patboy
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Posts posted by patboy
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No, I've never played the Primosole Bridge battle in a game before. The map is based entirely on a composite of aerial reconnaissance photos, text description from Bitter Victory, and some drawn maps from other histories.
Anyway good idea! Very interesting campaign, with much fun!
http://www.paradata.org.uk/content/primosole-bridge
ps: Ah yes, I forgot to thanks battlefront team for modeled with accurately Primosole bridge
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I'm uploading the campaign maps to the Repository, including the big Primosole Bridge map. It should be up later today or tomorrow.
David Inglett has done in the past, 2 fantastic CMAK scenarios about Primosole battle, is your map inspired from his CMAK scenarios?
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Patboy can you confirm that this works alongside Tanks a Lots mod
cheers
Of course, I confirm obviously!
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OK Modular buildings 2.0 mod posted in four parts to the repository, hope it will be available today or tomorrow!
the fourth part contains two buildings who can used as adminitrative building, station or factory at your convenience!
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Sorry if that already dicussed before, when the german para units comes to complete Normandy theatre?
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204 mb
Thats too big for the repository isnt it ?
yeah I posted the mod yesterday evening and it doesnt appears today into the repository, I dont know if I must split the mod in two or three part! someone knows?
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Are you going to upload it at the Repository as well as CMMODS?
Yes I do yesterday evening!
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I encounter some trouble to upload the mod at CMMODS data base, it's been a while I upload a mod, I don't know what I do wrong? If someone have an idea? After following all, title, description, type, country, target, author and use browser to upload the mod zip file, I submited and nothing happens!
Thanks to help me!
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Based for the most part on the Fantastic Tank a Lot's Normandy mod textures, this mod contains 10 modulars buildings,including roofs and normal map!
Uploaded with ImageShack.us
ps : 204 mb
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Here his the pic
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This mod use part of fantastic TaL Normandy mod textures, credit to him!
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Replace stock base game!
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Lol! I think so!
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I just changed this bmp and renamed m3-halftrack-gmc_british-gun and it's working fine now!
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I hope his mod will be equally awesome . Great work!
I hope so, anyway there is a thread where you can see some pics of them!
http://www.battlefront.com/community/showthread.php?t=100678&page=16
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I believe patboy is working on modular buildings, I'll let him take care of those. I've done 3 of the 8 barns, so if I release anything after these, it will be the barns.
Hi Tanks a Lot, it's been a while since I didn't come here, I'm waiting for the patch 2.0 release, and your permission to use your roof mod (after your own mod release) to fit your excellent buildings mods!
Cheers
Pat
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I just rezexploded the brz and cannot find any Normandy buildings. In the independent buildings each building comes with two texture sets that you can cycle through in the editor by shift-clicking the facades. The cathedral elements may have a couple unneeded pieces of art because the building design got altered partway through the process.
Hi MikeyD, sorry but here is the proof :
[URL=http://www.imagup.com/data/1158856678.html]
anyway, BFC thanks to fix that!
ps : and also in building300 (church)
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I exploded some "brz" files and I noticed some oddities into the BMP's building files, there are some Normandy buildings mixed with the Italian buildings, it increases abnormally "brz" files, hope you can fix that soon with the next patch, it remember me when into CMAK bmp's files there are some CMBB bmp's files!
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Thanks for the good work!!!
New file at the Repository: Pat TaL Modular buildings part 4 (2013-05-24)
in CM Normandy Maps and Mods
Posted
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