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Zoppex

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Everything posted by Zoppex

  1. Hello! I have two PCs with WinXP SP2 OS connected via a fast ethernet switch. Both machines find each other if searching network area with WinXP. If I connect them (as well in CMBB as in CMAK) a windows appears telling "TCP/IP - loading scenario data". But after that nothing else happens. I switched off both firewalls. Ah, CMBB is patched to v1.3 and CMAK to v1.3 on both machines. Do you have any idea what to do? [ December 18, 2006, 05:58 AM: Message edited by: Zoppex ]
  2. Tried it the way you said but the same error. Any known problems with CMBB and XP SP 2?
  3. That worked! Thanks a lot for giving advice !
  4. Sorry, I forgot to tell - I use the CDV European version.
  5. I have the problem on both my laptop (P4 2,8 GHz, radeon 9600mobility, XP SP2, 512 MB DDR) and on my older pc (AMD 1,8 GHz, Geforce 4 440 MX, 256 MB DDR, XP SP 2 ). When installing CMBB the bmp.exe isn´t executed properly. I have already tried to start it the installation from the harddisk drive after copying all cd-datas to a folder on c: drive. is there anyone who knows how to solve this problem ?
  6. I installed CMAK and the latest patch. But on starting CMAK there usually appears the windows where you can set you video card. I doesn´t work. I only see moving stripes on my screen. I installed the detonator 52.16 after it did not work with nvidias 66.93 driver. Can anyone help me? I use a AMD 1,8 GHz with 256 MB DDR and a Geforce 4 440 MX video card. I have installed XP SP2 and directx 9.0c
  7. It was the second time I tried to play CMBB and CMAK via lan against a friend. Both pcs use winxp home. There is no problem getting connected to the other machine and we changed files and other stuff without any problem. Both had full access to the other computer. But on trying to play via TCP/IP the guest gets the information that scenario files or datas are on the way but nothing else happens. It happened with CMAK and CMBB. Is that a common problem? Any ideas what to change?
  8. I played several battles(CMBB) where the Russian lines were pretty hard fixed with barbed wire and trenches. I moved two pioneer squads close to the barbed wire in order to remove it so that my infantry could advance through this lane. But nothing happened. After the squads had thrown their demo charge the barbed wire was still there und still hard to overcome. Is there any possibility to remove barbed wire with infantry, e.g. pioneer squads?
  9. Good idea. I Did the same for Close Combat - a bridge too far. Did you enlarged the fighting area while converting it because a CC3 map is usually not more than 600x600 metres.
  10. Thanks for your advice. Although I only found the possibility to upload it as a scenario I uploaded it. So don´t be angry with my if I did something wrong.
  11. Please test and post your impression of Lauban v1.01! Operation is available at Scenario Depot or send an Email to: s.pzabt501@gmx.de
  12. Another funny one is Falle, Schnapp- ; für Kleintier, grau means Mausefalle (mouse trap)
  13. It took me nearly a week to design an operation called "Lauban". Lauban was the last offensive victory of the Germans in March 1945. You can get it at http://ns9.super-hosts.com/~dragonlair.net/combatmission/ in one or two days or send me your email adress and I will send it. Any constructive critic and advice is welcome !
  14. Thanks a lot. It´s a good page and exactly what I was looking for.
  15. I am looking for topographic maps of Western Europe and former German territories as Schlesien, Prussia and so on to improve my map design. Where can I find those maps in the net for download or just for watching ?
  16. Well, I was not sure if this would satisfy me but when I played the scenario "Opening Movement" I was quite impressed by this one. I advice you to download the KurskPack from Boots & Tracks. Just use the link to get it ! http://3dwargamer.net/bootsandtracks/ScenarioDetail.php?ScenarioID=31
  17. Oh yes, that´s the one I forgot to mention, sorry. I am especially looking for operations in Italy between 1943-45. Some other Crete or Africa operations would be good too.
  18. Due to being bored by playing scenarios all the time I had a look for operations at several pages reffering to CMAK. Nevertheless, I just found 4 at Scenario Depot. If you have any idea where to find more operations please tell me or send your self-created operations to : s.PzAbt501@gmx.de. I can send a review on demand too.
  19. There are some vehicles as for instance PSW 222 or halftracks where "use radio" is mentioned. Does this have anyhting to do with communication between ground and air units? In reality there were some units called "Fliegerleitoffizier" ( means something like air support officer). Do both things have something in common ?
  20. At first I want to mention that CMAK is the best of all three CM parts. But there is still something I miss. The so-called Wurfrahmen does not exist in the game. In CMBB there even was the Sturmtiger which was rarely in front use. The Nebelwerfer on halftracks wasn´t used a a strategic element only but also as a tactical. Is there any hope that this vehicle will be integrated into CMAk, maybe v 1.1?
  21. Well, here in Berlin it took me €29,- .Does anyone have any ideas how to copy the 2nd CD? I don´t want to use the original CD because of scratches and so on. Is there a fixed exe ?
  22. I created a scenario for a situation I missed ever since. In WWII, there were certain small areas which were fought for very hard. In my scenario "Attacking A Town" (in German: "Angriff auf Ort") large opponent forces meet at a small place. Please send me your Email adress and I´ll send you the scenario file. After testing, please tell me your opinion . My Email adress is : s.PzAbt501@gmx.de (atention: my ICQ number is out of order ! )
  23. I play CMBB since it has been released. The new CMAK is probably the best of the best. The matter is, I used my infantry units to secure the advance of armoured cars and tanks. In the new CMAK the infantry units get tried very fast if I give the order to advance (fire and movement). As a result, these units are tired when reaching their positions. How to combine the movement commands in order to make them reaching their positions not that tired ? In addition, I´d like you to give me some advice for infantry tactics and advance in North Africa or Kreta where is less cover for men.
  24. i started playing a PBEM cenario wher I have a company of Panzergranadiers on half-tracks. All vehicles got the order to "Move fast". They all had a delay of 12 seconds. The problems is that some advaned faster than others and, finally, drove into each other. Is it a bug ? Any solutions?
  25. Well, I also had that problem but wasn´t able to manage it. I mean, on the one hand it is rather unusual to move a FO in a truck but on the other hand it should be possible. In other scenarios I played I had no problems with that ( even if it was a light armoured tracked vihicle). I do believe it´s one of these bugs in this game ( the best one I have ever seen was a PzII Luchs carrying a whole Panzergrenadier unit - although I have to say that this only happened once).
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