project discussion thread   
    The mod package is for scenarios set in a fictional country.
    Either way, here's another look at what we've come up with so far...
     
  10. Like
    37mm got a reaction from Combatintman in Heaven & Earth: Project discussion thread   
    No, that obliterates the tile, the trenches & the foilage... however if you have shallow ford next to the trenched tile it'll flood into it.
  11. Like
    37mm got a reaction from Mord in Heaven & Earth: Project discussion thread   
    Another version of "Green 9" is underway... interestingly I discovered you can flood the irrigation ditches.




     
  12. Upvote
    37mm got a reaction from Ghost of Charlemagne in Shock Force 2 Unofficial Screenshot And Video Thread   
    Is that a "sparkly explosion" experiment I see?
  13. Like
    37mm reacted to MOS:96B2P in Shock Force 2 Unofficial Screenshot And Video Thread   
    Black Hawk down!!!
    Several mods in the following screenshots made by @Pete Wenman, @37mm, @Aquila-CM on a map made by @LongLeftFlank.  Sorry if I forgot anybody.  Some really cool stuff when it is all brought together. 




  14. Upvote
    37mm got a reaction from JulianJ in New terrain tile: 'Lily Pond' Deep Marsh tile   
    That's a very good point... although I'm sure @Sgt.Squarehead would have pointed out the same to me also.
    Thinking about it, I might [tag] it for use on flat, inland paddy areas only*... as it does look very nice in-game.
     
    PS
    You'll be pleased to know that the Peoples Army of the Free Democratic Republic of Bong-Hai are colloquially known by the locals as "Roundheads".
    Of course, the Imperial forces of the Divine Kingdom of Bong-Hai are locally known as "Cavaliers".
     
    *Currently Heaven & Earth (which is hilly by default) comes with tagged environment options for coastal delta, inland paddies, urban warfare & montainous terrain.
  15. Like
    37mm got a reaction from Sgt.Squarehead in Heaven & Earth: Project discussion thread   
    Oh, I'm fairly confident that @Sgt.Squarehead will find a use for that.
    VERY.MUCH.APPRECIATED!!!
  16. Like
    37mm reacted to Combatintman in Custom 3D Models and Mods Compilation   
    I see my Qarmat Ali map is getting a good workout - quite flattered that my maps are being used to test @Aquila-CM's awesome work and @37mm's Heaven and Earth / Vietnam project.
  17. Like
    37mm reacted to 76mm in New terrain tile: 'Lily Pond' Deep Marsh tile   
    I have it, PM me your e-mail and I can send it over.
  18. Like
    37mm reacted to Pete Wenman in New terrain tile: 'Lily Pond' Deep Marsh tile   
    @37mm
    Attached
     
    MikeyD lily pond deep marsh terrain.zip
    P
  19. Upvote
    37mm reacted to Aquila-SmartWargames in Custom 3D Models and Mods Compilation   
    In the course of dozen playthroughs and experiments with Blender/CM2 Tools (http://community.battlefront.com/topic/118928-combat-mission-modding-tools/) several assets were created which I want to share with the community:
    Big Cargo Ship

     
    BF109

     
    Radar Station

     
    Downed Blackhawk

     
    Fire Truck

     
    Ambulance

     
    Barricade + optional Smoke/Burn Stash (Wreck, an invisible alternative is created by 37MM)

     
    Barricade (three sizes)

     
    Humvee V3 Woodland (Randomized Gear)

     
    Humvee V3 Desert (Randomized Gear)

     
    Humvee V2 Geardo Desert (Permanent Full Gear) 

     
    AFRICAN UNCON (now also including conventional African Forces conversion by 37MM, original work by MikeyD) 

     
    Falklands War Scorpion, Scimitar, and Argentinian LVTP-7 conversion

     
    Makeshift VBIED

     
    Humvee Wreck

     
    Uncaged M2 Stryker

     
    Marines to Army Special Forces or Navy SEALS conversion skins (including work of mjkerner, Combatinfman, Blimey)

     
    BMP1/2 to BMD1/2 conversion (with corrected hatches)

     
    Desert KAMAZ Skin

     
    Marines frankensteined Armored MTVR Skin

     
    New Syrian Special Forces and Woodland vehicles (based on the work of various modders)

