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76mm

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  1. Like
    76mm got a reaction from Freyberg in Fire and Rubble   
    Says the guy spouting off about "bolshie lovers" and "red bastards"?  Seriously? 
    And ignorant about what, exactly?  I've lived in Germany for five years and in Russia for 15 years, so know both countries reasonably well.  I've read hundreds of books about the Eastern Front, so don't really consider myself ignorant about the war either.  Spent four years in the army, so know something about military stuff...  So what please enlighten me how you are so much better informed that I am?  Or perhaps are you one of those people that considers anyone that doesn't agree with them "ignorant"?
  2. Like
    76mm got a reaction from dbsapp in Fire and Rubble   
    Actually most of us Bolshie lovers won't get too upset, because those red bastards got the last laugh, so to speak, and we are too-well-used-to wargame developers pandering to players that glorify the German military.
    That said, I have no idea why you'd consider that "honoring the last stand of the Wehrmacht" would be more "fair" than honoring those that defeated Nazism after it had treacherously invaded their country?  Weird...
  3. Like
    76mm got a reaction from OstapBender in Fire and Rubble   
    Actually most of us Bolshie lovers won't get too upset, because those red bastards got the last laugh, so to speak, and we are too-well-used-to wargame developers pandering to players that glorify the German military.
    That said, I have no idea why you'd consider that "honoring the last stand of the Wehrmacht" would be more "fair" than honoring those that defeated Nazism after it had treacherously invaded their country?  Weird...
  4. Like
    76mm got a reaction from Bud Backer in Fire and Rubble   
    Actually most of us Bolshie lovers won't get too upset, because those red bastards got the last laugh, so to speak, and we are too-well-used-to wargame developers pandering to players that glorify the German military.
    That said, I have no idea why you'd consider that "honoring the last stand of the Wehrmacht" would be more "fair" than honoring those that defeated Nazism after it had treacherously invaded their country?  Weird...
  5. Like
    76mm got a reaction from Sgt.Squarehead in Fire and Rubble   
    Actually most of us Bolshie lovers won't get too upset, because those red bastards got the last laugh, so to speak, and we are too-well-used-to wargame developers pandering to players that glorify the German military.
    That said, I have no idea why you'd consider that "honoring the last stand of the Wehrmacht" would be more "fair" than honoring those that defeated Nazism after it had treacherously invaded their country?  Weird...
  6. Upvote
    76mm got a reaction from DMS in Fire and Rubble   
    Actually most of us Bolshie lovers won't get too upset, because those red bastards got the last laugh, so to speak, and we are too-well-used-to wargame developers pandering to players that glorify the German military.
    That said, I have no idea why you'd consider that "honoring the last stand of the Wehrmacht" would be more "fair" than honoring those that defeated Nazism after it had treacherously invaded their country?  Weird...
  7. Like
    76mm got a reaction from umlaut in Fire and Rubble   
    Actually most of us Bolshie lovers won't get too upset, because those red bastards got the last laugh, so to speak, and we are too-well-used-to wargame developers pandering to players that glorify the German military.
    That said, I have no idea why you'd consider that "honoring the last stand of the Wehrmacht" would be more "fair" than honoring those that defeated Nazism after it had treacherously invaded their country?  Weird...
  8. Upvote
    76mm got a reaction from Warts 'n' all in Fire and Rubble   
    I like a lot of the suggestions...but please not this one...there can only be one CMBB!
  9. Like
    76mm reacted to JasonC in Something Very Wrong with LOS Through Trees   
    IanL - I'd say roughly 90% of threads around here consist of new or old players making legitimate comments about aspects of the game that could be improved, then for their pains getting abused and insulted at length by experienced players who do nothing to improve it, nor for that matter to improve the neighborhood.  That BTS occasionally listens anyway is entirely to their credit.  If the peanut gallery decided, we'd all still have the CMBO cartoonishly invulnerable infantry we started with 15 years ago.
