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Amona

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Posts posted by Amona

  1. 1. Agree with Catacol about Paras and London.

    2. I didnt demand to reduce Jap fleet, rather to enlarge US allowable carrier builds.

    (But not with land attacks by carriers in mind. Actually its quite hard to kill a jap unit with high AD tech in Tokyo or Seoul by carrier air.

    In my game against Clausewitz, I attacked Tokyo by LAND BASED air from Northern Japan.

    3. Regarding Japan, In global Gold the Japs had an alternate capital in OSAKA, and only after that was taken too, the capital tranfered to Seoul, so Japan actually had 3 capitals.

    Dont know why this feature has been removed in AOD.

    It would make taking out Japan surely tougher.

    4. About Ashes Fall point on island hopping:

    I DONT know any reason why the US should island hop. This is a weakness of the game, I agree.

  2. Incidently, in my ladder game as Allies against PGTomli he did the same diploing of Spain and Turkey and got diplo hits in about 10 (!) consecutive turns on both Spain and Turkey, Spain joining him in Fall 40 and Turkey in Summer 41.

    Hungary and Romania joined early too, if I recall it right.

    I also noticed that he was very successful very quickly with research.

    And my post about air defense tech was originated from playing experience against him, were countless air strikes were not able to kill a single german ground unit with air defense 2 but low morale/readiness. I have learned now from experience in other ladder games, that on average only 10 to 15 allied air strikes are needed to kill a germn ground unit even if it has AD tech 3, not only 2.

    I noticed too in the ladder game Axis ground/naval/air units with supply 0, 1 or 2 and readiness and morale levels of over 100/140, which held these levels over several turns without their supply getting better. I have NEVER observed this in a game of the SC series before, having played over 200 games against human opponents in the last 11 years, including the great Terif himself.

    PGTOmli kills very much Allied units each turn while his own units only seldom loose any steps at all. This is quite astonishing, as neither his tactical game play nor his operations or strategies show more than average skill level.

    I would also like to mention that in his ladder game against Baron, Baron felt inclined to surrender with AXIS (!) in December 1940 (!).

    But, Stratlay, continue playing, you will prevail nonethelss, given your great skill.

    In my game, Turkey joined him too, and he started Barbarossa already in April 41 (with nearly all tanks and Mech ready and fully upgraded - yes, he has always much MPP too early), he needed till August 42 nevertheless to take Moscow.

    Oh, did I mention that naval traps against him never work, but his own traps always do? Or that he somehow seems to know the position of your every unit on the map?

  3. No need to apologize.

    German language has a lot of difficult and silly grammar rules and exceptions, making it hard for foreigners to get it right.

    Anyone who ever heard a German speak English with this cruel German accent knows the Germans dont do any better if they themselves have to speak a foreign language.

    "Muller, GesTTTapo. TTTTis nottt allowttt. You are arrestttett."

  4. On my game against Lofty12:

    He is unexperienced, it was his first PvP match in SC ever.

    Did a Sealion in Summer 40, conquered British Isles by December 40.

    Barbarossa steamrolled over Russians in 41, took Moscow, Leningrad, the Caucasus and Voronezh in Spring 42, Russians down to about 20 units to 100 German, Stalingrad would have fallen in 2 to 3 turns too.

    Japs secured Southern China by November 40, Pacific offensive took everything including Hawaii in December 41, Advancing into India in Spring 42.

    USA made in June 42 only 390 MPP, UK 150, Russia about 200.

    Delhi would have fallen in the summer, I was preparing assault on Australia to take Canberra, the last victory objective.

    The game would probably have ended automatically with a decisive Axis victory in Spring 43.

    LOfty12 fought bravely, and I admire him for not giving up the ladder altogether.

    I am sure he will learn very quickly.

  5. The event to help Free France is broken in global gold like it was in AOD.

    I take it the AOD event was just copied from Global Gold.

    The cost of 50 MPP per turn for 4 turns is in fact deducted for 6 turns, so helping Free France costs UK not 200, but 300 MPP.

    (A bit funny no one ever noticed that in the last years)

    Its a quite simple change needed in the event script.

    ( Making a 4 out of a 6, to be exact)

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