     
    Syrian Winter Mod (just terrain and partial "winterization" of vehicles, created for a Hasrabit Campaign playthrough)

     
    PK Pickup to PK UAZ conversion

     
    Russian Forces (original work Euroscape + various modders)

     
    US Army & Marines Woodland Forces (original work Euroscape + various modders)

     
    All these mods and many more can be found in this Dropbox:
    https://www.dropbox.com/sh/1tviryry89g6py7/AAAJpSvGH6u1iEx4WzwVLSnJa?dl=0
    Credits to modders, 3D-Artists, and Battlefront.
    For better quality footage and more information about 3D custom models check out the recent videos & descpriptions here:
    https://www.youtube.com/channel/UCeK7fSyoEE8aorVLlVfNcAQ
    The custom flavor objects have a "crate1" box placed into their center. Click it to interact with its placing. Zoom into the model if difficult. There are some FOV issues with bigger flavor objects can perhaps fixed by making the original "crate1" box bigger in Blender/CM2tools. Combine flavor objects with "visible/invisible" wreck objects to give them obstacle characteristics.
    Good free library of 3D models you could use for importing. .max does not work with Blender. There are others.
    http://www.cadnav.com/
    Tutorials on Blender and CM2Tools can be found here:
    https://www.youtube.com/watch?v=lkbTOSIrNV0&feature=youtu.be
    https://www.youtube.com/watch?v=MXVAMaELSao&feature=youtu.be
    The main intent was to explore the possibilities of this method. As I see this as accomplished I´ll step back now and hope it will motivate others to get into it. Prior getting into custom CM models I had absolute zero experience in 3D modelling, Blender or whatever but found my way into it in a short period of time and once you figure out the specifics it is not that difficult. Give it a try.  Anyone interested in custom CM models can reach out on Discord.
    Happy wargaming.
  20. Like
    37mm got a reaction from Sgt.Squarehead in Heaven & Earth: Project discussion thread   
    Thanks to the sterling efforts of SmartWargames, all issues with our Pick-up swaps have been resolved...

    I'm particuarly happy about the new Recoiless Rifle Jeep!
    SmartWargames himself has created some videos featuring the new vehicles, as well as all the other things he's managed to create (Makeshift armoured cars, PK armed UAZ's etc)...
     
    I'll be posting about his techniques seperately but I'm sure @The Steppenwulf & @sbobovyc would be especcially interested in his work (check out the giant cargo ship flavour object for one thing).

     
  21. Like
    37mm got a reaction from Sgt.Squarehead in New terrain tile: 'Lily Pond' Deep Marsh tile   
    A Vietnam-esque supermod we're working on...


  22. Upvote
    37mm got a reaction from Warts 'n' all in New terrain tile: 'Lily Pond' Deep Marsh tile   
    That's a very good point... although I'm sure @Sgt.Squarehead would have pointed out the same to me also.
    Thinking about it, I might [tag] it for use on flat, inland paddy areas only*... as it does look very nice in-game.
     
    PS
    You'll be pleased to know that the Peoples Army of the Free Democratic Republic of Bong-Hai are colloquially known by the locals as "Roundheads".
    Of course, the Imperial forces of the Divine Kingdom of Bong-Hai are locally known as "Cavaliers".
     
    *Currently Heaven & Earth (which is hilly by default) comes with tagged environment options for coastal delta, inland paddies, urban warfare & montainous terrain.
  23. Like
    37mm got a reaction from Sgt.Squarehead in SF2 or Black Sea for first modern CM game?   
    You will never, ever finish playing all the available content... and, obviously, more is yet to come.
    As for the 1980's... give us some time & we'll see what we can do.
  24. Like
    37mm got a reaction from Sgt.Squarehead in Heaven & Earth: Project discussion thread   
    Nope... never had an issue with that site and I use multiple devices, with multiple OS's & multiple browsers.
    However, i'll try out imgur anyway...


    ... a burning village at night (standard view & movie mode).
  25. Upvote
    37mm got a reaction from JM Stuff in Shock Force 2 Unofficial Screenshot And Video Thread   
    The USMC scenario "Clear & Present danger", set in a South American Jungle...





×
×
  • Create New...