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Destraex1

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  1. Upvote
    Destraex1 got a reaction from Lee_Vincent in Armata soon to be in service.   
    Reminds me of the Israeli Chariot - Merkava - in looks at least. 
    I wonder if it includes the ability for Luke Skywalker to switch off his targetting computer. i.e. From Robot to manned turret.
  2. Downvote
    Destraex1 reacted to panzersaurkrautwerfer in what units have been sited in the ukrain currently? Also choppers in game?   
    Right now all that's been spotted for sure has been T-72B3s in terms of what's in game.  The Oplots and T-64 derivatives are all present in some form or the other right now, although the more advanced Ukrainian tanks might be around in single digit numbers vs in common use.  
     
     
    Yep.  They're still off map support.  Realistically most air insertion forces wouldn't be dropping off so close to hostile forces, and especially with the sort of anti-aircraft assets are in CMBS, an Osprey wouldn't be putting itself so close to the frontline.  
  3. Upvote
    Destraex1 got a reaction from Kraft in Will briefing sizes be fixed for this module? This is really important actually.   
    Save my eyes from straining at the tiny text and briefing pictures. Have been asking for this for a while and believe it is a really basic requirement.
    It certainly stops me from reading the briefings a lot of the time because my monitor is not an old 1024 x 768 one.
     
    Also would be nice to be able to hold down a hot key to speed over the map with the cursor. Some maps are a real challenge to get over fast.
    Time is both money and holiday leisure time is worth double.
     
    I really hope that these features will get the attention they deserve. They are not just window dressing but affect the basic functionality of the game.
     
    Everything else including the new features I have been watching in Chris ND's videos look amazing and have got me interested! Thus my request for the features above.
    This game is one of a kind and with no hint of close combat 3D and what it will bring there is simply nothing like it!
     
    P.S. Terrain still looks shocking. I hope the textures are changed for this modern iteration.
     
    P.S.2. Does this one have a proper campaign map this time around to bind the campaigns properly. I remember reading about campaigns being more advanced and playable this time around.
  4. Upvote
    Destraex1 reacted to John Kettler in VG British Tank doc Tankies: Tank Heroes of World War II   
    This is well worth watching, though it may a) drive you mad and/or inspire homicidal impulses regarding the (insert nasty noun) who decided the combination of heavily blurring the actual footage plus extreme overexposure looked cool. Improved only by accursed sepia! More like burning eyes! Doc follows the combat careers of six tankers of 5 RTR, starting with France. Some remarkable footage, plus various weapon gaffes, a problem much worse later in the Western Desert. Host is former tanker Mark Urban, and there are lots of actual period tanks in the doc, some of which he climbs into to show various design and ergonomic details. By splendid irony, considering his former job, he says "shell" describing German AP ammo, then goes on to describe the terminal effects of shot. Interviews with survivors are fascinating and even horrifying. You can see the men choke up as they discuss the grim realities of armored warfare, a situation somewhat alleviated by leave in Alexandria. This two-hour-long doc is on YT.
     
     https://www.youtube.com/watch?v=ONYlWeRKAhY&spfreload=10
     
    Regards,
     
    John Kettler
  5. Upvote
    Destraex1 got a reaction from PSY in Will briefing sizes be fixed for this module? This is really important actually.   
    Save my eyes from straining at the tiny text and briefing pictures. Have been asking for this for a while and believe it is a really basic requirement.
    It certainly stops me from reading the briefings a lot of the time because my monitor is not an old 1024 x 768 one.
     
    Also would be nice to be able to hold down a hot key to speed over the map with the cursor. Some maps are a real challenge to get over fast.
    Time is both money and holiday leisure time is worth double.
     
    I really hope that these features will get the attention they deserve. They are not just window dressing but affect the basic functionality of the game.
     
    Everything else including the new features I have been watching in Chris ND's videos look amazing and have got me interested! Thus my request for the features above.
    This game is one of a kind and with no hint of close combat 3D and what it will bring there is simply nothing like it!
     
    P.S. Terrain still looks shocking. I hope the textures are changed for this modern iteration.
     
    P.S.2. Does this one have a proper campaign map this time around to bind the campaigns properly. I remember reading about campaigns being more advanced and playable this time around.
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