  10. Like
    76mm reacted to JasonC in Something Very Wrong with LOS Through Trees   
    Board wargames can design for effect and get this sort of thing right pretty effortlessly.  The spotting rules in Jim Day's Panzer from GMT, for example, work extremely well, well enough that I've been "porting" them to older game systems that didn't include the right effects or give them the right strengths.  And yes board wargames are easier to "patch" - Panzer needs some "area fire" options are previous contacts, for example, that have been lost in the meantime because one side or other went prone, and similar.
    As usual, the engineering approach that promises greater realism from bottom up modeling instead, doesn't actually deliver on that promise until it is nearly perfect in its handling of every relevant factor.  Get the photon interception stuff perfect (we aren't there with CM, as several posters above have pointed out, the issue being "transparent" concealment) and you still have to get the camouflage and object detection stuff perfect too, or you get worse not better realism than was available with a simpler "design for effect" approach.
    I understand why CM is committed to the bottom up method, and that's fine.  It just carries with it a commitment to fix every issue anyone notices, and not to "plead" the endlessness of those fixes as a reason not to do any of them.  If you don't want endless fixes to get every piece right, you should stick with design for effect.  If you want engineering realism bottom up, then every time someone finds another issue, it has to be improved.  Don't expect to get off that treadmill soon.
  11. Like
    76mm reacted to RockinHarry in Another contentious topic: CMx2 vs Mius?   
    thanks, good to know! I´d started with 2 hour default and will see how AI plays out with more time pressure. Also will be interesting in campaign mode with all the unknown and hardly predictable variables.
    From what I read in the net, Andrey had given some map making tools to selected people. If it suffices to just ask, I don´t know. I expect something as advanced and complicated like Bohemian´s ARMA editors though. Hand painting, micro mesh detail editing, as well as creating navigation meshes and its testing can be fairly laborous. Doesn´t mean it all delivers more than say CM maps, but they´re highly optimized, particularly for AI´s use. Going beyond 1942/43 eastern front period also requires introducing new vehicle and other models. IIRC tools for that come with the basic game. So that´s all more work for rather a team, or single specialist with lots of time at hand. 
  12. Like
    76mm got a reaction from AstroCat in Here is What I Dont Understand about BF?   
    Well, I'm not really threatening...for it to constitute a threat, I would have to have some expectation that the recipient (BF) would change its behavior based on my statements.  But I have no such expectations, I've been around long enough to know that BF is gonna do what it's gonna do...  But honestly, I would think that they would at least be curious why a long time hard-care tactical wargamer and customer is losing interest in their products.  Given that many people don't seem to understand the points I'm trying to make, I've had to repeat them several times, although I'll try to stop soon!
    Well, yes...
    Not sure about that any more.  While I only look at the CMRT and general forums, both of those are quite dead.  While I'm sure there will be a spurt of activity after R2V comes out, not sure how long it will last.  And frankly, a lot of what I would consider to be interesting conversations get shut down very quickly because people who raise any concerns are immediately branded as whiners, haters, etc. and disappear...
  13. Like
    76mm got a reaction from Bulletpoint in Here is What I Dont Understand about BF?   
    As a follow-up to the TO&E discussion, tonight I started reading what looks to be an interesting book about German production and manning levels on the Eastern Front (Enduring the Whirlwind https://www.amazon.com/Enduring-Whirlwind-Russo-German-1941-1943-Wolverhampton-ebook/dp/B073WF9S9W/ref=sr_1_1?crid=3PHB33HR9452B&keywords=enduring+the+whirlwind&qid=1570496974&sprefix=enduring+the+wh%2Caps%2C148&sr=8-1)  The question the book seeks to answer is:  ""Did the German war effort in the East fail due to the numerical inferiority of German forces and an inability to replace losses?"
    In his introduction, the author says that the Germans made some 3,000 changes to their TO&E during the course of the war, but were never able to carry all of these changes out in a uniform manner throughout the army, with the result that no two German divisions actually had the exact same TO&E, even if they were of the same type of division.  It sounds like coming with with 100% accurate standard TO&E for German units at any given moment would be challenging indeed, if not impossible...
