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Tuomas Seijavuori

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Everything posted by Tuomas Seijavuori

  1. Apples and oranges. Good games, do not compare them. Buy the one which interests you more. Whichever you choose, your money should be well spent. SC costs only $25, by the way.
  2. In SC I can. In SC Finland happily declares war to USSSR every time even when there has been no winter war; France may find Albany an attractive target in May 1940 and Sweden can stubbornly hold out the onslought of the German war machine. Anything can happen in this game. That's why it is so much fun. Who knows what if...?
  3. I thought a completely surrounded (all neighboring land hexes occupied) unit couldn't be reinforced. I had this situation with Hueristic today. Leningrad was surrounded by three units and the other three were water. I could not reinforce the city defenders. The silly thing is Leningrad was supplied via lake Ladoga in real life.
  4. Finland is GMT+2. Seven hours ahead of forum time, if that's easier for the Legend.
  5. I hosted a game for AxisGeneral and myself. Fall Weiss 1939, I'm Allied. We are both new to TCP/IP so I thought a "Low Countries gambit" might do the trick. The darned LC Corps didn't die, of course, and thus I left a hole in my line. Which AxisGeneral exploited masterfully. Still, it took him awfully long to take Paris, because I got lucky in the defense after the breakthrough. I also tried to maximize damage to his Panzers and managed to save my FAF air group. Heavy naval battles in the Med. I sunk his sub, a cruiser and a Battleship, losing a battleship and getting lots of damage to all my naval units. Axis conquered Yugoslavia, but none of the Nordic countries. USSR only 71% ready to join. Undoubtedly thanks to my Low Countries move. Hunted down and sank both German subs in the Atlantic. We'll continue at 4 pm GMT on Sunday. Stay tuned. PS. I'm ready for a new game right now. My ability to continue tomorrow is limited (because I have to play AxisGeneral at 4) but if that's not a problem, drop me a line. My ICQ# is 11928634. Relatively inexperienced TCP/IP players preferred... I've played the game for about one week.
  6. Otto, Hans, zappsweden - check your ICQ panes. I'd appreciate, if one of you guys would give me a strategy lesson via TCP/IP. I've only played a few online games with a friend of mine, but he hasn't practised enough against the AI, even. I'm in GMT+2 timezone (Finland), so at least Hans and zappsweden should be able to play sometimes. The Finnish Opponents Finding forum didn't have any SC playing Finns - where are they? :confused: I play Axis or Allies, with FoW on. Please no War in Siberia, if I play the Allies and we start from 1939, if that ok with you. A short game is appreciated, but I'm willing to go on tomorrow. My vacation start in a week (4th of January) so I will be available for much longer TCP/IP sessions then. ICQ# 11928634
  7. Same thing happened to me after applying the Elite bitmaps over patched 1.06. Then I applied 1.06 patch once again and the problem was solved. Strange, indeed.
  8. Interesting reading, thanks guys. I started thinking this: when will we get a game in which the player can make decisions like this? Give new tank specifications (speed, fp, dp front/sides/rear) to designers, review the prototypes and their production costs, get information about production line conversion times, that kind of thing. The virtual engineers would come up with different solutions each time you'd play it. Certain combinations of speed, fp and dp(s) would carry familiar, hard coded names - others would be fictional. You would decide which one goes to production. I'm throwing the ball to Hubert and the other game designers frequenting this board. You don't even have to mention me in the credits - I just want to play the thing.
  9. One more request if I may... You don't happen to have a BT-5 or T-26 lying around somewhere would you? Your KV-series is beautiful, but I'm looking for a mix of the most commonly used types during the war and I'd like the first Soviet tank to be a light one. I replaced KV-85 with your very nice looking T-34/85 already.
  10. As for the T-34, my new set includes them. I can e-mail you it. All that you'll have to do is change the color. It is a T-34/85 in the Westward-facing minor allies, level 5. Ah! <slaps on his own forehead> It's right there in front of my eyes on the last page. I can grab it from there. The third one looks something like BT-7, right? Could you please list the names of your new Allied minor tanks facing west? [ December 22, 2002, 04:37 AM: Message edited by: Tuomas Seijavuori ]
  11. Are the first two Russian tanks KV-1 and KV-85? The third surely must be the KV-2? They look great, but I miss the T-34 a little, for it was so widely used, just like I missed the Panther which I added. Did you ever try drawing, say, the 1943 version of T-34? I would replace the KV-85, which wasn't used in as great numbers as the others, with a T-34.
