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czarejs

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Posts posted by czarejs

  1. The third Road to Nijmegen scenario about XXX Corps breakout is fantastic. Amazing how one scenario shows the limitations of the Market-Garden plan. Armor gets punctured on the highway and the infantry has to push forward. It's also thought provoking that my little pixel troopers just refuse to move forward and you realize what it must have taken to get up and advance in real life.

    PS....that my troops wouldn't advance probably had something to do with the obviously sight impaired R.A.F. bloke who repeatedly strafe the men as they tried to move forward and than just for good measure dropped one hell of a bomb right in the middle of a mass of them as the struggled forward.

  2. I am currently trying to play a PBEM game on what seems to be a very small map with very few units. Normally I have no problems, even with larger scenarios yet this particular scenario continues to freeze up at the password screen before I can even put in my password. Does this sound like something that would happen with an out of memory error? The scenario designer says there are lots of flavor objects on the map and that may cause oom. I am playing on a laptop with an integrated chip, but I have never seen this problem before. Would too many flavor objects on a small map have that much effect?

  3. So I have a Panther sitting in the middle of the road when it spots the crew of a brewed up American vehicle. Here's the problem, instead of ripping away with its machine gun, the Panther repeatedly fired its main gun. Would they really blast away with their main gun at just a couple of guys running away?

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