  14. Upvote
    76mm got a reaction from FlammenwerferX in Here is What I Dont Understand about BF?   
    As a follow-up to the TO&E discussion, tonight I started reading what looks to be an interesting book about German production and manning levels on the Eastern Front (Enduring the Whirlwind https://www.amazon.com/Enduring-Whirlwind-Russo-German-1941-1943-Wolverhampton-ebook/dp/B073WF9S9W/ref=sr_1_1?crid=3PHB33HR9452B&keywords=enduring+the+whirlwind&qid=1570496974&sprefix=enduring+the+wh%2Caps%2C148&sr=8-1)  The question the book seeks to answer is:  ""Did the German war effort in the East fail due to the numerical inferiority of German forces and an inability to replace losses?"
    In his introduction, the author says that the Germans made some 3,000 changes to their TO&E during the course of the war, but were never able to carry all of these changes out in a uniform manner throughout the army, with the result that no two German divisions actually had the exact same TO&E, even if they were of the same type of division.  It sounds like coming with with 100% accurate standard TO&E for German units at any given moment would be challenging indeed, if not impossible...
  15. Like
    76mm got a reaction from FlammenwerferX in Here is What I Dont Understand about BF?   
    Agreed.
    I think that this is also correct to a certain extent, but I would think that a lot of the old topics would continue to be discussed as new players join the forum who had not participated in the many past discussions.  But that does not seem to be happening; seems like either new members are reviewing old forum content without further discussion (which frankly doesn't seem especially likely) or the topics simply aren't being discussed.
  16. Like
    76mm reacted to Bulletpoint in Here is What I Dont Understand about BF?   
    As far as I can see, the winter fighting just means that the ground is white instead of green. Troops don't seem to suffer from the cold or the snow in any way I have been able to detect. Spotting, accuracy, stamina, etc. I've noticed no effect on gameplay.
  17. Upvote
    76mm got a reaction from Aragorn2002 in Here is What I Dont Understand about BF?   
    Honestly, I find it hard to understand how anyone as involved in this game as you are to say that a historical sim cannot be "too historical"?  Every game developer, especially those as small as BF, has very limited resources and must strike a constant balance between what is actually historically relevant for their games and what is not.   
    For instance, has BF done thorough research about the boots of all of the combatant nations during World War II?  Is sole wear being modeled properly, and are bootlaces the right color, and fraying to the correct degree based on manufacturing procedures and raw materials?  Is boot design factored into how quickly soldiers of various nations can double-time?  Are German soldiers wearing Russian felt boots in winter, as was very common? 
    And while we're at it, we should probably have historical vehicle serial numbers accurately reflected in the game, because you know, it would be historical...right?
    I hope you would agree (although maybe not, based on your statement above) that these features would be instances of a historical sim being "too historical"?
    As you say, historical tactical sims are BF's passion, but that does not mean that precious game development resources should wasted on irrelevant stuff.
    You keep bringing up this $700 title for some reason?  Has anyone actually suggested that?  You realize that it's possible to add content to existing games, right?  And I have no problem with complex TO&E as long as it they are not the reason for holding up the release of modules for years on end.  
    Command Ops has an interesting system IMO.  They have a single game engine (which they actually give away for free), and then they charge for content to run on that engine.  Obviously you'd have to get the pricing right (and I don't really see the need to give the engine away for free), but imagine the amount of time BF could save by not having to patch/update/upgrade, what, seven separate game families now?  Obviously too late for CMx2, but I hope that BF looks at alternate models for future game engines, if any.
  18. Upvote
    76mm got a reaction from Aragorn2002 in Here is What I Dont Understand about BF?   
    Well, I'm not really threatening...for it to constitute a threat, I would have to have some expectation that the recipient (BF) would change its behavior based on my statements.  But I have no such expectations, I've been around long enough to know that BF is gonna do what it's gonna do...  But honestly, I would think that they would at least be curious why a long time hard-care tactical wargamer and customer is losing interest in their products.  Given that many people don't seem to understand the points I'm trying to make, I've had to repeat them several times, although I'll try to stop soon!
