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Snowbart

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About Snowbart

  • Birthday 09/07/1975

Converted

  • Location
    USA
  • Interests
    hunting, war games, scuba diving, blackpowder shooting
  • Occupation
    Management

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  1. Please forgive my asking, just trying to get a firm understanding of this. Are we saying that German Inf in fact does have AT grenade bundles such as were in CMBB, it is just that they are not monitored and measured(and shown in the squad special weapons section)? If so, then: -does this mean each squad does in fact have the ability to destroy tanks as they will have 'some' AT grenade bundles? -is there a max # of AT grenades assumed to be carried by a squad? Im quite sure the last question wont effect my gameplay as you are mostly to only throw 1, I was just curious
  2. I haven't looked for uniforms in a week or so, so i am not sure how many author's may have updated their mods for 2.0. I have not seen many "i updated my mod" threads in the forums, besides the SS camo and the EZ's US uniforms (off the top of my head)and the others already listed in this chain.
  3. Bring on the flamethrowers. We are all killing guys in many different ways in these games. I do not understand why we should debate the use of this weapon vs others. Perhaps BF just doesnt create a separate 'writhing around on fire' graphic if this is such a big issue to some. As long as the game remains a realistic interpretation of actual combat tactics, there is no problem.
  4. I was thinking about this just the other day. Yes, and combined with low-light missions, it can be a bit much. I have loved playing the Devil's Descent campaign, but i am ready to play something besides low-light condition missions. Turning up the brightness and contrast is zapping my eyes!
  5. Ok, I loaded a saved game and ran a test. I could not move the Jeep through the gap i had blown that i formed adjacent to the man-sized gap. I blew another gap with only 1 charge about 30 yds away that was smaller visually than the 1st gap, but i could still move the Jeep through. I suppose the lesson learned is blow an entirely new breach, dont build onto a man-sized gap if your intentions are to move a vehicle through it. Thanks womble
  6. I thought vehicles could pass through bocage once a hole has been blown through it? I have blown a whole with 2 satchel charges, yet i cannot get a Jeep to drive through it. I am playing the 5th battle in the Devil's Decent campaign, trying to pull back and move to the exit points.
  7. Thanks for the link, i enjoyed watching this long video on the German Airborn troops!
  8. "An Army at Dawn" was fantastic, and i believe he won the Pulitzer for that, but i might be wrong. It explains how the US went from a 3rd rate army to what eventually became a superpower. "In the Company of Soldiers", his following book, was very so-so to me.
  9. I recall after modding my CMBB game that i gave the Germans one color for tracer rounds and the Russians another. That would be nice to be able to do in CMx2 games. Perhaps it is and i just am not aware?
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