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Redrobin

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  1. Many thanks to all who were involved in the organisation of this great tournament. In particular I must thank Kingfish for keeping the original player’s name on the results page (apologies to the individual concerned), so as to hide my embarrassment. :eek: Good luck to all the winners for the next round, and may the best man win as long as he comes from the group I was in. Until the next time……… . Red
  2. For those that need to know. As promised here is a “turn” update on the Sgian Dubh games that I took on last week. Highlanders turn 6 Maleme turn 8 Motlke Bridge turn 5 Wet Triangle turn 15 St Edouards turn 8 Thanks to my opponents for some quick file exchanges. Red
  3. Further update on group 3 re Sgian Dubh games. Contact made with all players and files exchanged. Will give turn update at the weekend. Cheers Red :cool:
  4. Attention all players in group 3. This being Elmar Bijlsma, Flenser, mPisi, Nestor, Bigduke6. I have sent you all a mail requesting next file. So if you didn’t get it let me know. Update 20/4/05 09.45hrs GMT. Have contact with all except Elmar Bijlsma. Red [ April 20, 2005, 01:41 AM: Message edited by: Redrobin ]
  5. Kingfish has this been done yet as at present my inbox is empty. Cheers Red
  6. Silly point but have you put them in the scenario folder? Also if you have more than one game BB/BO have you put BO scenario's in the BB scenario folder? Red
  7. Hi Robert, Thanks for all your efforts. I hope to start ROQC soon (RL in the way at present). Have many people finished (if any)a campaign 1941-1945? If so is it common for them to start another campaign? Thanks again Red
  8. You may wish to try the opponents wanted forum Here Normally i would be happy to oblige, but i am pretty busy at present. The take up on this forum will be pretty slow. Red
  9. Agree with Firefly this morning it is horrendous. :mad: It has taken me 15 mins just get into this thread. XP IE6 9.45am GMT Red
  10. Agree with Firefly this morning it is horrendous. :mad: It has taken me 15 mins just get into this thread. XP IE6 9.45am GMT Red
  11. I think in a attack/assault the defender gets foxholes, where as in a probe you don't. Red
  12. Thanks guys, Yes the Ctrl v solves the problem completely. I didn’t think the movement paths would remain without the relevant vehicle present. Michael has a fair point that there appears to be a ratio between movement left and how far you can further adjust without adding a further waypoint. Red
  13. Hi all, I am having a problem with right clicking waypoints to extend their position (click & drag), when the way point I wish to adjust is in close proximity to unit. All I keep getting is the orders menu, with the option to add another way point. The situation would normally come about when a lighter tank comes into contact with a superior unit. The Tac AI replots move (normally reverse) to what it thinks is a safer position. On some occasions the turn finishes with the move incomplete, and a small amount of move to be completed next turn (5 meters or so). Often I wish to extend (not change) this to a better position, and due to the possible danger do not want to add additional way points, and then additional command delay associated with these. Because the waypoint is so close to the tank all I get is the orders menu. Obviously this is not so critical on most other moves. However every second counts when up against better tanks. Any thoughts? Red
  14. I was hoping someone might comment who has zipped their BMP folder to see if its worth the trouble. As it stands, it only seems wothwhile if you are short of hard disk space. :cool: Thanks Red
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