    Well, yes...
    Not sure about that any more.  While I only look at the CMRT and general forums, both of those are quite dead.  While I'm sure there will be a spurt of activity after R2V comes out, not sure how long it will last.  And frankly, a lot of what I would consider to be interesting conversations get shut down very quickly because people who raise any concerns are immediately branded as whiners, haters, etc. and disappear...
  19. Like
    76mm reacted to Bulletpoint in Here is What I Dont Understand about BF?   
    Very true. Another example being "straggler companies" that serve no real purpose. If I'm making a scenario about a straggler company, I can just use a regular company and strip out the mortars and set equipment level to poor to get rid of some squad automatic weapons.
  20. Like
    76mm got a reaction from Zveroboy1 in Here is What I Dont Understand about BF?   
    Well, I'm not really threatening...for it to constitute a threat, I would have to have some expectation that the recipient (BF) would change its behavior based on my statements.  But I have no such expectations, I've been around long enough to know that BF is gonna do what it's gonna do...  But honestly, I would think that they would at least be curious why a long time hard-care tactical wargamer and customer is losing interest in their products.  Given that many people don't seem to understand the points I'm trying to make, I've had to repeat them several times, although I'll try to stop soon!
    Well, yes...
    Not sure about that any more.  While I only look at the CMRT and general forums, both of those are quite dead.  While I'm sure there will be a spurt of activity after R2V comes out, not sure how long it will last.  And frankly, a lot of what I would consider to be interesting conversations get shut down very quickly because people who raise any concerns are immediately branded as whiners, haters, etc. and disappear...
  21. Like
    76mm got a reaction from BletchleyGeek in Here is What I Dont Understand about BF?   
    I don't mind having them, but I don't think that getting the TO&E right for different types of units is as easy as you suggest; just on the German side, you have Wehrmacht, SS, Fallschirmjager, Mountain troops, Luftwaffe, Panzergrenadier, Fusilier, etc. etc. all of them changing over time, both in terms of OOBs and TO&Es), then add in the umpteen Allied armies in Italy (or wherever).  MikeyD implies that it was very difficult indeed for R2V, and I have no reason to doubt him.  Based on WWII research that I've done, one of the issues is that there is a lot of conflicting information out there, and sifting out the correct (or least wrong) version can take time.  Another issue is that while it can be easy to find about 80% of the information you need, finding the remaining 20% can demand lots and lots of time...
    And I'm not saying to delete formations altogether, just delete little-used things like anti-tank battalions in favor of anti-tank companies (which would be used more often), so you could still select their components. Anyway, it was just a suggestion which I seriously doubt will be adopted so I would not lose much sleep over it...
  22. Like
    76mm got a reaction from BletchleyGeek in Here is What I Dont Understand about BF?   
    Honestly, I find it hard to understand how anyone as involved in this game as you are to say that a historical sim cannot be "too historical"?  Every game developer, especially those as small as BF, has very limited resources and must strike a constant balance between what is actually historically relevant for their games and what is not.   
    For instance, has BF done thorough research about the boots of all of the combatant nations during World War II?  Is sole wear being modeled properly, and are bootlaces the right color, and fraying to the correct degree based on manufacturing procedures and raw materials?  Is boot design factored into how quickly soldiers of various nations can double-time?  Are German soldiers wearing Russian felt boots in winter, as was very common? 
    And while we're at it, we should probably have historical vehicle serial numbers accurately reflected in the game, because you know, it would be historical...right?
    I hope you would agree (although maybe not, based on your statement above) that these features would be instances of a historical sim being "too historical"?
    As you say, historical tactical sims are BF's passion, but that does not mean that precious game development resources should wasted on irrelevant stuff.
    You keep bringing up this $700 title for some reason?  Has anyone actually suggested that?  You realize that it's possible to add content to existing games, right?  And I have no problem with complex TO&E as long as it they are not the reason for holding up the release of modules for years on end.  
