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Brent Pollock

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Posts posted by Brent Pollock

  1. That is good news, considering that one of the screenshots seems to show an 88 mm PaK with its wheels off so it was easier to dig-in. Would've been a shame to depict that but then have everyone see it in a micro-second.

    Do the Germans get smokeless ammo in TOW (I've heard this bandied about by JasonC or John Kettler or somesuch knowledgeable person on the CM boards)?

    [ July 30, 2006, 02:53 PM: Message edited by: Brent Pollock ]

  2. Yeah, spooky. Sure hope this isn't the case. Maybe it's just an artefact of all the screenies/vids being taken once the small arms fire has started flying? They certainly have bmps to handle open hatches and all the open-topped vehicles (e.g. M-10 & flakwagons) show crew...but none of the close-topped vehicles show crewman outside. Maybe this'll be an add-on, like being able to enter buildings?

    [ July 30, 2006, 02:48 PM: Message edited by: Brent Pollock ]

  3. Grog, smog! It's lactose (sugar = sweet), not lactate (acid = sour).

    And that cow obviously ain't dead, it's just sleeping!

    Originally posted by Melnibone:

    </font><blockquote>quote:</font><hr />Originally posted by Prince of Eckmühl:

    Hey, what about the live cows? Do the utters distend? Is the quantity of lactate...

    PoE

    I knew a Cow Grog would be along soon with a disturbing level of information ;) [/QB]</font>
  4. Heretic!

    I expect anoyone on this board, regardless of nationality, to be pulling for an Italy/England/Germany/France showdown

    [yeah yeah...Brazil sent a contingent to fight in the Italian campaign, but so what...it was a fiddling, miniscule force?!]

    ;)

    Originally posted by scottie:

    thanks Hunter, delighted to get an update. You made my weekend.

    now if portugal can just beat england ... smile.gif

  5. Another tip for newbies. Anytime you're going to post hints on scenarios (rather than on random QBs), preface it with a warning like:

    ---------------------------------

    CAUTION! Possible spoilers!

    ------------------------------

    ...this is to prevent the mystery from being lifted off, which some folks don't like. Obviously, the CMBO demo is getting on in years and shouldn't be much of a surprise for folks...except newbies, of course.

    Welcome to the fold.

  6. Some of this should really have been in the Allied Briefing.

    Originally posted by Szedrencs:

    Ok, here are the questions for the first scenario, freshly from the desinger of it.

    ===============SPOILER=================

    The mission might be easy, but consider it as an introduction/tutorial to the whole Mission Pack and to get a feel for the Hungaians if you haven't played 'em before. (Dont bother, you will get your butt kicked. Too soon) smile.gif )

    Advancing armies got forward very easily at this point of the war, and had to fight encircled troops, or troops which have been left to cover the retreat. The "winding up" went easy in some places, while in other locations resistance was fierce.

    Individual units are bound to places, to simulate the "command push" ("Befehlstaktik") which was common in the Red Army during this time (contrary to the "Aufstragstaktik" used by the Germans.)

    Tovaris Kommandris said the Maxim has to be there, so it HAD to be there. smile.gif

    [snipped by Brent]

    I was the Axis in the F-t-F game of HP1 and switched to the Allied side for HP2, just in case the defender sufferred lock down again. Lo & behold - they were about 98% locked down. Again, something should be in the briefing to explain this to the Allied player or it should be listed as "recommended as Axis vs AI".
  7. Sometimes you can get away with crossing a frozen river because the ice is in dead ground due to the elevation drop from the bank. It can make a huge difference if you're on a river defense, with just a couple of fords and a bridge to cover, only to find the entire water obstacle has become permeable to infantry.

    Originally posted by Alsatian:

    If you walk your troops across ice, make sure they're wearing their nice big targets.

  8. From what I remember, one or two per company would be about right. If you go with one per platoon, then I wouldn't give them the experience boost.

    Also, what's wrong with attackers getting them as scouts, especially if you don't give them the experience boost? You can also edit their ammo down so they can't act as actual sharpshooters.

  9. [spoiler alert...although the Op is so old it hardly warrants it]

    Now, now, don't lie by ommission; in The Bitter End, you also get about 1 or 2 arty FOs per company, with a fiar swack being 120-152 mm. That Op is all about blasting the beejeesus out of the Germans using heavy duty barrages and then some smoke screens from the small calibre stuff...and do not forget the three(?) T-34 platoons, one of which is OT-34s. The greatest danger to Soviet troops in that one is mistaken air attacks.

    Whacking great fun - I highly recommend it.

    Originally posted by Sublime:

    I did the marching in a straight line thing on 'The Bitter End' Stalingrad scenario as the Soviets once and won a major victory.. lol

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