Jump to content

JoMac

Members
  • Posts

    2,260
  • Joined

  • Last visited

Everything posted by JoMac

  1. WOW!!!...Mr. 'Moon' is still around. That was many a long time ago.
  2. Keep in mind that in some scenarios the Attacker/Defender may already have some intel of enemy positions before game starts. This will lead to enemy firing on your positions (that you think are hidden) at ranges.
  3. Don't worry about it too much, guys...Well get something from @BFCElvis by end of January next week.
  4. Same here, Stefano...For some reason I'm having the same issue and sent a Support Ticket.
  5. I too had all three CMx1 Games and remember those 6 movement buttons, they worked Ok enough (thou, had a clunky feel)...However, I'm really happy that CM went to this newer way of mouse movement (which are similar to most games on market). Come On, HBlake, you will get use to it and never look back
  6. Yeah, my first memory of Toy Figures was probably 'Star Wars', 'Planet of the Apes', (6" figures) or even the 'Six Million Dollar Man' (12" figure). I do remember having an interest in those expensive 'Victorian style Doll Houses (speaking of being a possible 'Sissy'), and saying to myself, "How much would it cost to go from the cheap furniture/decor to an elaborate upgrade".
  7. Ummm, Your Freaking Old, Sequoia !...Thou, I'm not too far behind you
  8. Luke, I'm your Father. Come Join the Dark Side...That's an Invite for a Small CMBN QB Meeting
  9. Yes, All-Star-Blazers' was one of my Fav Anima back in the day. Also, to include others (Anima, and non-Anima): Godzilla, Gamera, Ultraman, Johnny Sokko and his Flying Robot, Thunderbirds, Space 1999...Ahh Yes, the Good Ole Days
  10. If you move MG Squad into a building, then use 'Face' Command, then use 'Deploy' (or is it the other way around) they will have a better chance of deploying...However, it will still take 2-4 minutes for them to finally Deploy their MG. Also, once your MG Squad is finally deployed, it can also be moved to another window (using 'Face' Command) while retaining its deployed status. If deploying MG Squad behind a Hedge/Wall it will usually deploy within 1-2 minutes (w/o necessarily needing a 'Face' Command). Ofcourse, all of the above will depend on Moral/Suppression levels, etc.
  11. I've had this same Teleportation issue when playing CMFI...I had an M5 Stuart near a Vineyard on sloping terrain, and it teleported about 25 meters away in a split-second...Interesting for sure (not the first time it happened).
  12. I like most everything about CM...However, I have a problem with the fact that you can't Target a 1 Story Structure with your Inf/Vehicle because a small Hedge/Wall in in the way (thou, can target a multi-level structure)...Maybe one day this will be changed to some degree.
  13. When you purchase a Formation that includes Arty, look for that Arty (by opening up each Company, Platoon, etc), then next to it should be an option to change from On to Off Map (thou, not all formations allow for this).
  14. You may also need to enter your product code using the 'Activate New Products' app located in your Data Folder...Once activated you should see v2.12 and a logo showing a 'Red Star w/Explosion at bottom of splash screen.
  15. It's possible that German Units are Green vs Vet Ruskies, or the Ruskies have Intel of German Units ahead of time and reason for getting spotted quicker?
  16. If worse comes to worse, you can always go on FleaBay or Amazon and get CD's of BO, BB, or AK for dirt cheap.
  17. Unfortunately, I think Modern Titles with their advanced Binos/Thermals are showing their uglies in WWII Titles Either that, or the Troops in a particular Scenario already have some % of pre-game Intel of Enemy Locations.
  18. Umm, George...I will pretend I didn't hear that
  19. Oh, Very Nice Indeed, @RockinHarry... Now, if we can somehow take the HT Passenger area and apply it to Fox Holes/Trenches so Troops are at least Chest Height (for that deeper trench look w/function)...Heaven I say Anyways, anything to help elevate some of the HT Gunner/Passengers casualties...And, at the very least it looks better.
  20. @weapon2010...There should be a Red Star w/explosion Symbol at bottom of Splash Screen, and v2.12 at corner right.
  21. @RockinHarry...Yes, and I still use your 'Realism Mod'. However, I stopped using the 'MG Stance' (think it's called) and maybe one other because crew in SP Vehicles tend to go prone (instead of sitting). I also use the 'No Tracer' mod (part of the 'Realism Mod')...Now, if BF just made Small Arms Tracer fire for MG's only, then that would be nice. Joe
  22. I'm thinking there should be a button on top-right of your keyboard 'PRT SC SYS RQ.'
×
×
  • Create New...