    Command Ops has an interesting system IMO.  They have a single game engine (which they actually give away for free), and then they charge for content to run on that engine.  Obviously you'd have to get the pricing right (and I don't really see the need to give the engine away for free), but imagine the amount of time BF could save by not having to patch/update/upgrade, what, seven separate game families now?  Obviously too late for CMx2, but I hope that BF looks at alternate models for future game engines, if any.
  23. Upvote
    76mm got a reaction from Holien in Here is What I Dont Understand about BF?   
    Well, I'm not really threatening...for it to constitute a threat, I would have to have some expectation that the recipient (BF) would change its behavior based on my statements.  But I have no such expectations, I've been around long enough to know that BF is gonna do what it's gonna do...  But honestly, I would think that they would at least be curious why a long time hard-care tactical wargamer and customer is losing interest in their products.  Given that many people don't seem to understand the points I'm trying to make, I've had to repeat them several times, although I'll try to stop soon!
    Well, yes...
    Not sure about that any more.  While I only look at the CMRT and general forums, both of those are quite dead.  While I'm sure there will be a spurt of activity after R2V comes out, not sure how long it will last.  And frankly, a lot of what I would consider to be interesting conversations get shut down very quickly because people who raise any concerns are immediately branded as whiners, haters, etc. and disappear...
  24. Upvote
    76mm got a reaction from Holien in Here is What I Dont Understand about BF?   
    Honestly, I find it hard to understand how anyone as involved in this game as you are to say that a historical sim cannot be "too historical"?  Every game developer, especially those as small as BF, has very limited resources and must strike a constant balance between what is actually historically relevant for their games and what is not.   
    For instance, has BF done thorough research about the boots of all of the combatant nations during World War II?  Is sole wear being modeled properly, and are bootlaces the right color, and fraying to the correct degree based on manufacturing procedures and raw materials?  Is boot design factored into how quickly soldiers of various nations can double-time?  Are German soldiers wearing Russian felt boots in winter, as was very common? 
    And while we're at it, we should probably have historical vehicle serial numbers accurately reflected in the game, because you know, it would be historical...right?
    I hope you would agree (although maybe not, based on your statement above) that these features would be instances of a historical sim being "too historical"?
    As you say, historical tactical sims are BF's passion, but that does not mean that precious game development resources should wasted on irrelevant stuff.
    You keep bringing up this $700 title for some reason?  Has anyone actually suggested that?  You realize that it's possible to add content to existing games, right?  And I have no problem with complex TO&E as long as it they are not the reason for holding up the release of modules for years on end.  
    Command Ops has an interesting system IMO.  They have a single game engine (which they actually give away for free), and then they charge for content to run on that engine.  Obviously you'd have to get the pricing right (and I don't really see the need to give the engine away for free), but imagine the amount of time BF could save by not having to patch/update/upgrade, what, seven separate game families now?  Obviously too late for CMx2, but I hope that BF looks at alternate models for future game engines, if any.
  25. Upvote
    76mm got a reaction from Holien in Here is What I Dont Understand about BF?   
    I don't mind having them, but I don't think that getting the TO&E right for different types of units is as easy as you suggest; just on the German side, you have Wehrmacht, SS, Fallschirmjager, Mountain troops, Luftwaffe, Panzergrenadier, Fusilier, etc. etc. all of them changing over time, both in terms of OOBs and TO&Es), then add in the umpteen Allied armies in Italy (or wherever).  MikeyD implies that it was very difficult indeed for R2V, and I have no reason to doubt him.  Based on WWII research that I've done, one of the issues is that there is a lot of conflicting information out there, and sifting out the correct (or least wrong) version can take time.  Another issue is that while it can be easy to find about 80% of the information you need, finding the remaining 20% can demand lots and lots of time...
    And I'm not saying to delete formations altogether, just delete little-used things like anti-tank battalions in favor of anti-tank companies (which would be used more often), so you could still select their components. Anyway, it was just a suggestion which I seriously doubt will be adopted so I would not lose much sleep over it...
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