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Black Max

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Everything posted by Black Max

  1. Thanks for these scenarios HT. I appreciate smaller battles, as my time is limited and although I enjoy the new engine, I find med/large battles way to tedious to deal with all that mic-managing. I preferred the old CMBO/CMBB where I could double click on a Leader and move all troops under his command. Regardless, thanks again and I hope you keep it up. p.s. I did well with your first 2 games (lost a couple of guys) but really got hammered with the third scenario. :>(
  2. According to Battlefronts site info: "This Complete Edition Bundle contains it all: the base game and all modules (Commonwealth Forces and Market Garden), packs (Vehicle Pack) and uprgades (2.0 and 3.0) in one package, all updated to the very latest version!"
  3. I was looking to order the "CM Battle for Normandy BIG BUNDLE". But now see that a new battle pack is coming out shortly. I am wondering if the battle pack will be included with the Big Bundle and if I should wait? Thanks
  4. Thanks for the information. I did as you suggested and only see one Forward Observer. But if/when I get Infantry I always have one of them and more vehicles than tanks. Curious also as you can pick Infantry or Mech Infantry. Kind of defeats the purpose of "Armor Only".
  5. So this must have changed after CMBO, CMAK, CMBB as they used to be ONLY armor? Plus I usually notice Arty spotters, and lots of non-tracked vehicles.
  6. Has anyone else noticed when you select Quick Battles - Armor Only, you dont always get "Armor Only"? I quite often get an infantry mix. I am just wondering if this has changed from previous games?
  7. So cutting right to the chase and not seeing it while perusing the Forum. When or is there going to be a Demo for Red Thunder?
  8. Check the name of the Soldier, as "Duke Nukem" has been known to pop in and out of games and may certainly be the cause of you losing this one. I am a little surprised he was hiding. Most likely he was just napping. :>)
  9. How about. "Is that your panzerschreck or are you just happy to see me" :>)
  10. Thanks for the stories guys. Always interesting to hear about WWII veteran stories. Even if the original circumstances have been escalated somewhat.
  11. I was thinking you meant this" Combat Mission Normandy - So F@#$%^ What. We want to see Barbarossa! Everyone else, keep them coming as they are all good.
  12. So I did a quick search for the name of the new WWII game coming out and did not find anything catchy. So I decided to give it a shot and suggest a name. Hopefully a number of other people can follow suite and make some suggestions while we wait for the release. First there was CMBO, then CMBB, CMAK and now....CMNWG Combat Mission Norman 'de We Go Yes. There are a number of innuendos.
  13. I usually follow Geroge MC's guideline concerning the use of a commander with the following additions. 1. Rotate gun away from where the enemy will attack. It will take an extra turn to rotate and fire. 2. Hide the gun. (Note that this has had mixed results and does depend on the quality of the gun and its commander) Hope that helps. Good luck!
  14. If your still sending, I wouldnt mind a set. blackmax65 at hotmail.com Thanks in advance.
  15. Please Add: 1. More bugs that cannot be duplicated. This will make the Grogs pull their hair out running hundreds of useless test situations and keep them off the forum so everyone can have some normal discussions. 2. Large scale Nuclear strike option in the event that your opponent is sure to win. This should equal things out and allow for more "Draws". 3. Upgrade the "WEGO" system to the next level. Here are some examples. WeeWeeGo - GoGo - WeDontWantToGo - WhoGo - WeAllGo. The opportunities are endless. 4. PBEM Spam. Your PBEM file is spammed to as many emails as possible in order to receive at least one file back in as short a time as possible. 5. New Barbie interface to allow for an easier "MOD" change of clothes and proper color coordination with tanks. THIS IS A MUST! Please keep: 1. Current convoy ability. This function runs as close to the real world, if you consider how many bad drivers there are out there. 2. AIs ability to snatch defeat from the jaws of victory. 3. Ability for your tank to rotate in line of site of the enemy and wave its 'behind' at them in order to taunt your opponent. 4. Inferior Tanks not taking a flanking shot at a Superior Tank so your opponent does not get mad at losing such a tough tank. 5. MODS. This is a great thing. I love that I can go over to a friends house and secretly load my "Customized" MODS so that his Panzer II looks like a King Tiger. It makes the game so much more fun. There are of course many other 'additions' that should be incorporated, but you asked for only 5. . .. ... .... ..... ...... ;>)
  16. Could you send them my way please. Email address is in my profile. Thanks
  17. Is it my CMBO Conversion of '3 Kings'? The only difference (From your description) is that the 3 King Tigers have to get off the other end of the map without dying. I think I had it up at the scenario depot but I cant remember for sure.
  18. It is too bad some people quit before the game has completed, but I do know that it’s no fun to be on the receiving end of a very long drawn out defeat. That’s why I think its good etiquette to offer your opponent a way out from complete humiliation. If I see that the game is "going my way" and my opponent has very little or no chance of winning, I make an offer for the both of us to cease-fire. Or, depending on the circumstances, he can surrender. This is only to shorten the inevitable and get back into another fun and exciting game. Often times your opponent may have set up his men incorrectly or misjudged your assault and has paid the ultimate price. And he knows it. This can of course go the other way. Given the option to Cease-fire or surrender can be accepted or declined. There is nothing wrong with emailing your opponent (who has asked for your surrender) with a simple: “NUTS”. I do find that by declining the option to cease-fire or surrender sometimes inspires my cyber-men to fight on regardless of the sacrifice and can give your opponent a newfound respect for your cyber-mens toughness and your strong leadership.
  19. Here Comes the Cavalry... Oh wait. Sorry... My mistake. ;>)
  20. Try using three 2" mortar teams together with a leader as their spotter. Attacking: Use the above group to suppress the enemy and then rush in with other infantry. Defense: Bombard the attackers front line (Woods) from a safe distance, taking some of the enemies firepower away from your front line troops. Hope that helps.
  21. I think that although the above media reports are funny, a real media news report would go something like this: Allied forces assault Normandy. More at 11. ;>)
  22. Hmmm, thinking. What an amazing concept. Well if I think for a minute I would say that BFC does not work the weekend. ;>)
  23. I am sure we are all waiting patiently for the patch, but would like to know when...
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