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BadgerDog got a reaction from RMM in Boys Against Men MG Scenario
I agree, but if something is impassable, then it should show the same "no go" graphic that it does it woods, as an example. I don't know why that simple thing can't be done, as the code engine knows the vehicle can't go through when it's plotting the paths.
It gets frustrating when you can't make out the paths though very blurry hedge graphics and at times, spoils the enjoyment of the game.
Regards,
Doug
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BadgerDog reacted to A Canadian Cat - was IanL in CM Helper for CMSF 2
I have a new version in the works that will and it will support chatting.
In the meantime you can override the game files directory to get it to work. Go to the preferences and edit the Shock Force 2 entry and manually change the game files directory.
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BadgerDog got a reaction from tt33 in A guide to A.F.V. Telescopes
There's an old thread from 2001... second page...
A member named Conall there says he has a copy and offers to send a scan to BFC...
http://community.battlefront.com/topic/28172-76mm-he-inferiority/page-2
I don't know they're still active or not..
Regards,
Doug
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BadgerDog reacted to Stagler in Stagler's Quick Battle Maps
Download Link v1.1
https://www.dropbox.com/s/zhc9yh976ijl51v/SG_QB_Maps_v1.1.rar?dl=0
Fixed AI plan missing. Seems the "copy AI plan" tool doesn't work between maps, only on the same map. Fixed conditions that were set on "freezing" to "cool". -
BadgerDog got a reaction from MOS:96B2P in CM Helper 1.6.1 available
Under the tab on the top program bar next to the tab labled "Options" is one labeled "Help"...
Click on it and it drops down to reveal a sellection titled "Help"...
Click on that selection and it takes you to a complete on-line manual...
http://gregories.net/CMHelper/User%20Manual/CMHelper.html
Regards,
Doug
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BadgerDog got a reaction from GreenAsJade in CM Helper 1.5.0: please update (windows users particularly)
Thanks partner...
Downloading for MAC and will install to test...
Regards,
Doug