David I
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Posts posted by David I
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Years to come. Nothing like it before, now or in the forseable future. That and Broompatrol is right on the mark.
DavidI
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Uncle Tgt,
Thanks for the "clean" Brummbar. I can do my mod magic only if I have a plain Pz yellow vehicle/gun to work from and this fits the bill nicely.
You can expect to see some early Brummbars to come out soon, and I think I can make a nice Mid Brummbar as well.
Now if you could do the same for the CMAK JagdPanzer IV's....
DavidI
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Heinrich,
Thank you. I am glad you are enjoying it.
DavidI
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Uncle Tgt,
I did. Thanks much. Weird stuff on some of these bmps. Every once in a while when I'm modding something I run across something that surely must have made sense at the time, but really....
DavidI
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Phillippe,
Very cool indeed. I've never seen a game I was playing from the opponent's view before.
DavidI
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meter,
That's right. Go to the first page of the threads and read the instructions. If you get both of them and follow the instructions you will have 3 very different looking CM games.
CMAK as it stands. CMNormandy for June through August 1944 and CMETO for September '44 through April '45. If you have the hard drive space it's very much worth your time.
When I download scenarios I put the NA/Sicily/Italy ones in CMAK, the France '44 scenarios in CMNormandy and Market Garden on scenarios into CMETO.
But then again, I'm a mod slut maniac.
DavidI
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Earl,
You're not Uncle Tgt? Well there goes that theory.
DavidI
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Jomni,
Bumped a couple one stop shopping sites for CMETO and CMNormandy that are complete terrain mods. CMETO includes uniforms and, dare I say it... scenarios. Your on your owe for tanks.
DavidI
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Bump for Jomni,
Almost embarassing really.
DavidI
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Bump for Jomni
Shamelessly,
DavidI
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Thanks guys.
DavidI
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Well you knew these couldn't be to far behind the 251's. Ambush camo pattern done on AndrewTF's (The Great & Powerful) great artwork.
Special thanks to Uncle Tgt's tutorial on how the SPW 250/8's gunshield works. Mine's not perfect, but it's a hell of a lot better.
They look like this:
Done thanks to Vergeltungswaffe's request.
Enjoy,
DavidI
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Scott,
I don't believe it can be done. You can get more creative in the editor, but it's still deleat that unit and add that unit and it will only work for the scenario you are making.
Sorry to hit you with the negative waves, man.
DavidI
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Where's JasonC? This is his cup of meat.
DavidI
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Earl,
Now that's a trippy pattern.
DavidI
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Enigma,
Here are the first, side, bmps for each of the Crusader tanks:
Crusader I - 16100
Crusader I CS - 16120
Crusader II - 16200
Crusader II CS - 16180
Crusader III - 16280
I hope that helps.
DavidI
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Shucks, MikeyD, my face is all red!
Thanks.
You won't happen to have a plain Pz yellow JagdPanzer IV (for CMAK) lying around, would you?
DavidI
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***New Mods Posted - Brummbars Early and Tiger late***
in Combat Mission: Afrika Korps
Posted
Well they look like this:
and
and
Some Brummbars mid in the works. I'm working up my nerve to do Brummbars late (sorry no zim).
Enjoy,
DavidI