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Comrade Trapp

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Posts posted by Comrade Trapp

  1. April 27, 1941

    A heavily damaged British Battleship is sunk as it tries to reach the saftey of the rock. German troops enter Bergen. Transports attacked as they make their way to Algeirs in what looks like an upcoming attempt to invade Vinchy France.

    Total Losses in Naval Battle

    Allied:

    3 BBs, 1 CA, 1 CV

    Axis:

    3 BBs and 1 sub

    While Axis forces sunk more ships, the RN will be able to sustain the losses. The Italian Navy was partially destroyed but at a heavy price. British declare a stalemate in the Med.

    [ July 06, 2003, 04:49 PM: Message edited by: Comrade Trapp ]

  2. Comrade Trapp (Allies) vs. Leopard (Axis) bid 150.

    We are playing this game with house rules on max airfleets.

    Agreed House Rules:

    Germany: 6 airfleets - 1 strategic

    Great Britian: 3 airfleets - 1 strategic

    Soviet Union: 3 airfleets - 1 strategic

    United States: 1 airfleet - 2 strategic

    Italy: 1 airfleet - 1 strategic

    France: 2 airfleets - 1 strateic

    There is also a cap on Jet Tech and Long Range Tech: no higher then +3

    With the numbers we picked, each side could damage the others units but at the same time, airpower alone would not decide the outcome of the war. Without having to dedicate all their mpps to building airfleets and air tech, a player could use the extra mpps for building naval units, strategic bombers, and rockets.

    More complex and realistic strategies could be used instead of having jet tech decide the war. Airpower would still be a significant factor but it would be toned down a bit.

    [ July 06, 2003, 02:26 AM: Message edited by: Comrade Trapp ]

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