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mattman2000

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About mattman2000

  • Birthday 09/24/1972

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  • Location
    ohio
  • Occupation
    technical writer

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  1. 1. Scenario editor. Absolutely. More elevation levels. Maybe an attempt to represent varying speeds of vehicles (I read they all move at the same rates and that seems to hold up). 2. Ease of Use (incredibly user-friendly game). The extent of control offered through target priorities and unit SOP. Plus it's just a blast. 3. This is nitpicking, but with the small scenarios I'm limited to this teeny lil' window. Can we get a full screen option, or am I missing something? My perscription hasn't changed for 8 years. Don't want to get stronger glasses over a game. 4. Think I hit this. 5. I'm addicted to a wargame besides CMBB.
  2. I worked as a newspaper reporter for 6 years before moving back to the US (served as Zama Bureau Chief for Pacific Stars and Stripes). I spent a chunk of my free time teaching English to some of the people working on base. I won two Associated Press awards for Feature and Business Writing during my career. I also won a Corporate Award for deadline writing. During my first year back in Columbus I helped draft the marketing material (printed and electronic) for a HR consulting firm. Now I'm a Sr. Tech Writer with Rolls Royce. That's right. I got tired of working for the press and became a corporate whore. It sure pays better, and my conscience isn't troubling me nearly as much.
  3. Hey all Just ordered the game today (gift from family as the 31st bday is coming up soon). Been wanting to buy Tacops 4.0 for a while. Just have a pathological aversion to using the credit card. First saw a full-blown military version being used when I was stationed in Japan. USARJ was using it as part of "Operation Northwind" which was a hypothetical invasion of Hokkaido by anonymous troops equipped with old Soviet kit. No one would ever come out and say the baddies were supposed to be North Koreans. You just assumed it. Anyway, now it's all mine. Can't wait for it to show up in the mail. Maybe I'll throw up some AARs as comic relief (showing just how much I have to learn).
  4. I see the companies listed in the game, but what did they do? Were they garrison/2nd line infantry, regular troops or what?
  5. I got two AARs posted on another forum using Rob's rules (and he's helped iron out questions I had regarding favor calculations). I like what I've seen so far.
  6. I've played a few battles with 0.9 (you were good enough to email the rules to me a while back) and so far everything has worked fine. Using the scenario editor isn't nearly as daunting once you've made your way through the first few scenarios/missions/what have you. So far, I've only tried it as the Russians, but plan on tackling the early war Wehrmacht so I can try an "exploit" based battle. Nice job
  7. oops. of course the platoon comes with one mortar. three per comany.
  8. I guess you can knock the sound they make, but mortars in CMBB are far from lame. Take a German 41 rifle platoon's three 50mm mortars, attach them to the Company HQ, and you have a nice support element capable of knocking out field guns and AT guns or suppressing entrenched infantry. I use 'em all the time in assaults and they've proven themselves invaluable. Take a pair of onboard 80mms and you have all the perks mentioned above, plus you can lay down smoke in a very pinpoint manner in front of enemy positions. On the defense, use a couple of light mortars and MGs against enemy infantry caught in the open, and you pin them in place for the heavy tubes represented by your FO. I just love me them CMBB mortars If you want to tweak the sounds -- there must be a mod pack or two out there, just like there was for CMBO.
  9. Hey, I'm back. And except for the Irishman's attacks on my mental health I have to agree with everything he just put in there. This is a great scenario for those gamers who keep bragging about their tactical prowess and how the AI can't pose a challenge when on the attack. The only thing I regret -- I pulled a 70-30 victory from the scenario, but never got to see those Shermans sittting back near the Russian side of the board. Do they show up near the end? Gimme more
  10. Did I actually type blue hair and blonde eyes? rolleyes: I get stupider by the minute
  11. Maybe the thought was that the next generation of ubermensch would be able to see in the dark without having to fall back on sissy night vision gear. It would come with the whole blue hair and blonde eye bit.
  12. Stephen Hunter included a night vision sniper's scope in one of his WWII novels -- device was called "Vampir." I thought it was total quasi sci-fi. Who'd thunk it? They really had something like that.
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