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-hero-

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Everything posted by -hero-

  1. Korea might be interesting, but Cold War stuff leaves me...cold?
  2. Yes, you can. If your fan is attached via thermal epoxy rather than a set of plastic mounting pins, here's how to do it. Freeze the card for a few hours. Take a small flat bladed screwdriver and using a twisting motion, pry up one corner or side of the heatsink. It will pop right off. Use acetone to clean the GPU off, and apply some Arctic Silver Thermal Adhesive, and a new heatsink/fan assembly from a place like Plycon. . You're done.
  3. No one does optical better than Plextor.
  4. But the point is, you can get those on your desktop now and yet they have very specific application environments in which that capability is actually useful. I've sold and used some of the HP ZX-series Itanium2 workstations and CPU for CPU they're the fastest things on the planet...if you're trying to do structural or crash analysis with ANSYS or NASTRAN. But what gaming code on the horizon is going to make use of 64-bit environments? Is Excel going to run any better with 64-bits? You're going to be hard-pressed to find those consumer-level applications. So let's not expect 32-bit systems to be relics at this time next year.
  5. Not that it's even relevant at all, since there's no 64-bit version of Windows for AMD yet anyway, but what possible benefits could one obtain for purposes of gaming at this point? 64-bit addressing has potential down the line, but certainly not right now, not for consumers anyway. This is not to say the new AMD gear isn't any good, only that there's no point in hypothesizing ostensible benefits of 64-bit OSes and CPU architectures for gaming at this point in their development.
  6. Please explain to me the play value or simulation enhancement that comes from a graphical representation of airstrikes in a game that is overwhelmingly ground-based. Seems like a superfluous addition when time could be better spent on other elements of the game.
  7. It's a shame really. Just got a 9700 Pro for half a song and the units look great with FSAA at 6X. Too bad I can't read anything about them. : sigh :
  8. Forgive me. Not to be argumentative, but I believe you're mistaken. If you have an 8X AGP version of the Ti4200 (what's the point of that, really?), then you indeed have to modify the .ini file to get 30.XX files to work. But with the original 4X AGP Ti4200s, 30.82s work just fine, including AA and AF support.
  9. Sorry I'm late to this party, but was curious if AA/AF really doesn't work in CMBB with ATI Catalysts? Was waiting for the 256MB version of the 9800 Pro before upgrading. WRT Nvidia drivers not working with other games, there's plenty of anecdotal and empirical evidence about AA and texturing implementations not working in versions newer than 30.87. I haven't been able to get decent performance out of any driver rev newer than 30.82 (using an Albatron Ti4200 TURBO, overclocked to Ti4600 speed on a rig with a P4 1.8GHz oc'd to 2.65GHz, 512MB and WinXP Pro). NOLF2, Splinter Cell, WarBirds, Age of Wonders II, Morrowind--they all exhibited moderate to severe problems directly attributed to newer Nvidia drivers. Considering the problems with other developers, it's hard to see how this is a BFC issue when it's so clearly an Nvidia issue. It's also part of the reason why my next card will be an ATI after using Nvidia cards for so many years.
  10. 970 seems to be the way indeed. Itanium isn't really an option for many reasons, not the least of which is that HP/Intel aren't gearing the CPU toward general users; they're for enterprise server farms and technical computing systems, and having used HP zx6000s in both environments, I can say they excel at their tasks (amazing FPU capabilities). But Apple would spend a lot of time and money to develop IA64 code for their users that could be better spent in the direction of the newer IBM CPUs, while maintaining a semblance of code and compiler compatibility. Remember that HP (co-inventor of Itanium) has spent 8 years building compilers for IA64...just for its own core logic systems and HP-UX/HP Linux code. That's not an investment that Apple can afford to make.
  11. 30.82 Detonators are still the safest bet for Nvidia cards for all games across the board. You can find them here. Make sure you uninstall your old drivers first, which will show in your Add/Remove Programs menu in WinXP. Reboot and then install the new (old) drivers.
  12. 30.82 Detonators are still the safest bet for Nvidia cards for all games across the board. You can find them here. Make sure you uninstall your old drivers first, which will show in your Add/Remove Programs menu in WinXP. Reboot and then install the new (old) drivers.
  13. sorry, double post [ April 12, 2003, 01:12 PM: Message edited by: -hero- ]
  14. ^ Apple cannot do this. They still earn most of their revenue by selling hardware, at prices that the faithful Macolytes will pay. They cannot simply start selling only software. There is not enough market share of their OS to make that a compelling business model. Apple will keep making machines, some perhaps based on newer IBM CPU technology (including multi-core CPUs). Besides, Apple users have never cared as much about performance as they do aesthetics or interfaces, so there's no reason for anyone at Apple to jump to an x86 hardware platform.
  15. CMBO, like CMBB, is highly customizable and the sheer number of player-made modifications for CMBO is staggering. Some places to go for scenarios, mods and maps: Boots and Tracks Combat Mission There's more than these two places, but they seem to have the best and most manageable collection of mods for CMBO.
  16. Thanks for the tip about WinAce. Been using WinZip 8.0 but the evaluation version doesn't let you unzip multiple files into other folders.
  17. Some of these zipped mods from the CMHQ page don't want to install. I get this error: ERROR: "C:\Temp\CM RuleSets\CMBO Mods\T4F_PzVGlate_CMMOS_hr.zip" is not properly formatted for installation by CMMOS Is there a conversion tool for formatting these .zip files correctly? Thanks.
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