  12. (Deleted double post) [ December 21, 2002, 07:17 PM: Message edited by: Tuomas Seijavuori ]
  13. Nice work, Logan! I especially like the P-38. Were there any other changes to the USSR tanks except the extra fuel tanks? :confused: I think I'll grab the BMPs later, when you are done and combine them with my own adjustments.
  14. Especially at this resolution! I used your jpgs, but I tidied them a little. The result is good enough for me.
  15. I just wanted to say thank you, Logan! I really enjoy the new armor icons. I took the liberty of replacing your Maus with a Panther of my own design and swapping the 5th and 6th icon, so that your Köningstiger is the last one. I always want to see svastikas in my strategy games, so I modified the German HQ icon accordingly and added the real flag to the War Map as well. The Finnish flag has also been replaced (more accurate geometry and darker blue color of the cross). If anyone is interested in this version, it's available from here. [ December 21, 2002, 01:10 PM: Message edited by: Tuomas Seijavuori ]
  16. I'm curious, Sarge: which is the best computer game in your inventory, then? UV? SPWAW?
  17. That's right. I found the other thread after posting. I thought about the Axis minor's role in the game some more and thought it would probably have been best to leave Finland out of SC altogether and use the map space for North Africa. Fighting there is rather crowded - just one strip of coastal hexes. It would benefit the game more to move the map south a few rows instead. Then again Bergen, Norway is up north too. It would be a shame to leave it out. Oh well. Back to playing.
  18. Okay, a new SC player here. I entered the wonderful world of SC at version 1.06. Not knowing of any "France 1st" or "don't touch Warsaw" tricks, I tried (twice) to play the Axis pretty historically until summer 1940, when I switched to a "Med 1st" strategy, just to see whether some historians were right. I was pleased with what I saw. SC works better than anything I've played before. I can't wait for the multiplayer experience. However, I was taken completely by surprise by an USSR attack in June 1940. I only had a couple of armies guarding occupied Poland while I was busy bombing England and fighting in the Med. I had not attacked any neutral countries, because I had read that the USSR war readiness can go up. I was surprised not only by the timing, but the capabilities of the Red Army. They seemed to know more about blitzkrieg than my panzer units... A single tank group broke through my lines in the south to Munich and from there all the way to Brussels (!) where it dug in tight and where it was supplied by sea, apparently. Boy, Guderian must have scratched his head when he saw that! Very aggressive AI that is. I like it, although I would have preferred a game where units were not the same for each country in the beginning of the war. I accept it was a limitation the designer chose. My question is how do you suggest I try to lower the difficulty to make the game easier for me? The problem is the early USSR military power, I'd like to keep everything else on the default difficulty level. I saw a Syberia option, how strong is that? How non-historical do you consider it be? I was thinking of simply trying the Beginner level, but I didn't need any help in the Med or with the English. Maybe I'll just have to deploy more armies in the east to keep the hordes at bay...
  19. Hi! A new SC player here saying hello. Phew! What a thread. I very much dislike heated WW2 pro-Finland or which-ever-country-discussions myself, so I only read a little past the point, when the disucssion moved completely out of the scope of this forum. (Except Konstantin's great post above: As a Finn, I could not have put it better myself. Like our leadership during the war, I'm only happy to play down our role in the Axis!) Yes, I do have a Finland-problem of my own with Strategic Command. This is also quite easy to change with the editor, I believe, and I wanted to hear whether someone has already tried this: In my opinion Finland is way too eager to declare war to the USSR. I've only played two campaigns so far, both as the Axis powers, and both times there has been no winter war. Instead, Finland has declared war unprovoked, without anything to "claim back" from winter war. From the patch readme file I found the likelyhood for this to happen is 40% / turn. To put it mildly, this would seem politically unrealistic to me. This is speculation in an alternative universe, of course: I'm not saying there would not have been Finnish nazi-symphatizers in this alternate reality (one without winter war, that is) but what kind of a government would have attacked USSR just to support Germany? What would its agenda have been? Expand Finland to the Urals? Opinions on this and tips on how to do it with the editor?
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