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CorsairBlue

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Everything posted by CorsairBlue

  1. I can concur with the above stated idea's/suggestion's. What I would like to see changed would be an aspect of tech as applied to units. As it currently stands, when a tech is advanced, the already existing unit(s) recieves the advantages of said tech advancement. Example: One has a tech level 1 and it upgrades/advances to tech level 2...The unit is then given the 'increases', etc. for receiving said tech advancement. The angle I am coming at is that just because one has the tech level to build say, a King Tiger, would that necessarily carry to my CURRENT tank units, prior to the ability or tech level to build said King Tiger? I don't think so. If one has gained the ability to build a better tank unit (ie: King Tigers), should it also not mean that to be able to fully gain the tech level advantages that one would need to build a tank unit under that current tech level, instead of it applying 'across the board' so to speak? I think it would make the game more realistic. Germany had the tech level to build a King Tiger, but because of internal material reason's and feasiability and costs, they built few units. COuld not this apply to SC? Instead of ALL units being given the advancements of said increase in a tech, would it not be more realistic to not have that happen and have one/player/nation have to build new unit(s) to gain said benefits? This would change play style's, some strates that rely on one gaining tech advancements in particular areas, etc. I think this should apply to TANKS and AIRCRAFT. SImply 'upgrading' the unit would aply to ships, troops, etc. but in the case of tanks and airplanes...no. If one disagree's, remember, history speaks for itself. Again, Germany had the tech level to build King Tigers, but did this effect ALL current German tanks that existed prior to said ability? Did the German's simply upgrade those existing tanks and aircraft to current tech levels? Or did they actually have to build new units incorporating said increase in that particular tech level and area? So, what you all think? I am a simple gamer, not a 'professional' as many here are. :eek: regards CorsairBlue
  2. Thats great news. Where will it be posted so as for download? Thnx. regards CorsairBlue
  3. Personally, trying to 'save' Spain is like using a bandage when a tourniquet should have really been used. I agree, with the location of one exit port, if the need 'for speed' became necessary, you would indeed be looking at a serious exodus problem. To do a serious 'aiding' of Spain would require an amount of troop deployment's necessary to maintain and sustain a prolonged conflict. In other words, 'they' are there to stay. And in that case, one would have to weigh the 'real' reason for aiding or staying: to truly keep Spain on the allies side (the MPP's) or to maintain hold on or of Gibraltar. As been stated, a 'determined' Axis will assurdedly take Spain but I do think the 'taking of' could be postponed, if not entirely repelled with or given enough attention (ie:sufficient forces and the willness to commit said forces). regards CorsairBlue
  4. Greetings all. Personally, I would like to see random events. This could possibly lead to a beginning game time of 1936 and no nation's at war. This would allow for continued military build ups, etc. till a random event caused a nation(s) to go to war or a player nation attacked another. JUst off the wall; dont mind me. I would like to see the end game time increased perhaps. An aggressive AI with more built in options of attacking. Remember guys, not all of us play against human opponent's. Example: when the US gets involved, it always heads for Great Britain either to reinforce GB or to set up for France invasion. Why dont it head to Africa? The US was involved there also. I would really like to see a 'better', single player AI if that were possible but probably ain't a feasiable thing..dunno. I'm not as knowledgeable nor am I versed in 'technical' game data as many here are, but I do love the game. Been playing Jersey's mod and with a few tweaks have made it quite a pleasing and challenging game for me against the AI. Sorry for my misguided opinion's but this great game has the potential to be a seriously awesome game!
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