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XCSC3

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  1. Here's an idea...SC based on an old game called Nato Nukes and Nazis. It's an xpi game that came out in the late 80's early 90's. The premise is a world in which World War 2 ended in a draw. Resulted in a cold war with a Nazi Empire instead of a Soviet one. Flying wings, SS helicopters, Uberpanzers, stormtroopers it had it all. Lost the darn thing in a move a loooong time ago. Be cool to see it in an SC version.
  2. I'm about to burst into flames that you guys got yours!!!! Ah well....
  3. I'm just glad there is a computer game that you acutally Can invade England. It's not like Axis And Allies where you are basicaly constrained to the same formula for either side(at least it doesn't appear that way). Although I am sure the odds of doing so successfully with a human opponent are fairly low.
  4. Mike, To say that you made some great points would be an understatement. Fortunatley, for the Germans of SC none of them matter.
  5. I would agree that Sealion was certainly an operation entailing enormous risks. However, impossible? I am not so sure. In his memoires Erich Von Mainstein himself addresses this and even points out that had the luftwaffe not been drawn away from it's true objectives namely the RAF and Shipping in the english channel. it would have been entirely possible to neutralize it. At least over the channel. Most accounts that I have read even emphasize the hazards to allied shipping in the channel leading up to Eagle day during the Battle of Britain . The consequnces to a failed invasion would have been high casualties certainly. But would it have hurt the Germans more than say, Barbarossa? Also I would point out that the Germans were in a far better position to absorb the losses than the British.
  6. Is there a possibility of adding Paratroopers to the mix of units at a later date? :eek: Also, are there plans to develope a strategic command Pacific?
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