*checks his line* Yep, got me a couple of suckers already! :eek:
Just so you know...I've just purchased the retail version after hearing all the praise for the series over the past couple of years. I've been looking for a strategy game where tactics play a bigger role than the size of your force. RTSs are stuck in the same 'ol rut and hex based games are kind of lackluster to me...needless to say, I'm a very happy camper right now, this game's got moxy!
After my first scenario went down like the S.S. Brown Trout to a FJ counter-attack I realized that I had better put my extra large thinking cap on. I did, and my 2nd battle is going much better. It took me around 10 boring turns to position my units, but to watch my minions perform a massive coordinated assault (exactly as I had envisioned of course ) made it all worth the time I had put in. I just wish I hadn't waited so long to grab this gem.
Anyways...enough brown nosing. I have read the manual (*note the swollen noodle*) but a couple of things still seem to elude me...
-Mortars and artillery:
Can I lay down suppressing fire without having LOS? It seems that it occasionally happens, but I'm unsure of the conditions that apply.
When switching targets, does the fire halt immediately or are there ever rounds 'in the air' from the previous turn?
-Smoke:
After the smoke round is fired, how long before does it take to ignite and provide adequate cover?
-Hull Down:
Are there any rules of thumb to use to get my armor in a hull down position and still have LOS with my main gun? I'm also assuming that the co-axel MGs are modeled for German AFVs...correct?
-Retail Version Mods:
Is it true that mods are included on the retail disc, and if so, do I have to install them seperately and what are they in the first place?
Thanks in advance.