Jump to content

shrek

Members
  • Posts

    35
  • Joined

  • Last visited

    Never

About shrek

  • Birthday 01/02/1965

Converted

  • Location
    Sacramento, CA
  • Interests
    Military history, politics
  • Occupation
    Consultant

shrek's Achievements

Member

Member (2/3)

0

Reputation

  1. No no no! HERE is the song for the game: Toby Keith's "Courtesy Of The Red, White And Blue (The Angry American)"
  2. I don't have a whole lot of time for gaming, so it's pretty much: CM -- tactical Call of Duty -- extreme tactical Korsun Pocket/Battles in Normandy -- operational
  3. Excellent work, looks great with your 222s! Now who will be first to give us similarly weathered 251 HTs?
  4. I discovered a new sound file when my Greyhound got behind a Jagdpanzer IV and set it on fire, and the TC says "burn baby"!
  5. Wicky, these are outstanding, along with your snowy U.S. vehicles! Many thanks for your hard work, oh and we could use some more snowy German vehicles too...
  6. El senor Dorosh esta preocupado porque el juego tiene algunas problemas todavia...
  7. El senor Dorosh esta preocupado porque el juego tiene algunas problemas todavia...
  8. El senor Dorosh esta preocupado porque el juego tiene algunas problemas todavia...
  9. Arrived in Sacramento, CA yesterday. And the weather forecast is for rain this weekend...
  10. Hey thanks! Nice site btw, I'm looking forward to trying the "Elephants" scenario...
  11. Shermans now pack a bigger anti-armor punch. In CMBB, the 75mm L/38 gun had the following penetration stats using a APCBC round: 90/72/40 (100m) 83/66/38 (500m) The same gun in the demo Shermans (M4A1 and M4A3) now has these stats: 104/82/40 (100m) 96/76/38 (500m) So the Shermans now have a much better chance of killing a StuG (80mm front armor), and apparently, a theoretical chance of killing a Tiger I from the front.
  12. Hmm, I'll take that as a "no." But why wait for CMx2? Why not just fix it with a patch? Curiously, the modelling of the 75mm guns seems to be correct in the CMAK advertisement...
  13. You can tell whether the Grant is firing its 37mm or 75mm guns by the sound and by watching the ammo count. But when the 75mm gun fires, the recoil and smoke animation affect the 37mm gun, not the 75. Anyone else notice this?
  14. I had a turret jam once or twice in CMBB. It's worse than a gun hit, since you lose the co-axial MG as well. A very rare occurence.
×
×
  • Create New...