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coldmeter

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Everything posted by coldmeter

  1. A very unhappy 33 year old who can't go clubbing two weekends in a row, that's why I'm writing this reply. Young lads get out there and party while you still have the energy!! Mark
  2. I got my last 4 pbem opponents right here on the Battlefront forum, you generally always get a couple of responses if you post on the opponent finder section. Mark
  3. Cheers mate, I thought it was something like that. Mark
  4. I know its been asked about 100 times before, but the search doesn't yield anything for me. How do you start up a game you have as a pbem file as an ip game? Regards, Mark
  5. 33 and feeling like every moment has been spent abusing my self.
  6. Just started HSG B Never Known as a pbem and looking forward to it. Cheers for the effort guys, Cold
  7. Guys, I've always wondered about trying a campaign and after reading this thread I've decided to go for it. Downloading the tables now and gonna see what happens. Cheers for the heads up and also for the link to RobOs Quick Campaign. Cold
  8. You flash bugger, I'm still enjoying the box of matches and a length of string my father gave me as a christmas present when I was 10.
  9. At the time I was playing a scenario and there was no AAA provided with my forces. This brings me on to something I was thinking about yesterday. How far behind and an advancing infantry company(s) supported by tanks, or an advancing tank company for that matter would the AA company (or elements there of) supporting the attack follow behind? Was there a pre-determined distance in German doctrine for this type of thing or was it all based on the level of the threat? Cheers Lads, Cold
  10. Just thought I'd share a particularly success full (for my opponent that is) attack by an airplane on my forces last night. I had 3 Stugs and I embarked a HMG platoon and my Company CO. Off I set at speed with the intention of dropping off the HMGs' and then keeping the armour out of sight below the ridgeline that I was driving up. My tanks get to the ridge line and who should they see but a Sherman, so the HMG boys jump off and the tanks engage the Sherman. Success, my Stugs knock out the Sherman and my MG42 crews have rann into a couple of lovely craters located in the scattered trees either side of the tanks. Wait whats that noise, sounds like a diving airplane, ahh feck it anyway! Two Stugs bail out, the third immobile, all the MG42 plus the platoon CO dead and my Company Commander. The morale of the story, stop putting your tanks so close together you big eedjit when you know there are aircraft lurking about. Cold
  11. Sergei, Your post was most insightful and uncompromisingly accurate. I wish to subsrcribe to your weekly newsletter if that may be at all possible. Cold
  12. Just out of curiosty and because and I haven't got the foggiest idea about US heavy metal. What is US armour like at this stage of the war? Is it good with bad points, bad with some good points or all bad. How do they measure up to the German armour of the time, Mk IV for instance? What about killing them, will a 75mm take care of just about anything they can field? Cheers lads,
  13. Jason, (or any other contributors) Would you say that the force mixes you gave above also hold good in Italy for 1943?
  14. I suppose trying to do this in real life would be the quivalent of trying to eat you McDonalds happy meal with Vanila milkshake whilst going through a 10 loop rollercoaster. F**KING IMPOSSIBLE.
  15. 553 posts and you have never come across death clock. You must have been snoozing my friend
  16. Just curious about this, does anyone ever use this during a game? I have been tempted the last couple of pbems I've played. My troops were pretty much a spent force and to continue would only be to add to an already mounting casualty list. How does asking a ceasefire work in relation to victory points? If I'm gonna ask for a ceasefire it means that I know I can't win so the other guy is certain to be ahead of me at stage anyway. So asking for a ceasefire would be just acknowledging earlier on in the game who the winner is. Or is all this talk of ceasefire just the closet tree hugging hippy coming out in me!! Any thoughts on this one, serious or taking the p**s are welcome.
  17. Yes it's alll flooding back to me now, no_one says 50% which sounds about right in relation to the tests you done hornet. I think what is supposed to be happening is the AT mines are not failing to explode through malfunction or any other mishap, it's just the tank and it's crew are just lucky enough not to actually drive over any mines. I remember now when this was talked about and I was reading it, the guys who came up with the 50% hit chance had a novel way around this to make sure you got a hit every time with your minefields. Simply overlap your AT minefields, half of one over another and so on. You'll need to purchase more mines but you'll have a gaureented (in theory anyway) 100% hit rate. [ June 13, 2004, 05:16 AM: Message edited by: coldmeter ]
  18. I seem to remember a figure of a 25% hit chance with AT mines been mentioed by someone.
  19. Another great disaster on Operation Tiger occured on the beaches of Slapton sands on the day prior to the e-boat attack. The American units who were acting as the defending force were given instructions to fire at the attacking troops. They were issued with live ammunition for their machine guns. The defending forces then proceeded to gun down the troops coming off the landing craft. A british officer observing the exercise looked on in dis-belief. When he said to the machine gunners that they were shooting their own men, the defenders relied that this is what they were told to do. Then later the RN shelled the beach with the soldiers still on it. I think all told 150 US troops were killed by the friendly fire. Mark
  20. Guys, I'm reading a book at the moment called "The Devils Adjutant" by Micheal reynolds. It's about Jochen Peiper and his role in the Ardennes. This book is excellent, very well researched and thoroughly detailed enough that if you are designing any scenario or campaign involving KG Peiper you should be using this as your reference. Positions on the field of battle for AT guns HMGs' and platoons are all given, aswell as the make up and direction of movement for all the German units. According to Reynolds Peipers attacking force into Stoumont consisted of the following; 2nd SS Pz Coy, 7 x Mk V 6th SS Pz Coy, 2 x Mk IV These drove down the N33 road straight into Stoumont. Pz Gren from 9th SS Coy Pnr from 9th SS Pnr Coy Paratroopers These units hooked around the south of the village on foot. In reserve on the N33 were; 2nd SS Pz Coy, 5 x Pz MK V 11th SS Pz Gren Coy mounted in their SPW Peiper also had artillery support, Reynolds describes it as meager so it must have been pretty small and he does not give any info as to which battery it may have been. I hope this might help you out in some way (if it does not already repeat what has been said) Mark [ June 05, 2004, 09:05 AM: Message edited by: coldmeter ]
  21. Well it was in colour so it must be!! Mark
  22. Cyborg, Go to the FAQ post (it's the third I think)which is in the CMBB posting area. You'll find a wealth of information there for the novice to read over and will answer practically all your questions. Mark
  23. BT, One of the things we were talking about at the track was how quiet the MK III was. It Stopped maybe 25 metres away from us on the track and when it was sat there with the engine idle you had to really struggle to hear the engine. You can imagine that if it were behind a hedgerow and you drove passed with your sherman roaring away you would definitely not hear it. Mark
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